Star Wars Roleplay: Chaos

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Approved Tech Combat Ensemble

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Writer note: It should be noted that despite the described protective qualities and materials that go into this armor, damage is as always determined by a character's author as their creative freedom and website rules.
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Multi-purpose body armor
  • Weight: Heavy | 30 Kilograms/66 .lbs
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very Low
    • Sonic: Very Low
    • EMP/ION: High
    • Elemental: High
ARMOR PIECES
  • CT-10 safety boots: Includes an appropriately sized pair of anti-slip high-traction fragmentation-resistant composite-toed black safety boots constructed from leather, armorweave and aramyne with extreme levels of support and comfort for a wide variety of feet and gait-patterns.
  • Deltaskin gloves: A pair of Deltaskin gloves are worn over the techsuit and highly dextrous with textured high adhesion grips, abrasion, cut-resistant, slash-resistant, heat-resistant and fire retardant the gloves are constructed from 0.5-1mm of durasteel-reinforced armorweave, they are reinforced over the top of hands to protect the delicate bones of hand from blunt or shock injuries.
  • M14A1 techsuit: The combat ensemble's techsuit is approximately 6mm thick and consists of several different layers. The inner-most layer of the black techsuit is constructed from aramyne to aid in protecting the user from slugthrowers, firearms and other ballistic weapons should the outer hard armor be compromised. Additionally the inner-most layer is fitted with an environmental control system and its' control unit which regulates the wearer's temperature and keeps them appropriately cool or warm depending on the ambient temperature. As an added benefit the environmental control system is capable of camouflaging its' wearer's infrared signature by matching the current infrared signal emitted by weather. The outer layer is constructed of a durasteel reinforced armorweave which protects the aramyne from temperatures that might otherwise cause its' fibers to unravel. The techsuit doubles as a vacuum pressure suit and can be pressurized at altitude or in a vacuum.
  • M15A4 thoracic harness: Laid over the techsuit's upper torso is an anti-fragmentation, ballistic and energy ballistic collar attached to a torso harness and a roughly rectangular shaped piece of tungsten carbide-esstride layered composite armor that sits neatly above the sternum or upper thorax. It is machined in such a way that it will connect nicely with the two other pieces of armor that is laid over the abdomen area beneath it, the M16A4 thoracic harness' thoracic armor piece is approximately 11mm at its' thickest.
  • M16A1 abdominal guard: Made up of a belt of laser-cut tungsten carbide-esstride composite armor pieces is the abdominal guard, this piece sits beneath the thoracic plate and neatly fits under it like a piece of a puzzle the two parts interlock together perfectly so that when the user twists their upper body they don't find themselves stuck and it is for this reason they are laser-cut to fit the wearer's abdominal structure perfectly which has the additional impact that if a wearer suddenly gains or loses a significant amount of weight this abdominal guard must be refitted. The arms of the abdominal guard reach around the lower ribs and connect to the thoracic harness locking the two in place.
  • M17A3 abdominal belt: A belt with two tungsten carbide-esstride composite armor pieces along its' length includes a short rectangle piece of armor that would correspond where the wearer's umbellical opening (belly button) would be and a second piece which forms a barrier above the lower lumber vertebrate at the base of the spine. The abdominal belt also has a groin-protector constructed from the same materials and it attaches to the rectangle piece and hangs a short distance from where the belly-button would be, this piece of armor acts as a kinetic, energy and radiation shield for the wearer's reproductive organs.
  • M17A4 tasset belt: A belt attached to the lumber spine protecter reaches around the wearer's hips and joins at the front positions two thick tungsten-carbide and esstride composite tassets measuring about 12mm thick hang over the wearer's hip to prevent there being a gap from where the waist is and the cuisse armor over the thighs begin.
  • M18A2 cuisse: Cuisse are a pair of laser-cut armor pieces for the legs from the top of the thigh beneath the hips down to just above both knees, the M18A2 cuisse for the combat ensemble are constructed from tungsten carbide-esstride composite and are approximately 6-7mm thick, however the inside of thighs are not covered in hard armor for the purpose of flexbility instead there is a layer of durasteel-reinforced armorweave and aramyne measuring 6mm thick with ribbed pieces of flexible 1mm titanium for reinforcement and protection against kinetic and energy threats.
  • M18A3 kneeguards: The M18A3 kneeguards are a pair of 3mm thick tungsten carbide-esstride kneeguards composite that attach to the greaves they're low-profile and have 'wings' that sweep back closely hugging the wearer's body to provide maximum coverage and fragmentation protection.
  • M19A2 greaves: Constructed from tungsten carbide-esstride the greaves are two-piece and wrap around the wearer's tibia and calf secured with a belt closure, it features an anchor point at the very top for the M18A3 kneeguard, which can be adjusted as necessary or appropriate for the height of the wearer's knees respectively.
  • M20A3 shoulder-guards: A pair of wide, low-profile shoulder pauldrons are featured constructed from the tungsten carbide-esstride composite found elsewhere throughout the ensemble, the shoulder-guards are actually three pieces, the largest piece reaches from where the clavicle meets the shoulder-socket and extends downwards ending just above the elbow where a second laser-cut piece sits just above the elbow but is shaped as to not impact flexibility of the joint. The third and final piece connects to the elbow-guard and sits above the wearer's biceps to receive incoming fire. Each of the pieces range from 2-4 mm thick.
  • M21A1 vambraces: Protecting the wrist to the elbow is a pair of 3-4mm thick tungsten carbide-esstride composite streamlined vambraces that are laser-cut to fit the wearer, they each come in two pieces and hinge together around the forearm at the wrist and elbow.
  • M120A4 advanced combat helmet: The arguably single-most important piece of the whole combat ensemble is the M120A4 ACH which is loosely based upon the mandalorian shock trooper armor of old with its' 'T' shaped visor something it shares to a degree with its' lightweight counter-part. The helmet's visor is constructed from transparent aluramic approximately 14mm thick and capable of withstanding approximately 20,000 joules of kinetic energy and with a melting point above 2,000 degrees celsius its' resistant to energy weapons. The M120A4 supports advanced hardware and software such as the Asimoff brain-machine interface, helmet-mounted intelligence system and the presence of a silentia-series of artificial intelligence. Its' protection is broad with a shielded respirator to prevent the ingress of fluids such as acid and can process chemical, biological, radio-logical and nuclear contaminants out of the breathable atmosphere. In the absence of a breathable atmosphere the helmet's closed-circuit rebreather takes over and recycles the wearer's own exhalation and perspiration into a breathable supply of vital gases that can last over an hour under strenuous load.
SPECIAL FEATURES
  • Helmet features:
  • Body armor features:
    • Delta skin tactical-gloves
      • High-adhesion grips
    • CT-10 safety boots
      • High-traction/anti-slip
    • M14A1 techsuit
      • Automated defibrillator
      • Environmental control system
    • M15A4 thoracic harness
      • Magnetizable weapon storage strips
    • M16A1 abdominal guard
    • M17A1 tasset belt
    • M18A2 cuisse set
    • M19A2 greaves
    • M20A4 shoulder-guards
    • M21A1 vambraces
    • M120A4 advanced combat helmet
  • Special features:
    • Thoracic harness mounting points for jet/jump pack/Armored rucksack
    • Polarizing visor
STRENGTHS
  • Ballistic threats: Against ballistic threats the combat ensemble is incredibly protective, it is constructive from extremely hard, tough and durable material and can resist several tens of thousands worth of kinetic energy, as an example a 12.7mm armor-piercing round weighing about 52 grams and travelling at nine-hundred meters per second would almost always fall short of possessing the kinetic energy required to reliably penetrate the armor. It is worth noting that such kinetic energy would still likely injure or maim the wearer through soft-tissue, skeletal fracture injuries etc. but the point stands its' extremely unlikely conventional slug-throwers or firearms would ever be able to successfully penetrate the armor. Wearers are more likely to be killed by hydrostatic shock or over-pressure waves created by explosives.
  • Energy resistance: Those materials that form the basis for the hard-armor's construction are very resistant to thermal energy and have relatively high melting points, given the ensemble's armor coverage and its' material properties it is unlikely that any first shot taken at a wearer with a blaster rifle or pistol is going to punch through or luckily strike one of the few gaps in hard armor's envelope. Additionally, the armor itself is very strong and has a high capacity for thermal energy and thus it can take several shots from most plasma weapons before its' molecular structure and protective qualities are irreversibly compromised. Several shots around the same area delivered in a short amount of time however will lead to it becoming compromised rapidly.
  • Radiation shield: The sheer coverage offered by the combat ensemble and the materials used in its' construction make it a suitable candidate as an ionizing radiation shield and can successfully protect the organic or android wearer from the effects of ionizing radiation on their physiology all the way upto the frequencies, wavelengths and energy associated with Gamma ray phenomenon. Making the combat ensemble capable of operating in a thoroughly radiological or nuclear contaminated environment for an extended period of time which contrasts it to the Lightweight Combat Ensemble which leaves the wearer vulnerable to these threats.
WEAKNESSES
  • Heavy & uncomfortable: The standard combat ensemble is heavy and uncomfortable to wear for long periods of time although more often than not that is precisely what the wearers are forced to endure as it is difficult to equip or unequip the ensemble quickly. This also presents another hazard, the ensemble is far from positively buoyant and should a wearer fall into a body of water they're liable to sink until a physical object breaks their fall. The armor's weight in a standard gravity can make it near unbearable in a higher gravity than what is associated as standard.
  • Lightsabers: None of the materials use in the combat ensemble's construction possess the requisite thermal capacity or melting point to have any real hope in resisting penetration from the extremely powerful blades of weapons like lightsabers. Lightsabers are capable of slicing and punching straight through the armor plating with ease like a scythe through grass, electro-plasma weapons also find effectiveness against the armor and there are models of such weapons in circulation throughout the galaxy of that category which could potentially cleave through the armor.
  • Sonic weaponry: Esstride is prolific in the ensemble's hard armor construction, one of the material's exploitable flaws in this application is that sound waves propagate through the ceramic metal at a velocity of 6.2 kilometers per second, which is sufficient that the sonic waves fired by sonic blasters can pass through it with little in the way of resistivity, what's worse is that it is possible for those same waves to propagate along impurities inside the grain structure of material and this can increase the armor's brittleness and vulnerability to cracking from hydrostatic shock exerted onto it by ballistic weapons.
DESCRIPTION
The "combat ensemble" Is a tiered body armor system developed and manufactured by the League of Sanctified Steel and is current-issue protective equipment for the Sentinel Fleet and Defender Corps their two principal military organisations. Its' beginnings lay in the ancient past and the physical design was loosely inspired by the Mandalorian shocktroopers and republic's grand army of genetically-engineered army of clones and their dreaded successors the imperial stormtrooper corps. Unlike the Mandalorian warriors or imperial stormtroopers though the combat ensemble's general apperance was specified as needing to be non-confrontational to better facilitate communication and interaction with the organisations, governments and individuals the League's military forces would encounter. The combat ensemble is made up of more than twenty individual hard-armor pieces which are virtually universally constructed from a tungsten carbide-esstride composite that offers very high toughness, hardness, high electrical resistivity, high thermal resistivity and an extremely high melting point.

Forming the basis of the combat ensemble is a layered techsuit that contains a host of sophisticated technology including environmental control system to keep its' wearer cool and comfortable at a variety of ambient temperatures and even capable of matching the IR signature of the environment to camouflage its' wearer from certain electromagnetic sensors or visioning equipment. The techsuit itself is approximately 6mm thick of durasteel-reinforced armorweave and aramyne with the outer-most layer being the durasteel-reinforced armorweave and inner being aramyne to protect the latter material's fiber bundles from disintegrating or weakening when exposed to extreme heat. The techsuit is quite hardy and is flame retardant, heat-resistant, cut-resistant, slash-resistant and abrasion resistant and capable of withstanding in excess of 2,000 joules of kinetic energy alone making it capable of successfully resisting firearm or slug-thrower ammunition upto an intermediate caliber.

Above the techsuit goes a thoracic harness which anchors down all the other hard-armor panels equipped to the upper-body in position through a series of straps connected to the harness. The hard-armor plates are typically laser-cut from an impression scan taken of the wearer which means that any significant increases or decreases in total body mass could result in occupational difficulties when wearing the combat ensemble's hard armor as many of the pieces especially the thoracic and abdominal armor fit-together almost like a puzzle and if they're pushed out of alignment by sizing issues a user could for example have difficulty pivoting or twisting their thorax or abdomen. The hard-armor pieces have been precision engineered and could be compared to a suit of knight armor in its' complexity and how the different pieces rely on seamless physical interaction to provide flexibility.

Each hard-armor piece varies in thickness although generally speaking they are sufficient to be proofed against slugthrower and firearm ammunition relying on traditional means of acceleration such as gunpowder and smokeless powder however it could still remain vulnerable to kinetic weapons in some areas if for no other reason than the sheer amount of kinetic energy transferred through the armor could be sufficient to cause internal, soft-tissue or other musco-skeletal injuries. It is worth remembering that just because a ballistic projectile fails to penetrate armor does not necessarily mean it will fail to produce injury. Generally speaking the thickest hard armor pieces can withstand approximately 10,000-13,000 joules of kinetic energy before a high-risk hazard of injury exists that might arise from non-penetrative impacts. Against energy weapons, the armor can survive punishment over an extended period of time but a large amount of thermal energy absorbed in a short span of time could threaten to compromise the armor's integrity and the material molecular structure.

The helmet's polarizable visor is constructed from aluramic about 14mm thick which can withstand approximately 20,000 Joules of kinetic energy without failing and endure extremely high temperatures such as those emitted by energy weapons. The helmet is compatible with the asimoff brain-machine interface, silentia-series artificial intelligence and equipped with the League of Sanctified Steel's helmet-mounted intelligence system as a standard feature. The Helmet-mounted intelligence system provides a broad capability and is unparalleled in its' ability to dynamically provide intelligence of an evolving battlefield independently and is only enhanced when connected to a common data-sharing battle network. The helmet contains a rubber seal which pressurizes against the tech-suit and creates an independent atmosphere for the wearer safe from environmental contaminants, it features a pair of external LED flood-lights mounted in the mandible region and shielded respirator intakes to protect them from acid and egress of other liquids and can be completely shut when submerged with the closed-circuit re-breather system taking over. The closed-circuit re-breather also allows the wearer to operate for more an hour in a vacuum.
 
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