Baifa Monü Zhuan
STANDARD FEATURES
Designed as one of their more advanced biots with construction and internal organic components. The imnprovements to their fighters and vehicles, their starships and soldiers has seen the Commonwealth try new experimental and highly advanced measures. The continued efforts saw the Runi class developed which allowed cruisers to land on planets and convert themselves to operate as mobile fortresses and bases for military use. The next step would be to develop their improved transports for soldiers and personnel. They could develop a lot more and using their advanced technologies. With the troop transports being able to land and deploy from their six engines repulsors and struts to move. As a powerful walker on the planet it provides cover with high grade hull for the armor against small arms fire aand heavier cannons. It is able to house and transport large amounts of soldiers with their dimensional engineering and provide its own mobile armory and factory.
- Saotome Biocomputer
- Communications Suite
- Pathway Module
- Warehouse Module
- Modular tubing
- Crew Module
- Medical Module
- Praestigiae Cold Storage Module
- Saotome Tractor/Pressor Upgrade
- Sato Holochair
- Yuánshuài Class Barriers
- Rapid Reconstructor Mark 1
- Rapid Reconstructor Mark 2
- Collected Stars
- Logistical Suite
- Sasori Advanced Model Furnace
- Whammy Drive
- Saotome Drive
- Sasori Ingrid
- Advanced Fabricator Mk.VII
- Dorme Cargo Containers
- Hatsune Class Auditory Enhancer
- Shuheng Storage Compartments
- Advanced Living Module
- Advanced Lab Module
- Advanced Engine Suite
- Advanced Systems Suite
- Advanced Sensor Suite
- Saotome Regulator
- Advanced Communication/Sensor Array
- Saotome Shadow Array
- Vuffi Class Repair Droid
- Sasori Iso-Didact
- Sasori Kanamara
- Hypertech Generator
- Upgrade Biot
- Sunvale Biot
- Sasori Iso-Didact
- Advanced Aterno
- Deployable Saotome Flower
- Hypertech Launcher
- Cater Phalanx
- Levenring
- Armament:
- Shockwave Generators (patrol mode)
- Iota Armory System
- Defenses:
- Length: 200m
- Width: 50m
- Height: 20m
- Hangar Space: (Gravity Lattice) + (Rack Module)
- 200m Very High: 3
- Hangar Allocations:
- Starfighters:
- Kabaneri MK. V x 1
- Sakuma MK. V x 1
- Kabaneri Combat Fighter MK. V x 1
- Starfighters:
- Hyperdrive:Yes -.0
- Advanced Systems: Designed with several notable systems installed on the fighter to drastically improve its combat capabilities.
- Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
- Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
- Designed to be a highly advanced model combat biot. With materia body to a level not seen before. With a built in capability to disassemble and reassemble itself. Reproduce itself with its conversion bubble which will convert raw matter into energy and parts over time.
- Individual field Disruptor: Built into the shielding systems and designed for an edge in some combat
- Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
- Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
- Self Repairing: Designed to repair itself over time and from damage in a fight. The severity determining if it could be from hours to days.
- Biot Design: Designed to be a living ship within able to defend itself as well as incorporate newer technologies. Its shifting capabilities allow it to better move and travel. The chouchin design interconnects it to the other vessels and the living network that has been created.
- Variable Modes: Designed like a vulture droid in smaller ways with the vessel able to deploy legs that it is able to use to act like a walker when on the surface of a planet. Providing one of the heavier models of walkers to a combat zone as repulsors are able to reinforce its movement. Additional walker modes to allow it to function briefly in a raised position exposing its armored underbelly for protection while its top and side mounted weapons are protected to decimate and give an imposing look.
- Seven Points: Throughout the ship, the agena fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
- Neural Net: THe neural net of the academy allows connecting and automating a number of systems but for a skilled hacker who can get into the biocomputers can hack it and cause havoc.
- Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
- Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
- Biological: The nature of the biot is living flesh and it is able to be infected with sickness or virus such as flesh eating sickness.
- Build up: The Mora requires several moments of build up and then fires a continuous beam of energy to leech shield strength from enemy fighters and vessels.
- No Tracking: The Mora is designed forward facing and is a beam. It can't track enemy vessels.
- Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
Designed as one of their more advanced biots with construction and internal organic components. The imnprovements to their fighters and vehicles, their starships and soldiers has seen the Commonwealth try new experimental and highly advanced measures. The continued efforts saw the Runi class developed which allowed cruisers to land on planets and convert themselves to operate as mobile fortresses and bases for military use. The next step would be to develop their improved transports for soldiers and personnel. They could develop a lot more and using their advanced technologies. With the troop transports being able to land and deploy from their six engines repulsors and struts to move. As a powerful walker on the planet it provides cover with high grade hull for the armor against small arms fire aand heavier cannons. It is able to house and transport large amounts of soldiers with their dimensional engineering and provide its own mobile armory and factory.
Out Of Character Info
Intent:
Continue to advance Atrisian vessels
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
Exotic Matter
Programmable Matter
Bioconstruct
Battleframe
Technical Information
Affiliation:
Atrisian Commonwealth
Model:
Troop Transport
Starship Class:
Corvette (50-200m)
Starship Role:
Transport
Modular:
Yes
Material:
Refined Sleg Ultracapacitors, Sasori Kanamara, Materia, Advanced Afterglow Panels, Taat Framework, Rill Frame Lattice, Exotic Matter
Armaments:
Iota Armory System
Defense Rating:
Very High
Speed Rating:
Very High
Maneuverability Rating::
Very High
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Other Resistance(s):
High Gravity - Very High
External Force Influence - Very High
Slicing/Hacking - Very High
Minimum Crew:
1
Optimal Crew:
2
Passenger Capacity:
200000
Cargo Capacity:
Very Large