Gluk, Stock, and Two Smoking Lasers
[SIZE=11pt]Deep in Sith Empire territory, the government controls the HoloNet with an iron fist. But outside Imperial monitoring, a patchy, furtive network swaps unregulated data, raw footage, contraband, and things that thrive in the dark. Two of those things are the Darknet Cage Match, and the betting attached thereunto.[/SIZE]
[SIZE=11pt]No Force. No weapons. No gimmicks, no gear. And no referees.[/SIZE]
[SIZE=11pt]Tonight’s match: The witch [member="Scherezade deWinter"] versus the enforcer [member="Thephina Knight"]. The winner of this first-round fight will get a purse of twenty thousand credits.[/SIZE]
[SIZE=11pt]The arena is a square cage ten paces wide. The wire-fence walls have plenty of give but won’t break. The floor is a quarter inch of bloody sand over permacrete, offering both traction and treachery. [/SIZE]There are ysalamiri around, plenty of them.
[SIZE=11pt]A light goes yellow, orange, red -- and stays red.[/SIZE]
[SIZE=11pt]No Force. No weapons. No gimmicks, no gear. And no referees.[/SIZE]
[SIZE=11pt]Tonight’s match: The witch [member="Scherezade deWinter"] versus the enforcer [member="Thephina Knight"]. The winner of this first-round fight will get a purse of twenty thousand credits.[/SIZE]
[SIZE=11pt]The arena is a square cage ten paces wide. The wire-fence walls have plenty of give but won’t break. The floor is a quarter inch of bloody sand over permacrete, offering both traction and treachery. [/SIZE]There are ysalamiri around, plenty of them.
[SIZE=11pt]A light goes yellow, orange, red -- and stays red.[/SIZE]