Star Wars Roleplay: Chaos

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Approved NPC Clone Rangers

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OUT OF CHARACTER INFORMATION
  • Intent: To make a Hybrid Clone Trooper
CloneScoutTrooper-SWBC39.png

GENERAL INFORMATION
  • Unit Name: Clone Ranger
  • Affiliation: Bacta-Works of Epica (Currently), Bloodscrawl Medical Corporation (Formerly)
  • Classification: Scout/Marine Hybrid Trooper
  • Description: Crosses between Clone Scouts and Clone Marines, Clone Rangers use a combination of Long Range Sniping, Recon Training, and classic Ship Boarding and Assault along with using their vehicles to provide fast mobile attack patterns
COMBAT INFORMATION: The combination of Unit Size and Availability below is the indicator of how numerous your unit is. Stormtroopers for instance would be considered Large/Common, while Rogue Squadron would be a Small/Unique unit. Majority Force User Units are prohibited from being Common or Large. The stronger and more specialized your unit is (FU or NFU), the smaller and less common it should be.
  • Unit Size: Large
  • Unit Availability: Common
  • Unit Experience: Trained
  • Equipment: Rangefinder, Med Kit. Antidote Kit
Rifles

DLT-19X OR DC-17m (All Attachments)

Pistols:

DC-15s OR SE-14R

Ordinance:

Class VI Automated Laser Projector (3) OR Laser Trip Mine (2)
LXR-6 OR Ion Grenades

Melee

Talon Vibrodagger

Support:

Mobile Ray Shield OR Automated Sentry Gun

B1-A Air Battle Droids (2 Per Squad) OR Droid Marines (2 Per Squad)
Engineer Battle Droid (1 Per Squad)

Vehicles

Light:

Flitknot Speeder Bike

Medium:

AT-RT (Model Aurek) OR AT-RT (Model Besh)

Air:

INT-4 Interceptor

Heavy:

AT-XT OR UT-AT

Space:

HAET

Armor:

Environmental Bastion Armor (Custom Appearance)



  • m9iV36K.png
  • Combat Function: Functioning as a waypoint between a common Clone Trooper and Clone Commando, Rangers combine the functions of Scout and Marine, Conducting long Range Sniping and Recon paired with fast hit and run tactics both on foot and in walkers or speeder bikes and Ship Assaults
  • Force Abilities (Force User Units Only): None
Strengths:
  • Longshot: Engineered for much better Marksmanship than the standard clone, The Ranger can dead eye someone while standing still or moving fast
  • Adaptable: Their armor is able to withstand various environment extremes, such as heat, cold, and radiation. Their weapons are similarly adaptable, their main weapon being the reconfigurable DC-17m, which can function as a standard assault rifle, Sniper Rifle, Grenade Launcher, or PEP Laser, and carry a pistol that rarely runs out of ammo, ensuring a Ranger always has some small means of fighting back. They are equally good for long range scouting or recon, or ship assaults. The DLT-19X Rifles they sometimes use are silent, making it harder to pinpoint their location at a distance
  • Fearless: These Clones are engineered to have very little fear, and will fight to the death to achieve an objective
  • Perfected Clone: Due to brilliant tweaking of their genetics by BMC, they do not suffer from rapid aging or any other form of Clone Degeneration once they reach fighting age
  • Fast Vehicles: Rangers are equipped with some of the fastest vehicles in the Kytrand Clone Army, enabling them to function as Long Range Scouts or engage more numerous enemies in hit and run attacks
  • Survivalist: Rangers are taught the basics to survive in harsh environments, such as Deserts, Frozen Wastelands, and jungles
Weaknesses:
  • Outdated: As tough and useful as they admittedly are, their equipment is still heavily outdated by a matter of centuries, despite still being quite powerful if used correctly
  • Organic Soldiers Organic Problems: They still need to eat, drink, sleep, and dispose of waste. Plus they may need therapy if something sufficiently traumatic occurs that overrides even their normal fearlessness
  • Restrictive: It's the reason they aren't quite classed as scouts: They are not as nimble on foot, relying on range, the environment, and their special equipment to fight up close
  • Ammo Chew: Their standard rifles chew through ammo much more rapidly than a DC-15A, meaning they must pick their fights carefully, firing in bursts.
  • Range: Their DC-17m simply doesn't have the range of a DC-15A, and the DLT-19X doesn't either, meaning they must often get close to the enemy or snipe from as far away as possible.
  • Attachments: They have access to all attachments for missions for the DC-17m, but due to restrictions on what they carry, a single Ranger can only carry two out of the known attachments
  • Bioweapons: Due to genetic tweaks, are slightly more vulnerable to bioweapons than normal
  • Understrength: Despite having a Force large enough and common enough to be trained and replaced, they are often deployed only in relatively few numbers, as their training is much more expensive, and requires more effort to reach, meaning the Clone Army is judicious in their appointments.
  • Friction: The Rangers by and large, have considerable enmity with the Clone Knights, considering them fanatics with a religious focus that is inappropriate and inefficient to the proper functioning of a Clone Army. They frequently argue on tactics and may even disregard and disobey orders they give if they believe them tactically unsound. The Knights for their part consider Rangers as disobedient renegades who need more direct supervision and a stricter hand over them
HISTORICAL INFORMATION

Clone Rangers are a vital waypoint between Trooper and commando, carrying out a mix of scouting and marine duties for the Clone Army. Aggression and Tenacity are a must, and being genetically engineered for marksmanship makes them in high demand at vital points on the Battlefield for Kytrand's Clone Army. Sneering at the Ashla Worship of the Clone Knights, their distaste for the religion make them and Nathan natural allies, and they get very generous perks as employees of Bacta-Works, with the company going out of its way towards helping them find gainful employment and community integration after their four year contract expires, should they choose to leave.

Clone Rangers have a prominent presence on Kytrand, mapping out the terrain and reporting anomalies and hidden sites.
 
Afternoon. Apologies for the delay on this being picked up.

I've had a read through this before placing it under review. It's a good submission, well linked for the most part. This is a unit designed to be either up close and personal or miles away taking you out with little in between.

I'll give this a trainee stamp and pass it up for secondary review.

[TRAINEE APPROVED]

Nathan Bloodscrawl Nathan Bloodscrawl | Srina Talon Srina Talon
 
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