Star Wars Roleplay: Chaos

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Comprehensive Planetary Listing [WIP]

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Comprehensive Planetary Listing

Below is a comprehensive list of the current planets who have joined the Confederacy of Independent Systems. Included in this list is information regarding the economy/products of the world, in addition to places of interest. Feel free to refer to this thread in order for information on a Confederate world at a glance!



Adarlon
  • Primary Economy/Purpose: Entertainment, Sanctuary World, Tourism
  • Major Exports: Luxury Goods, Household Devices, Raw Materials
  • Points of Interest: Glow Dome, Belrand, Adarlon Sanctuary
  • Native Species: N/A
  • Immigrated Species: Humans
Utapau
  • Primary Economy/Purpose: Shipyards
  • Exports: Starships, Water, Ore
  • Points of Interest: Pau City
  • Native Species: Pau'an, Utai
  • Immigrated Species: N/A
Svivren
Alzoc III
Vergesso Asteroids
  • Primary Economy/Purpose: Shadowport, Shipyards
  • Exports: Starships, Raw Materials, Information
  • Points of Interest: N/A
  • Native Species: N/A
  • Immigrated Species: N/A
Melida/Daan
  • Primary Economy/Purpose: Training World, Sanctuary World
  • Exports: N/A
  • Points of Interest: Melida/Daan Sanctuary, CIS Military Base
  • Native Species: Melida, Daan
  • Immigrated Species: N/A
Zhar
  • Primary Economy/Purpose: Gas Harvesting
  • Exports: Various atmospheric gases
  • Points of Interest: N/A
  • Native Species: N/A
  • Immigrated Species: N/A
Kile*
  • Primary Economy/Purpose: Mining Operations
  • Exports: Raw Materials
  • Points of Interest: N/A
  • Native Species: N/A
  • Immigrated Species: N/A
Gall*
  • Primary Economy/Purpose: Sanctuary World, Research/Engineering World
  • Exports: Technology, Ship Parts & Maintenance
  • Points of Interest: Gall Sanctuary, R&D Headquarters
  • Native Species: N/A
  • Immigrated Species: Humans
Taivas*
  • Primary Economy/Purpose: Training World
  • Exports: N/A
  • Points of Interest: Hidden Jedi Temple, Templar Sanctum
  • Native Species: N/A
  • Immigrated Species: Humans
Lok
  • Primary Economy/Purpose: Mining Operations, Sulfur Harvesting
  • Exports: Raw Materials, Sulfur
  • Points of Interest: Sulfur Pools, Volcanoes,
  • Native Species: N/A
  • Immigrated Species: Human, Various
Nelvaan
Tythe
  • Primary Economy/Purpose: Ordnance Testing, Hyperspace Jump Point
  • Exports: N/A
  • Points of Interest: N/A
  • Native Species: N/A
  • Immigrated Species: N/A
Ando
  • Primary Economy/Purpose: Mining Operations, Fishing, Tourism
  • Exports: Metal, Salt, Fish, Water
  • Points of Interest: Quantill City
  • Native Species: Aqualish
  • Immigrated Species: Humans, Ithorians
Apatros
  • Primary Economy/Purpose: Mining Operations
  • Exports: Cortosis, Raw Materials
  • Points of Interest: Cortosis Mines, Apatros
  • Native Species: N/A
  • Immigrated Species: Nemoidians, Humans
Rodia
  • Primary Economy/Purpose: Weapons Technology, Research & Development
  • Exports: Weapons, Bounty Hunters, Coliseum Beasts, Holographic Opera
  • Points of Interest: Vong Colony, Equator City, Iskaayuma, Casino
  • Native Species: Rodians
  • Immigrated Species: Chazrach, Yuuzhan Vong, Humans
Falleen
  • Primary Economy/Purpose: Biochemical Research
  • Exports: Raw Materials, Biochemical Products
  • Points of Interest: Vong Colony, Fallen Throne, Yellow District
  • Native Species: Falleen
  • Immigrated Species: Yuuzhan Vong, Chazrach
Druckenwell
  • Primary Economy/Purpose: Industrial World
  • Exports: Ships, Weapons, High/Mid Technology, Droids
  • Points of Interest: Il Avali, Druckenwell Shipyards, Droid Foundry
  • Native Species: N/A
  • Immigrated Species: Humans
Haseria
  • Primary Economy/Purpose: Sanctuary World, Training World
  • Exports: N/A
  • Points of Interest: Haseria Sanctuary, Templar Sanctum
  • Native Species: Haserian
  • Immigrated Species: Human, Various
Leritor
  • Primary Economy/Purpose: Agriculture and Mining Operations
  • Exports: Foodstuffs, Raw Materials, Metals
  • Points of Interest: Sith Ruins, The Bleaks
  • Native Species: Sauvax
  • Immigrated Species: Humans
Katanos VII
  • Primary Economy/Purpose: Medical Research, Mining Operations
  • Exports: Cortosis, Raw Material
  • Points of Interest: Cortosis Mines
  • Native Species: N/A
  • Immigrated Species: Humans
Kothlis
  • Primary Economy/Purpose: Manufacturing, Tourism
  • Exports: Technology, Information
  • Points of Interest: Tal'cara, Kla'taal, Kla'taal Resort
  • Native Species: N/A
  • Immigrated Species: Bothans, Humans, Various
Bothawui
  • Primary Economy/Purpose: Administration, Shipyards
  • Exports: Information, Technology, News, Starships
  • Points of Interest: Drev'starn, CIS HQ, CNN HQ, Pet Emporium
  • Native Species: Bothans
  • Immigrated Species: Humans, Gran
Moonus Mandel
  • Primary Economy/Purpose: Sanctuary World
  • Exports: N/A
  • Points of Interest: Moonus Mandel Sanctuary
  • Native Species: Veknoid
  • Immigrated Species: Humans
Tarsunt
  • Primary Economy/Purpose: Trade Hub
  • Exports: N/A
  • Points of Interest: N/A
  • Native Species: N/A
  • Immigrated Species: N/A
Bresnia
  • Primary Economy/Purpose: Training World
  • Exports: Soldiers
  • Points of Interest: Karlon Academy of Military Arts, Templar Sanctum
  • Native Species: N/A
  • Immigrated Species: Humans, Various
Shador
  • Primary Economy/Purpose: Templar Infiltrator Training, Shadowport
  • Exports: Assassins
  • Points of Interest: Zaboran Gamma
  • Native Species: N/A
  • Immigrated Species: Gamorreans, Twi'lek, Avogwi, Nuiwit, Humans
Thokosia
  • Primary Economy/Purpose: Droid Production
  • Exports: Droids, Droid Parts
  • Points of Interest: Confederate Droid Foundry
  • Native Species: N/A
  • Immigrated Species: Humans
Chroma Zed
  • Primary Economy/Purpose: Sanctuary World, Mining Operations
  • Exports: Raw Materials, Artwork
  • Points of Interest: Chroma Zed Sanctuary
  • Native Species: Chroman
  • Immigrated Species: Human, Various
Krant
  • Primary Economy/Purpose: Food Production, Force Training
  • Exports: Foodstuffs
  • Points of Interest: Sith Ruins, Jedi Ruins, Templar Sanctum, Peche, Theenes, Le'Roche
  • Native Species: Krantians
  • Immigrated Species: Wookies, Geonosians, Humans
Hannon*
  • Primary Economy/Purpose: Mining Operations, Terraforming Research
  • Exports: Raw Materials
  • Points of Interest: Sith Ruins, Terraforming Research Center
  • Native Species: N/A
  • Immigrated Species: Humans
Hishyim
  • Primary Economy/Purpose: Mining Operations
  • Exports: Raw Materials
  • Points of Interest: N/A
  • Native Species: N/A
  • Immigrated Species: Humans
Gamorr
 
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