- Intent: To make a Mobile Fortress for Major Invasions/Dominations
- Image Source: https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQ6iXQx6OQ3otECPm_VJXFFP9LuuZeBQCpXHluXyrQOnBqnuTcdEQ
- Canon Link: See Armaments for Canon Links
- Restricted Missions: N/A
- Primary Source: https://en.wikipedia.org/wiki/Schwerer_Gustav https://en.wikipedia.org/wiki/Boeing_747#Specifications
- Manufacturer: Clank and Klunk Industries
- Model: "City Breaker" Artillery Fortress
- Affiliation: Open-Market
- Modularity: N/a
- Production: Semi-Unique
- Material: Durasteel
- Classification:: Mobile Fortress
- Role: Artillery/Mobile HQ
- Size: 76.25 Meters (Length) by 68.4 Meters (Width) by 19.4 Meters (Height)
- Weight: 1,350,000 kg (1,350 Metric Tonnes)
- Minimum Crew: 50
- Optimal Crew: 200
- Propulsion: Tracks
- Speed: Very Slow
- Maneuverability: Very Low
- Armaments: Extreme
- 2 VL-6 warhead launchers
- 4 MS-1 fire-linked heavy laser cannons
- 4 Heavy Particle cannons
- 12 MK6 missile launchers
- 4 Leveler Is
- 5 Anti Personnel laser cannon
- 4 Droid multi-spectral emitter
- Defenses: Extreme
- Squadron Count: 1
- Passenger Capacity: 50
- Cargo Capacity: Large cargo space
- The City Breaker utilizes many different forms of multiple scanners, including:
- 4 Aerial Sensors
- 2 Sensall Active Sensor Arrays
- 10 Tracking Scopes
- And 2 Target Identification Networks
- The Particle Cannons are placed in one emitter barrel, as to have them more protected, as they all fire at once to produce a larger round than a single one of them.
- Heavily Defended: The Armour and Shielding of the City Breaker was designed and engineer to be able to with stand up to Large assaults with medium aerial assistance.
- Heavy Firepower: The City Breaker was also designed to fight off these attacks, and cause major damage to armies. It is also capable of destroying major cities, if most of its weaponry is focused on infrastructure alone.
- Multiple Power Generators: To be able to power the multiple systems and weapons the City Breaker has, Several additional power generators have been installed to keep it operational. This can be exploited by the enemy if they get a crew in to destroy them
- Very Slow movement: Due to its size, weight, and armament, the City Breaker moves incredible slow, Slow enough to have trouble keeping up with a simple Bantha herd, as a comparison of speed. The same can be said for its manoeuvrability.
- Huge size: Due to the size of the City Breaker, it is very easy to spot from the air, or the ground. It also makes it incredibly hard to hide if it is retreating, as it sticks out like a sore thumb.
- Exploitable Weakness: Although the City Breaker is a monster in exterior defence and offence, there are two possible ways to destroy the machine. The first way is by the inside, getting a small force inside and destroying the extra power generators, thus making the machine nothing more but a behemoth of a target for aerial bombardment. The other way is under the vehicle, by placing small bombs on the parts linking the treads to the vehicle and the main shield generator. This will cause the fortress to fall apart and lose all forms of mobility, along with greatly weakening the vehicle's shields. After that, it can simply be invaded upon by infantry if they wish to keep it intact.
- Exterior Shield Generator: Although there are half a dozen shield generators inside the City Breaker, the main one is outside the tank, installed into a slot on the bottom of the vehicle. this can be destroyed by a small crew of infantry placing bombs on it and destroying it.