Blood Pack

OUT OF CHARACTER INFORMATION
- Intent: To flesh out the Clan my character runs and operates with as both a asset and reference for IC/OOC use.
- Image Credit: Wookieepedia
- Canon: Clan Lok
- Permissions: Link
- Links: Tork Lok Kestri Mandalorian Enclave Hutt Cartel
- Organization Name: Clan Lok
- Classification: Mandalorian Clan
- Affiliation: Mandalorian Enclave & Hutt Cartel
- Organization Symbol: Link
- Description: Clan Lok is a Mandalorian clan of related/non-related Mandalorian warriors and independent operators. They maintain a number of ships, holdings and warriors to contracted workers that keep the Clan running. They serve as mercenaries, bounty hunters, bodyguards and a host of other designations. If it pays they serve. All for the collective gain of the Clan.
- Headquarters: Kestri & Nar Shaddaa
- Domain: Clan Lok is mostly a mobile force the majority of their time. They're fleet based and operate out of their ships as they travel for contracts and spend most of their leave in their ship based quarters when not away from the fleet completing contracts. They also hold a Clan compound in the Enclaves capital of Kestri, on the outskirts of Tor Valum. Which they operate out of when back on their former base to replenish supplies. The clan also has a outpost located on Nar Shaddaa that they use as a way to gather contracts and relay work/resources/information to their fleet from their underworld contacts.
- Notable Assets: Clan Lok maintains a fleet of ten ships from their Enclave days.
- The Bes'bavar (Clan Flagship)
(2) Besdrahr-class Heavy Cruisers
(4) Kyram-class Strike Frigates
(3) Yivra-class Interdictors
- Hierarchy: The Clan is run by a Alor (leader), with a Alor'ika (little ruler) serving as the second-in-command. Oriyala (urban leader) who traditionally serves as a Mando governor, Clan Lok has adopted the term for who manages their logistics. Beneath these three are multiple Al'verde (commanders) who run "companies" or "squads" of warriors from the clan as needed. Verde (warrior) act as the most common and numerous of ranks within the clan. Foundlings and adiks serve at the bottom until fully accepted. Outside of these traditional ranks the clan operates on a sense of veteran based hierarchy within the clan. The longer you have served and the more valor you've accumulated the more say you have within clan policies.
- Membership: Currently, Clan Lok's verde number around twelve hundred warriors. They also have support staff/pilots that number in the thousands which are needed to run their ships and logistics. These are mainly the family of clan warriors or some indepedent peoples contracted to work for the clan. Recruits can either go through the Verd'goten to become a full member of the clan or be hired to serve in a more support role somewhere within the clans many positions. OOCly, a simple message of interest to my personally will start the process.
- Climate: Mercenary and bounty hunter work is dangerous business indeed. With the clan moving towards more...dubious places of employment the risk is only getting higher. But they're Mandalorians and fighting is what they do.
- Reputation: Entirely depends on whose viewpoint we're referencing. Clan Lok are Mandalorians first and foremost. That alone gives them a certain reputation in most parts of the galaxy. But they have established themselves as capable and dangerous warriors as well as very competent trackers and bounty hunters. They're known within the underworld for being reliable mercenaries and bodyguards. Once given a contract they do not break their word unless under certain terms.
- Curios: Members of Clan Lok not only carry the color of the clans banner on their armor but they also keep the sigil tattooed somewhere on their body as part of the initiation into the family. Some might wear a necklace or proudly display the sigil on their armor, most commonly on the shoulder pieces.
- Rules: Clan Lok abides by the Resol'nare for most of its basic SOP and actions. Though they do have their own culture and guidelines that they refer to when addressing certain issues. They aren't as forgiving as some clans might be given their connections to the underworld.
- Goals: The end goal of this Clan is simple: creds. While they operate like a big mercenary company they also haven't abandoned their Mandalorian culture or tenets. They serve to make credits and bring valor to their clan but not at the expense of their reputation or dishonor. Cold, merciless and apt with criminal dealings but also steadfast about who and what they represent. They aim to continue gaining resources, members and assets while serving whatever function is required of them.
Clan Lok is most notably led by their Alor; Tork Vang. Major clan decisions are made by him and he decides their future. The rest of the clan is made up of NPCs such as the clans command structure and support staff.
Alor: Tork Vang
Alor'ika: NPC
Oriyala: NPC
Al'verde: NPCs
Verde: NPCs
Adik/Foundlings: NPCs
HISTORICAL INFORMATION
Clan Lok was a Mandalorian clan in existence prior to the start of the Great Galactic War between the Galactic Republic and the Sith Empire. Artus Lok was a member of the clan, who went on to claim the title of Mand'alor, the traditional leader of the Mandalorian clans, after challenging and killing the previous Mand'alor. Therefore, Clan Lok is a very old clan which dates its origins to Mandalore itself. They've also held connections to the world of Onderon when some of their ancestors joined the Ash'ad during the Old Republic era. They've since traveled the galaxy and operated out of a very many different worlds and factions, all while remaining together under one banner for thousands of years. Their current leader, Tork Vang, is one such Mandalorian who can trace his ancestry back to Artus himself. After the reduced activity of the Enclave, Clan Lok operates as a mobile mercenary company and serves the highest bidder under beneficial contracts with clauses that protect their time and investment. They still visit Kestri for resupply and gathering with their fellow Mando but they have largely went independent and abandoned their Enclave goals.
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