Star Wars Roleplay: Chaos

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Approved Starship Commonwealth Choushin Model: Kabaneri Combat Fighter MK. V

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Manufacturer: Atrisi United via Sasori
Market Status: Closed Market
Production: Mass-Produced
Length: Average
Width: Average
Height: Average
Size: Average
NxVhESV.gif

Image Credit: Nier Automata
STANDARD FEATURES
ADVANCED SYSTEMS
TECHNICAL SPECIFICATIONS
STRENGTHS
  • Advanced Systems: Designed with several notable systems installed on the fighter to drastically improve its combat capabilities.
    • Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
    • Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
    • Designed to be a highly advanced model combat biot. With materia body to a level not seen before. With a built in capability to disassemble and reassemble itself. Reproduce itself with its conversion bubble which will convert raw matter into energy and parts over time.
    • Individual field Disruptor: Built into the shielding systems and designed for an edge in some combat
    • Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
    • Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
    • Self Repairing: Designed to repair itself over time and from damage in a fight. The severity determining if it could be from hours to days.
    • Purified Embersteel: Able to be deployed while in walker mode. The advanced blades give a jar'kai style and are made to slice through beskar and other metals.
    • Biot Design: Designed to be a living ship within able to defend itself as well as incorporate newer technologies. Its shifting capabilities allow it to better move and travel. The chouchin design interconnects it to the other vessels and the living network that has been created.
    • Variable Modes: Designed like old model vulture droids with the ability to switch between fighter and a walker mode. The Atrisian style fighter has been overly engineered to be small, fast and above all able to fulfill a duel role becoming a patrol walker that can chase enemies into space if need be or land and provide their assault corps with reinforcements. Further engineers allows it to function as an additional duel purpose with an unmanned patrol mode and a manned battleframe that lets the pilots have highly capable armor that is able to combat and provide a slimmed down power armor they can fight in more directly.
    • Gyroscopic Cockpit: Designed with a rotating and moving cockpit that keeps the pilot leveled while preforming some of the harder manuvers. The rotating cockpit moves and opens to allow the switching between modes.
  • Seven Points: Throughout the ship, the agena fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
WEAKNESSES
  • Neural Net: THe neural net of the academy allows connecting and automating a number of systems but for a skilled hacker who can get into the biocomputers can hack it and cause havoc.
  • Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Biological: The nature of the biot is living flesh and it is able to be infected with sickness or virus such as flesh eating sickness.
  • Build up: The Mora requires several moments of build up and then fires a continuous beam of energy to leech shield strength from enemy fighters and vessels.
  • No Tracking: The Mora is designed forward facing and is a beam. It can't track enemy vessels.
  • Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
DESCRIPTION
Designed as one of their more advanced biots with construction and internal organic components. The imnprovements to their fighters and vehicles, their starships and soldiers has seen the Commonwealth try new experimental and highly advanced measures. With multiple power plants in fighters and ships allowing the weapons, engines, systems and shielding to be able to work on its own away from impeding on the power for each system. The improvements to an older idea for making the battleframe a powerful battleframe that is able to be used it would allow the fighter to enter into two modes... a bulky walker for holding an area and a sleek slimmed down power armorr. Able to make the pilot into one of the heavier infantry soldiers that would be used in the front lines or in invasion of ships and facilities.
 


Out Of Character Info


Intent: Continue to advance Atrisian technological upgrades
Canon Link: N/A
Permissions: N/A
Primary Source(s):

Exotic Matter
Programmable Matter
Bioconstruct
Battleframe


Technical Information


Affiliation: Atrisian Commonwealth
Model: Choushin Mk. V
Starship Class: Small Craft (1-50m)
Starship Role: Fighter
Modular: Yes
Material: Refined Sleg Ultracapacitors, Sasori Kanamara, Materia, Advanced Afterglow Panels, Taat Framework, Rill Frame Lattice, Exotic Matter
Armaments: Saotome Bomblet Generator
Sasori Ur-Didact
Storm Class Torpedo
Sun Seeker
Aeons Model Missile
Somin MK.II Variant
Hudson Class Autoturret
Saotome Snare Battery
Vanguard Cannon Mk.II
Space-mine ejector
MX-Int interdiction mine
Pulse-gravity interdiction mine
Seismic charge
Shockwave Generators
Saotome Mora
Defense Rating: Very High
Speed Rating: Very High
Maneuverability Rating:: Very High
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: Very High
Other Resistance(s):

High Gravity - Very High
External Force Influence - Very High
Slicing/Hacking - Very High

Minimum Crew: 1
Optimal Crew: 1
Passenger Capacity: 1
Cargo Capacity: Very Large
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