Star Wars Roleplay: Chaos

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Codex Denied Crossroads-29

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Astronomical Location Name: Crossroads-29
  • Classification: Moon
  • Location: Terminus System
  • Rotational Period: 9 Hours
  • Orbital Period: 310 Days
  • Size: Small (0.5 Earth, 0.45G)
  • Affiliation: Crossroads Republic
  • Population: Moderate
  • Demographics: 290,000,000
    • 81% Human
    • 19% Other
  • Accessibility: Next to a trade hub
  • Description: A small moon colony with domed cities and towns. Each of them have decent manufacturing bases, with various civilian industrial centers and some military production plants building vehicles, weapons, equipment, and supplies. There's no atmosphere, and the surface is mostly gray and pockmarked with impact craters and the towns and cities are domed with very well-endowed with greenery with lots of parks, manicured medians, and yards for them. The overall purpose of this colony, like many others, is to create a bit of a small-town feel for the inhabitants who wish to live a quiet life. There's also large botanical domes, growing some exotic fruits and vegetables and some have pastures for more exotic livestock to get extra money. There are packing plants for these products for shipment out to other trade ports. Large surface mines mostly run by droids and small biological crews. All artificial gravity where people live is kept at 2.8G by law, but the botanical gardens are kept at their crops' or livestocks' natural state. Like other Crossroads colonies they have a moon-spanning shield generator system to protect it. Like other Crossroads colonies they have a moon-spanning shield generator system to protect it. Has several batteries of CDI "Fury III" Heavy Anti-Orbital Missiles for defending the moon and its populace as well as making any fight to take the moon far too costly to be worth the possible advantage. There is also a large flight school for military pilots to train and this facility is well-separated away from civilian structures and has no direct access to them, the only way in or out is by shuttle.
POINTS OF INTEREST
Domed Trade Cities
: Well-built domes of durasteel and transparisteel with a mix of short skyscrapers, apartment blocks, and commercial and residential districts no different to most other towns on Crossroads Prime. Has its artificial gravity set to 2.8G by law. Connected to other domes by enclosed roads and by hover train lines.
Large Botanical Domes: Well-built domes of durasteel and transparisteel with advanced environmental controls for their crops and livestock and the artificial gravity varies according to the crops or livestock.
Crossroads-29 Fleet Flight School: A facility built mostly underground with vertical-exit hangars and extensive classrooms and simulators. This facility is a prime location for fleet pilots to go through their basic and then advanced flight training. Pilots that graduate from here are commissioned as Flight Lieutenants.

HISTORICAL INFORMATION
One of a chain of fairly old colonies created by the Crossroads Republic to keep others from encroaching on their local space and built using newly-established methods and techniques developed by the New Start Colonization Firm. The law that put these into colonies into creation was probably the result of corruption. The people here have always been fiercely loyal to the Crossroads Republic, but independent. Their colony was initially a mostly-Corellian populace, who have a culture of producing fine fighter pilots, they also have been renowned as racers and smugglers, and Crossroads has had law-enforcement issues with Crossroads-29 due to them not having nearly the same respect for authority as other colonies, and for those who seek to enter Crossroads territory covertly they are probably looking for someone from Crossroads-29 due to their history flouting authority. Beyond that, Crossroads-29 is a very quiet area.
 
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:: HERO of KORRIBAN ::
Moderator
BIG Z1776 BIG Z1776

Thanks for the edits, and working with us on these.

One thing we have noticed is several of these are straight copy and past in most sections. Name changes and population changes exist, but most of the recent moons are carbon copy and word for word with each other. While these are all your submission, and technically this is okay, some variety would be appreciated. Not every colony would be a carbon copy of another.

In fact, I would point out what you have written in Historical Information does not answer the question of how these colonies came into being. Which is the primary question the template asks in this particular field.

Include a description on the location's history here. It can have lasted since well before our current timeline, or it can be brand new due to current circumstances. For older locations you may include historical events from the Chaos Canon timeline or board history where appropriate.

I would like to point out the only thing of historical note in the entire sections is:

One of a chain of fairly old colonies created by Crossroads to keep others from encroaching on their local space...

The rest of the content is more a description of the colony itself.

We would like to see you flesh these moons out more, and differentiate the colonies from each other in some capacity beyond a few minor edits.

To avoid copy and paste, this applies for all the colonies posted within the past 48 - 72 hour timeframe.

Thanks!

If you would like us to, we can move all of these to pre-codex so you can use the month long shut down which begins in 1 week, Dec. 7, to handle all of these edits.

Please let us know what you would like to do.
 
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