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Conglomerate Epic Trade Station

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space_station_commission_by_marrekie-d3kd0ll.jpg
Name: Conglomerate Epic Trade Station

Image Source: http://img06.deviantart.net/1945/i/2012/342/5/e/space_station_commission_by_marrekie-d3kd0ll.jpg

Intent: Civilan Trading Port and central base for the Conglomerate Merchant Fleet

Affiliation: Trade Conglomerate

Manufacturer: Trade Conglomerate

Model: CS-04

Modularity: None

Production:Unique

Population: 7.5 million (500,000 Crew)

Defenses: None, Naval Protection

Points of Interest:
100 Small Universal Docking Clamps
3 Market Center (1,000 meters by 800 meters)
3 Control Control Room
Representatives Hall
1 Command Centers

Classification: Dedicated Trade Hub

Length: 3,900 meters
Width: 3,500 meters
Height: 1,300 meters

Armament: None

Hangar: 25 External Freighter Class Hangers (single 200 meters)
-1 Squadron Equivalent

Special Features: Enlarges Cargo Area, Specialized Living Quarters

Maneuverability: 20

Hyperdrive Class: None available unless towed

Strengths:
Large Civilian Quarters
Large Separated Marketplaces
High Level Security Systems

Weaknesses:
No Defensive Capabilities
Lightly Armored
Security Staff not Military level

Description: The freshly created Orbital Conglomerate Trade Station in orbit of Val'hala, was constructed by a conjoined efforts of the government and the Conglomerate of Companies. The exterior of the station is made of a light exterior of Alusteel and other metals, while the inner parts are reinforced by Durasteel. This is to reinforce it to space and high speed space debris, as well as small projectile like Blasters. Larger rounds of starship cannons will more then likely penetrate the armor once the shields are broken through. This leaves it reliable to a defense fleet or protection, this of course is offered by the Home Conglomerate Escort Fleet. This fleet is always changing and are just the ships not on current escort missions.

Next would be the interior of the station, after entering through either the Docking Hatches located on the exterior of the station of the Hanger Bays, there are multiple entrances to the three Marketplaces. There are three levels in which merchants can sell their items to travelers or company representatives of the Conglomerate. The first level of the market are specialized localized goods from nearby systems and governments. The second level are more of the farther systems from more distant trade zones and more of the luxury and expensive items. Then the top or third level market is under the strictest of controlled markets and sells good from the Conglomerate Trade Missions into the Unknown Region.

There are also Corporate Security From the Conglomerate Corporate Police Force. They have Security Centers located in each market center and at the top of the processing and CCTV monitor, the Central Command Center watch over the whole of the station. Many of the Communications and Transmissions are monitored at the Command Center.

Finally this station acts as the assembly area of all Conglomerate Members for meetings and Group Speeches. There at the top of the station the assembly room is located where the central Merchant Board and the Viceroy will adjure and speak to the members and on live HoloNet to the Galaxy.

Development Thread:
http://starwarsrp.net/topic/61573-trading-central/
 
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 
[member="Jaster of Clan Awaud"]



Jaster of Clan Awaud said:
Population: 1.2 Billion
That is a lot of people.

Like... I don't think Taris has that many people living on it.

There are planets with half this thing's population.



Not that I'm opposed to over-populated space stations... But this things is just over 2 miles long, 2 miles wide, and just under one mile tall.
Even restricting inhabitants to 5 cubic meters of living space (we're also accounting for life support systems, waste disposal, exc), you'd be looking at a population cap of 800 million.

And that's not accounting for the 25 frigates and such you want docking with this thing...

A typical "crew complement" for something of this size would be in the Hundreds of Thousands, or possibly in the Millions or Tens of Millions. Maybe.

1.2 Billion is insane.



Jaster of Clan Awaud said:
Armament: 50 Flac Cannons, 200 Thermal Flairs
What's a Thermal Flair?
 
[member="Jaster of Clan Awaud"]

You have hangers listed twice. Do you have 50 total hangers, two types of hangers, or did you just list the same hangers in two different parts of the submission?

You classify 25 of these hangers as "frigate class". Does that mean that, like a frigate, they can hold roughly 2 squadrons of starfighters each? Or do you want 25 frigates to be able to dock inside of this thing?

How much of what is going into how many hangers?


Do the Docking Clamps have a maximum sized ship that they can support?



You're still looking at a massive overpopulation of space here. Each hanger and trade market area takes away from the available living space of the station, even for those that are just visiting.

For example, lets look at Kowloon. One of the MOST densely populated areas of the Earth, ever. 2,108,419 humans crammed into an area the size of 47 square kilometers.
That's a population density of 43,033 humans per every square kilometer of space. And these people were cramming entire families into spaces smaller than a studio apartment.


I keep running the numbers, trying to figure out how to make this work for you... but I just don't see there being enough space for everything you're wanting.
And right now, we're looking at "bottom deck of the Amistad" kinda cramped.

I apologize, I think you misunderstood my previous comment on the population of this thing.
If this thing was a solid cube (instead of the tapered, spread out design that you're going with), and the station was devoted to nothing but housing people... about 800 million would be the max.

You're dedicating a 1,000 meter by 800 meter area (or 3 such areas) to markets. Then you've got all of those massive hangers lining the walls.
All of that takes up huge chunks of the station's internal space.

I need you to clarify what's going on with the hangers and I need you to clarify how much total space the three markets take up... then we'll figure out if this station can support tens of millions of crew and citizens, or "just millions".
 
[member="War Hydra"]

Question? Is the population the max amount of people the station can handle of just the current people that live on the station, this is what I'm mainly confused about. If it's just crew and current living population, then it's probably less then a few hundred thousand.

As for docking clamps, I figured in the Star Wars universe that there was only one type of docking clamp for every ship, not different classes, if so then it's just an array of different types of docking clamps.
 
[member="Jaster of Clan Awaud"]

There are typically two types of docking clamps.

Those used for Star Destroyers, and those used for everything smaller. If you look along the port and starboard sides of a Star Destroyer, mainly along the axis and the blocky area under the bridge, you'll notice what looks to be a number of large, rectangular doors. Each of those doors are between 10 and 40 meters wide (I've never bothered measuring them) and are used when two Star Destroyers dock with one another or when a Star Destroyer docks with a space station. They are huge because ships that big typically need to move large pieces of equipment into or out of the ship quickly, and typically have a massive volume of cargo to move in general.

Large Starfighters, some Bombers, bLight Freighters, Corvettes, and smaller frigates would all typically operate on a "universal" docking port, or two or three such ports.

Large Frigates and Cruisers are a bit of a toss up. Some may just have a lot of "universal" docking ports, others may have their own unique docking system, and others may adopt a Star Destroyer's docking ports so that equipment and cargo can be moved quickly and easily.




And that's just the physical tube/door system that connects the ship and the station. Many stations also have physical clamps that lock onto the hulls of larger ships to keep them from yanking off chunks of the station if they try to move for some reason. With others, you've simply got to worry about actual space. Just because you have 125 docking clamps, doesn't mean you have enough surface area for 125 Star Destroyers to connect with this station.

Going off of your dimensions and looking at the image, it appears that you'd be working with 6 docking arms along the middle of the station. Each of those would likely be able to support two ships in the 400-800 meter range. That central (primary) structure in the image? Looks to be about 2km by 2km along the main disk. You might be able to support 6-12 1,600 meter star destroyers docking with those arms, depending on the shape of the ship... so long as they can connect at the prow.




Jaster of Clan Awaud said:
Question? Is the population the max amount of people the station can handle of just the current people that live on the station, this is what I'm mainly confused about. If it's just crew and current living population, then it's probably less then a few hundred thousand.

It's a little of both. If you've got people on the station at all, then the life support and waste management systems needs to be designed for a specific limit.
For this particular design, separating the crew and living population list from "guests" might be a good idea, but the total human population will still need a massive reduction for this design.



Also, I still need information on those hangers.
 
[member="Jaster of Clan Awaud"]

Sorry it took me so long to get back to you.



Jaster of Clan Awaud said:
Population: 7.5 million (500,000 Crew)

Defenses: None, Naval Protection

Points of Interest:
100 Small Universal Docking Clamps
25 Hanger:
3 Market Center (1,000 meters by 800 meters)
3 Control Control Room
Representatives Hall
1 Command Centers


Armament: 50 Flac Cannons, 200 Anti-Missile Flairs

Hangar: 25 Freighter Class Hangers (500-800 meters)

Special Features: Enlarges Cargo Area, Specialized Living Quarters

Maneuverability: 20

Hyperdrive Class: None available unless towed

The population is at an acceptable level.

You mention that the ship has no defenses, then you state that it has 50 Flak Cannons (with a K, btw) and 200 anti-missile flairs. Which is it? Is it defenseless, or does it have weapons?

You list 25 hangers as a point of interest, then you list 25 hangers again below the armament. How many total hangers are you trying to have this station possess? 25 or 50?

500-800 meter long ships would be cruisers and battlecruisers.

Anything larger than a 200 meter Corvette will have to be externally docked.

When not used to store capital ships, how many starfighters, bombers, shuttles, light freighters, exc do you see each of your hangers being able to house?


Jaster of Clan Awaud said:
Strengths:
Large Civilian Quarters
Large Separated Marketplaces
High Level Security Systems

Weaknesses:
No Defensive Capabilities
Lightly Armored
Security not Military level


You list that there are no Defensive Capabilities as a weakness, yet you have weapons listed in the armament section.
You mention that it has High Level Security Systems as a strength, then state that the Security is not of Military levels as a weakness. Which is it? Does it have good security or substandard security?




You're contradicting yourself a lot in this submission, and a lot of the capabilities of this station are unclear because of it. I'm going to need you to clean this up a bit more before I can give a final verdict.
 
[member="War Hydra"]

Edited*

Security systems such as CCTV, Droid Monitoring, Public Safty are above average, while Security Staff are below military standards but around Policing. Does that make since, I cleared it up between the two in the posting if that's makes a difference. Also I made an reference that hangers could fit 20 fighter as I believe their limit is 10-15 meters, or it was light fighters.
 
[member="Jaster of Clan Awaud"]



Jaster of Clan Awaud said:
Hangar: 25 External Freighter Class Hangers (single 200 meters)
-20 Starfighters Equivalent
I'll tell ya what... Drop this to 18 Hangers, each one capable of housing a single 200 meter long Corvette (or... maybe squeezing in two 80 meter long Corvettes, depending on width). When housing Starfighters, each hanger can hold a single squadron of 12 (individual squadrons may very in number) starfighters. This keeps the station's maximum capacity... within reason.

However... I want you to add a note at the end of the submission. As this is a civilian trade station that "just happens" to have a massive capacity to hold trade ships... When involved in "fleeting threads", any starfighter squadrons or corvettes within this thing's hanger must be counted against the total allotment of ships. Aka; if you can field a 10,000 meter long fleet, you'd be taking 3,900 meters for the station and a further 3,600 meters for 18x 200 meter long corvettes.


Work those edits into the submission and I can approve this for you.
 
[member="War Hydra"]

This ship isn't used for fleeting? It more of an objective station for holding and securing in a fleeting scenario. If these are still requirements for housing a space station, then I will change it, but I just wished to inform you.
 
[member="Jaster of Clan Awaud"]

If this is to be a merchant HQ... aka, a civilian station for use in roleplay and non-combat settings... then it has no need of a true "hanger capacity" anyway.

If you're intending to use this as the heart of a defensive fleet, then I'm going to be forced to have to remove all mention of internally docking capital ships and restrict this station to the official maximum hanger capacity of 12 squadrons total.
 
[member="Jaster of Clan Awaud"]

I need you to specify civilian or military.
That's going to greatly effect what you can or can't get away with.

Trying to do both in one is going to make the submission inferrior overall.
 
[member="War Hydra"]

.... Umm, this is just a Civilan Station? I didn't mention it being military, the Merchant Fleet are just a large group of trading vessels that the Conglomerate need to house.

Also Edited*
 
[member="Jaster of Clan Awaud"]


Jaster of Clan Awaud said:

Classification: Dedicated Trade Hub

Length: 3,900 meters
Width: 3,500 meters
Height: 1,300 meters

Armament: None

Hangar: 25 External Freighter Class Hangers (single 200 meters)
-18 Starfighters Equivalent

Special Features: Enlarges Cargo Area, Specialized Living Quarters

Maneuverability: 20
This still needs to be dropped to 18 total hangers capable of holding one squadron or one corvette per hanger.
Or 12 hangers capable of holding 1.5 squadrons or one corvette per hanger.




Jaster of Clan Awaud said:

Affiliation: Trade Conglomerate

Manufacturer: Trade Conglomerate


Length: 3,900 meters
Width: 3,500 meters
Height: 1,300 meters


Another issue has been brought to my attention.

The Trade conglomerate is a minor faction and is unable to create or own a ship in excess of 1,000 meters length. Even with the old +50% bonus length allotment from the older rules, this station is still over twice the size allowable to a Minor Faction. And while I'm aware that the faction is supposedly comprised of a number of companies working together... As far as I am aware, none of the member companies are over Tier 3.


1. Mass producing any starship will require substantial proof of income by way of development thread, higher tier company, or Minor/Major Faction involvement.



2. To produce a ship over 1,000 meters in length, a company must be Tier 3 or higher.

3. Companies may own and operate a realistic amount of non-combat starships where maximum length per ship = ( Tier Number x 1000 ) / 2

4. Companies may own and operate a realistic amount of combat starships where maximum length per ship = ( Tier Number x 1000 ) / 3 and maximum fleet length = ((Tier Number x 1000) x (Tier Number)) / 2
 
[member="War Hydra"]

First- Edited*

Second..... Even civilian stations are limited in these rules.... I must have missed it. As for over teir 3 companies, I believe we have a total of 3 possibly more in the faction now, as for those who were members during the construction, all three parties were Teir 3 companies. So what will the length of the Station need to be to be approved?
 
[member="Jaster of Clan Awaud"]

I can approve the station at any size. The more important issue is determining when you would be allowed to actually use it.

My immediate suggestion would be to go major or get one of your companies to tier 5.
 
[member="War Hydra"]

Ok, I'm gana be honest with you Hydra, I only need two stations. They are needed so that I can make Threads to crate an Unknown Region Highway. Is there any suggestion to get just two of these created, or is the only answer to get them done as a Major Faction, cuz at the moment, we can't go Major cuz of the low activity level.
 
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