Baifa Monü Zhuan
STANDARD FEATURES
Designed as one of their more advanced biots with construction and internal organic components. With the massive upgrades to many of their ships and fighters the stealth fighters were given a major overhaul with advanced stealth system for evasion, detection and protection... stealth launchers that would allow it to fire specifically designed stealth missiles. Hull plating that would allow it to evade detection from both technological and force based means, be able to see and find force based and technological based stealth threats. Tracking through hyperspace and the capabilities to preform hit and run tactics while maintaining its stealth field and shields with engine performance because of seperate power plants in the design. As a walker it can exeret control and domination in an area while saturating with covering fire.
- Saotome Biocomputer
- Communications Suite
- Pathway Module
- Warehouse Module
- Modular tubing
- Crew Module
- Medical Module
- Praestigiae Cold Storage Module
- Saotome Tractor/Pressor Upgrade
- Sato Holochair
- Yuánshuài Class Barriers
- Rapid Reconstructor Mark 1
- Rapid Reconstructor Mark 2
- Collected Stars
- Logistical Suite
- Sasori Advanced Model Furnace
- Whammy Drive
- Saotome Drive
- Sasori Ingrid
- Advanced Fabricator Mk.VII
- Dorme Cargo Containers
- Hatsune Class Auditory Enhancer
- Shuheng Storage Compartments
- Sasori Adamentite Variant Strain S
- Advanced Living Module
- Advanced Lab Module
- Advanced Engine Suite
- Advanced Systems Suite
- Advanced Sensor Suite
- Saotome Regulator
- Advanced Communication/Sensor Array
- Saotome Shadow Array
- Vuffi Class Repair Droid
- Sasori Iso-Didact
- Sasori Kanamara
- Hypertech Generator
- Upgrade Biot
- Sunvale Biot
- Sasori Iso-Didact
- Advanced Aterno
- Deployable Saotome Flower
- Hypertech Launcher
- Cater Phalanx
- Levenring
- Advanced Stealth Polymer
- Armament:
- Saotome Bomblet Generator
- Sasori Ur-Didact
- Somin MK.II Variant
- Hudson Class Autoturret
- Saotome Snare Battery
- Vanguard Cannon Mk.II
- Space-mine ejector
- Shockwave Generators
- Saotome Mora
- Party Pack Battery
- Defensive Party Pack Battery
- Broadside Party Pack
- Shockwave Generators (patrol mode)
- Embersteel Swords
- Iota Armory System
- Nyeto Launcher
- Defenses:
- Length: 10m
- Width: 3m
- Height: 2m
- Squadron Count: Very High: 20
- Hyperdrive:Yes -.0
- Advanced Systems: Designed with several notable systems installed on the ships to improve their capabilities and turn the ship into a capable vessel able to be operated by the owner and their Choushin Biot assistant.
- Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
- Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
- Designed to be a highly advanced model combat biot. With materia body to a level not seen before. With a built in capability to disassemble and reassemble itself. Reproduce itself with its conversion bubble which will convert raw matter into energy and parts over time.
- Individual field Disruptor: Built into the shielding systems and designed for an edge in some combat
- Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
- Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
- Self Repairing: Designed to repair itself over time and from damage in a fight. The severity determining if it could be from hours to days.
- Bioconstruct: Designed to alter itself and its shape. A living ship and biot that spatially relocates its internals to a pocket dimension it generates. Appearing like a small creature until needed.
- Purified Embersteel: Able to be deployed while in walker mode. The advanced blades give a jar'kai style and are made to slice through beskar and other metals.
- Biot Design: Designed to be a living ship within able to defend itself as well as incorporate newer technologies. Its shifting capabilities allow it to better move and travel. The chouchin design interconnects it to the other vessels and the living network that has been created.
- Variable Modes: Designed like old model vulture droids with the ability to switch between fighter and a walker mode. The Atrisian style fighter has been overly engineered to be small, fast and above all able to fulfill a duel role becoming a patrol walker that can chase enemies into space if need be or land and provide their assault corps with reinforcements. Further engineers allows it to function as an additional duel purpose with an unmanned patrol mode and a manned battleframe that lets the pilots have highly capable armor
- Gyroscopic Cockpit: Designed with a rotating and moving cockpit that keeps the pilot leveled while preforming some of the harder manuvers. The rotating cockpit moves and opens to allow the switching between modes.
- Saotome Maas Upgrade: Designed to mask a ship entering and exiting hyperspace by masking the radiation that is released.
- Advanced Stealth Polymer: Advanced fallenassi cloaking for the ship that immerses the ship in the white current.
- Saotome Stealth Package: Advanced collection of stealth systems to mask the ship from sensors.
- TibannaX Propolsion: Stealthy solution for engines.
- Crystal gravfield trap: Designed to give the ship ana dvantage of finding other stealth craft.
- Sasori Adamentite Variant Strain S: Immersed in the current and disrupting sensors as well as mass of the ship. It is designed to counter most stealth detection systems both force based and technological.
- Senpai Detection System: Advanced anti stealth package for technolgical stealth and force based from white current to sith illusions.
- Purified Coaxium: Designed with highly advanced pureified coaxium injecting into the engines boostings it engines output exponentially drawing minimal reactor power allowing it to divert to stealth systems allowing the cloak to maintain while being used with a shield and weapons fired.
- Tyrenia Detection System: Allowing the vessel to detect force based and technologically based stealthed vessels from the foreign technology signatures rather then energy, gravity or force.
- Arboretum: A strange feature of a ship but something special to the Choushin. A garden that grows the uneti trees that function as command stations and semi living brains within the interior of the ships. The main garden of the first generation vessel grows seedlings that become the later generations and bond with their captains. Like Senoma is is connected to all of its children and its childrens children creating a hive mentality with the main as the queen. Allowing the vessels to find each other if under attack, share pain and information in a way that is difficult to hack or interpret by other computers and with the life stream Agena fluid is it much like a living being at the heart of the ship with an immune system of internal defenses designed to respond to threats.
- Seven Points: Throughout the ship, the agena fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
- Neural Net: THe neural net of the academy allows connecting and automating a number of systems but for a skilled hacker who can get into the biocomputers can hack it and cause havoc.
- Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
- Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
- Biological: The nature of the biot is living flesh and it is able to be infected with sickness or virus such as flesh eating sickness.
- Build up: The Mora requires several moments of build up and then fires a continuous beam of energy to leech shield strength from enemy fighters and vessels.
- No Tracking: The Mora is designed forward facing and is a beam. It can't track enemy vessels.
- Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
Designed as one of their more advanced biots with construction and internal organic components. With the massive upgrades to many of their ships and fighters the stealth fighters were given a major overhaul with advanced stealth system for evasion, detection and protection... stealth launchers that would allow it to fire specifically designed stealth missiles. Hull plating that would allow it to evade detection from both technological and force based means, be able to see and find force based and technological based stealth threats. Tracking through hyperspace and the capabilities to preform hit and run tactics while maintaining its stealth field and shields with engine performance because of seperate power plants in the design. As a walker it can exeret control and domination in an area while saturating with covering fire.
Out Of Character Info
Intent:
Continue to advance Atrisian technological upgrades
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
Exotic Matter
Programmable Matter
Bioconstruct
Vulture Droid
Technical Information
Affiliation:
Atrisian Commonwealth
Model:
Choushin Mk. V
Starship Class:
Small Craft (1-50m)
Starship Role:
Fighter
Modular:
Yes
Material:
Refined Sleg Ultracapacitors, Sasori Kanamara, Materia, Advanced Afterglow Panels, Taat Framework, Rill Frame Lattice, Exotic Matter
Armaments:
Saotome Bomblet Generator
Sasori Ur-Didact
Storm Class Torpedo
Sun Seeker
Aeons Model Missile
Somin MK.II Variant
Hudson Class Autoturret
Saotome Snare Battery
Vanguard Cannon Mk.II
Space-mine ejector
MX-Int interdiction mine
Pulse-gravity interdiction mine
Seismic charge
Shockwave Generators
Saotome Mora
Sasori Ur-Didact
Storm Class Torpedo
Sun Seeker
Aeons Model Missile
Somin MK.II Variant
Hudson Class Autoturret
Saotome Snare Battery
Vanguard Cannon Mk.II
Space-mine ejector
MX-Int interdiction mine
Pulse-gravity interdiction mine
Seismic charge
Shockwave Generators
Saotome Mora
Defense Rating:
Very High
Speed Rating:
Very High
Maneuverability Rating::
Very High
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Other Resistance(s):
High Gravity - Very High
External Force Influence - Very High
Slicing/Hacking - Very High
Minimum Crew:
1
Optimal Crew:
1
Passenger Capacity:
1
Cargo Capacity:
Very Large