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Codex Denied Crossroads-21

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Astronomical Location Name: Crossroads-21
  • Classification: Moon
  • Location: Terminus System
  • Rotational Period: 6 Hours
  • Orbital Period: 193 Days
  • Size: Small (0.43 Earth, 0.45G)
  • Affiliation: Crossroads Republic
  • Population: Moderate
  • Demographics: 380,000,000
    • 90% Human
    • 10% Other
  • Accessibility: Next to a trade hub
  • Description: A small moon colony with domed cities and towns. Each of them have decent manufacturing bases, with various civilian industrial centers and some military production plants building vehicles, weapons, equipment, and supplies. There's no atmosphere, and the surface is mostly gray and pockmarked with impact craters and the towns and cities are domed with very well-endowed with greenery with lots of parks, manicured medians, and yards for them. The overall purpose of this colony, like many others, is to create a bit of a small-town feel for the inhabitants who wish to live a quiet life. There's also large botanical domes, growing some exotic fruits and vegetables and some have pastures for more exotic livestock to get extra money. There are packing plants for these products for shipment out to other trade ports. Large surface mines mostly run by droids and small biological crews. All artificial gravity where people live is kept at 2.8G by law, but the botanical gardens are kept at their crops' or livestocks' natural state. Like other Crossroads colonies they have a moon-spanning shield generator system to protect it. Like other Crossroads colonies they have a moon-spanning shield generator system to protect it. Has several batteries of CDI "Fury III" Heavy Anti-Orbital Missiles for defending the moon and its populace as well as making any fight to take the moon far too costly to be worth the possible advantage. However, there are massive domes with artificial pastures that raise vast herds of livestock, which is the specialty of the colony.
POINTS OF INTEREST
Domed trade cities
: Well-built domes of durasteel and transparisteel with a mix of short skyscrapers, apartment blocks, and commercial and residential districts no different to most other towns on Crossroads Prime. Has its artificial gravity set to 2.8G by law. Connected to other domes by enclosed roads and by hover train lines.
Large botanical domes: Well-built domes of durasteel and transparisteel with advanced environmental controls for their crops and livestock and the artificial gravity varies according to the crops or livestock. These domes are very, very extensive, with the largest housing large artificial pastures, with the main livestock that is raised and then slaughtered, processed, packed, and shipped out are Grazers, with billions being on the colony.

HISTORICAL INFORMATION
One of a chain of fairly old colonies created by Crossroads to keep others from encroaching on their local space and built using newly-established methods and techniques developed by the New Start Colonization Firm. The colony was almost entirely Alderaanian, with a very small number arriving initially, but they brought with them their prized Grazer livestock, and soon made a killing off of exporting the prized cuts of meat to both their fellow Crossroads colonies and to Outer Rim worlds, mainly from the markets at Terminus. Soon other Alderaanians came flowing in, seeking to cash in on this walking gold. However, after the Death Star destroyed Alderaan Crossroads-21-based Alderaanians used their substantial monetary assets and shipping contacts to help survivors come to Crossroads-21 and get a new start on life. Although their culture has changed over the years, the Crossroads-21 colonists maintain a unique Alderaanian culture and mindset, which has perforated throughout the militaristic Crossroads Republic populace just as much as the military culture has done the same with them.
 
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