Baifa Monü Zhuan
STANDARD FEATURES
Designed as one of their more advanced biots with construction and internal organic components. With improvements to their dragon's teeth carriers which will be used int he Jade Draagon Flagship. The Commonwealth worked on many aspects of it so that they would be able to launch the vessels. The Commonweaalths improvements to their ships has led to an advancement in the technologies present with it and each of them as able to be used with the advanced tractor beams they have developed. With its ability to coordinate and plan its attack in a multi-vectral assault it helps as well. THe more uniform design also allows all of the vessels to be scaled and improved as needed.
- Saotome Biocomputer
- Communications Suite
- Pathway Module
- Warehouse Module
- Modular tubing
- Crew Module
- Medical Module
- Praestigiae Cold Storage Module
- Saotome Tractor/Pressor Upgrade
- Sato Holochair
- Yuánshuài Class Barriers
- Rapid Reconstructor Mark 1
- Rapid Reconstructor Mark 2
- Collected Stars
- Logistical Suite
- Sasori Advanced Model Furnace
- Whammy Drive
- Saotome Drive
- Sasori Ingrid
- Advanced Fabricator Mk.VII
- Dorme Cargo Containers
- Hatsune Class Auditory Enhancer
- Shuheng Storage Compartments
- Advanced Living Module
- Advanced Lab Module
- Advanced Engine Suite
- Advanced Systems Suite
- Advanced Sensor Suite
- Saotome Regulator
- Advanced Communication/Sensor Array
- Saotome Shadow Array
- Vuffi Class Repair Droid
- Sasori Iso-Didact
- Sasori Kanamara
- Hypertech Generator
- Upgrade Biot
- Sunvale Biot
- Sasori Iso-Didact
- Advanced Aterno
- Deployable Saotome Flower
- Hypertech Launcher
- Cater Phalanx
- Levenring
- Armament:
- Defenses:
- Length: 200m
- Width: 100m
- Height: 10m
- Hangar Space: (Gravity Lattice) + (Rack Module)
- 200m Very High: 3
- Hangar Allocations:
- Starfighters:
- Kabaneri Class Fighter x 0
- Kabaneri Class Bomber x 0
- Kabaneri Class Interceptor x 0
- Kabaneri MK. V x 2
- Sakuma MK. V x 1
- Support Craft:
- Starfighters:
- Hyperdrive:Yes -.0
- Advanced Systems: Designed with several notable systems installed on the ships to improve their capabilities and turn the ship into a capable vessel able to be operated by the owner and their Choushin Biot assistant.
- Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
- Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
- Designed to be a highly advanced model combat biot. With materia body to a level not seen before. With a built in capability to disassemble and reassemble itself. Reproduce itself with its conversion bubble which will convert raw matter into energy and parts over time.
- Individual field Disruptor: Built into the shielding systems and designed for an edge in some combat
- Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
- Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
- Self Repairing: Designed to repair itself over time and from damage in a fight. The severity determining if it could be from hours to days.
- Bioconstruct: Designed to alter itself and its shape. A living ship and biot that spatially relocates its internals to a pocket dimension it generates. Appearing like a small creature until needed.
- Multi-Vectral Assault: Designed to seperate into three vessels and recombine. The ship itself can attack from multiple angles.
- Biot Design: Designed to be a living ship within able to defend itself as well as incorporate newer technologies. Its shifting capabilities allow it to better move and travel. The chouchin design interconnects it to the other vessels and the living network that has been created.
- Nobuna Projector: Built into the superstructure of the vessel and allowing it a powerful interdiction capability.
- Biotwomb: Designed to grow biotvessels and fighters.
- Arboretum: A strange feature of a ship but something special to the Choushin. A garden that grows the uneti trees that function as command stations and semi living brains within the interior of the ships. The main garden of the first generation vessel grows seedlings that become the later generations and bond with their captains. Like Senoma is is connected to all of its children and its childrens children creating a hive mentality with the main as the queen. Allowing the vessels to find each other if under attack, share pain and information in a way that is difficult to hack or interpret by other computers and with the life stream Agena fluid is it much like a living being at the heart of the ship with an immune system of internal defenses designed to respond to threats.
- Seven Points: Throughout the ship, the agena fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
- Neural Net: THe neural net of the academy allows connecting and automating a number of systems but for a skilled hacker who can get into the biocomputers can hack it and cause havoc.
- Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
- Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
- Biological: The nature of the biot is living flesh and it is able to be infected with sickness or virus such as flesh eating sickness.
- Build up: The Mora requires several moments of build up and then fires a continuous beam of energy to leech shield strength from enemy fighters and vessels.
- No Tracking: The Mora is designed forward facing and is a beam. It can't track enemy vessels.
- Orissa: The orissa converts the underside of the vessel itself. Allowing deployable pods to be launched at the expense of underside weapons.
- Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
Designed as one of their more advanced biots with construction and internal organic components. With improvements to their dragon's teeth carriers which will be used int he Jade Draagon Flagship. The Commonwealth worked on many aspects of it so that they would be able to launch the vessels. The Commonweaalths improvements to their ships has led to an advancement in the technologies present with it and each of them as able to be used with the advanced tractor beams they have developed. With its ability to coordinate and plan its attack in a multi-vectral assault it helps as well. THe more uniform design also allows all of the vessels to be scaled and improved as needed.
Out Of Character Info
Intent:
Create the next generaation of Atrisian vessel
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
Exotic Matter
Programmable Matter
Bioconstruct
Technical Information
Affiliation:
Atrisian Commonwealth
Model:
Choushin Mk. V
Starship Class:
Frigate (200-500m)
Starship Role:
Other
Modular:
Yes
Material:
Refined Sleg Ultracapacitors, Sasori Kanamara, Materia, Advanced Afterglow Panels, Taat Framework, Rill Frame Lattice, Exotic Matter
Armaments:
Saotome Bomblet Generator
Sasori Ur-Didact
Storm Class Torpedo
Sun Seeker
Aeons Model Missile
Somin MK.II Variant
Hudson Class Autoturret
Saotome Snare Battery
Vanguard Cannon Mk.II
Space-mine ejector
MX-Int interdiction mine
Pulse-gravity interdiction mine
Seismic charge
Shockwave Generators
Saotome Mora
Sasori Ur-Didact
Storm Class Torpedo
Sun Seeker
Aeons Model Missile
Somin MK.II Variant
Hudson Class Autoturret
Saotome Snare Battery
Vanguard Cannon Mk.II
Space-mine ejector
MX-Int interdiction mine
Pulse-gravity interdiction mine
Seismic charge
Shockwave Generators
Saotome Mora
Defense Rating:
Very High
Speed Rating:
Very High
Maneuverability Rating::
Very High
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Other Resistance(s):
High Gravity - Very High
External Force Influence - Very High
Slicing/Hacking - Very High
Minimum Crew:
1
Optimal Crew:
4
Passenger Capacity:
10000
Cargo Capacity:
Very Large
Last edited: