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Classy defenses against Hyper-velocity guns?

Jsc

Disney's Princess
Classy defenses against Hyper-velocity guns?

I love shatter guns. Just FYI. I'm all for nerfing the religion through good tech. That said, even as a Jedi Master I still have trouble conceiving of a classy defense against them other than: Precognition -> Duck/Shield/Eat it. Cause, blocking that with a lightsaber ain't gonna happen. Lulz.

*attempts to block bolt -> gets there own lightsaber pushed right back into their face -> earns rare material?* :p

So I was wondering if anybody had any good, (moderately classy/not godly), defenses against shatter guns and hyper-velocity weapons. I try to keep my godmoding to a minimum but some of you snipers are getting way, way, way too good at your jobs. Lulz.

Tips, advice, and experience would be appreciated? Especially from a Mando point-of-view.

EX: Personal Ray Shields, Decoy Targets, Force Illusions, Invulnerable Helmets, maybe not that last one, etc. :D

___

EDIT: Ah. I missed a step. The projectile I'm using for my railgun calculations is 4 lbs. Not ~5 grams. Even with a muzzle velocity of 3 km/s? I'd never get close to 9 Megajoules of energy. More like 1.5 kJ w/o external forces. Nevermind. I've overestimated the kinetic force of these weapons by a large margin. Oops. :p
 
I think in the case of shatter guns you might be looking more towards particle shields, rather than ray shields that are for energy-based things. That being said, in the case of hypervelocity guns (assuming you don't mean the Hypervelocity Cannon), which I think you mean mass drivers and/or coilguns or rail guns, I would say that precognition still covers this, as you aren't only sensing the bullet as it arrives, but also the intent as the barrel of the gun is pointed at you, and as the trigger is being pulled. In reality it all has to do with what makes sense at the moment. I'd say a personal energy shield really only goes so far, but it is certainly one of the better options presented to you/us. Worse case scenario you can write out an accidental miss in a scenario where they were precise and on-target, but a series of coincidences occur in which you just happen to move right out of their sights as the trigger is pulled. Obviously this isn't generally the case when you're stationary.
 
I like that there is a weakness to FU's. You can't defend against everything. FU's aren't invincible.
Anyway, snipers are mean't to be good at their job. If you can't think of a way to block it, then don't. If I can't think of a way to block something I'll take the hit rather than asking others how to, essentially, beat someone else.
 

Jsc

Disney's Princess
Sabik Dhami said:
I like that there is a weakness to FU's. You can't defend against everything. FU's aren't invincible.
Anyway, snipers are mean't to be good at their job. If you can't think of a way to block it, then don't. If I can't think of a way to block something I'll take the hit rather than asking others how to, essentially, beat someone else.
Do you have any idea what happens when you get hit with a projectile going so fast that is can turn the air into plasma just by the friction alone? I'm not saying science. I'm just saying, science. :(
 
[member="Jay Scott Clark"]
Oh I know, but scatterguns aren't reliable weapons. Keep a distance and rely on Force Speed and instinct guided by the Force. You don't have to necessarily kill off your character but at least momentarily severely injure them if you are hit, or a few grazing shots. Remember the term 'scatter' in scattergun. The bolts scatter apart. The further the distance, the further it scatters. Medical science is supreme in Star Wars, getting back to fighting fit is no worries. If all else fails, all it takes is a double-bladed lightsaber and mastery in Su. Though magically learning Su to a proficiency of which you can block a scattergun at a whim is just poor sportsmanship. Have your character do the research, and train it, and feel free to block scatterguns to your hearts desire.
 

Jsc

Disney's Princess
[member="Sabik Dhami"]

No no. Lol. Shatter gun. Not. Scatter gun. See: Railgun. Not. Shotgun. I'm talking about tiny projectiles moving at 3 km/s and measured in joules of energy.
 
[member="Jay Scott Clark"]
Oh that, huh. Someone shot one of those guns at my character and I took the hit. It made for excellent role-play. It was during the Invasion of Coruscant, on the Temple steps. The guy ended up feeling bad because he didn't realize I would actually take the hit haha
 

Jsc

Disney's Princess
[member="Sabik Dhami"] Nice. That sounds very classy. I'm sure you'll have a chance to meet a Mandalorian Repeating Ripper or a Multi-shot Railgun Sniper soon enough. :D
 

Jsc

Disney's Princess
[member="Haytham Kaze"]

Duck. That's good. Now he's only got 11 rounds left in his pistol, (59 in his rifle), and just two reloads. I'm all set! :D

*I'm going to die*
 
Evasion Studios
[member="Jay Scott Clark"]

Given that gravity has the same effect on every object (in earth science) a bullet dropped versus a bullet fired will still meet the ground at the same time, from the same height. The fact that a hyper-velocity gun makes the round travel further before it hits the ground is irrelevant. Forget blocking it - a round that fast will rarely be stopped unless it meets a greater force that can withstand the mass of impact. Dodging it would take faster reflexes, or a sizable amount of precognition. The best defense against this is close range in my opinion, it doesn't matter then how fast the round is, it matters how fast the trigger is pulled. Close range > Guns.

For more absurd scientific proof - watch this

https://youtu.be/ckz7EmDxhtU​
 

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