James Justice
Charting new Paths
Affiliation: The most important employees of justice shipping. Select buyers.
Manufacturer: Justice Yards
Model: DarkStorm
Modularity: Moderate--Color may be changed, decals, other aesthetics
Production: Limited
Material: Quadranium steel, ship parts
Classification: Interceptor.
Length: : 12.5 meters
Height: 2.9 meters
Width: 7.9 meters
Armament: 7
--Heavy laser
--twin blasters (Mounted to gimbal swivel each, range of fire is 30x30 forward facing)
--Ion blaster
Defense: 10
--Particle shields
--Deflector shields
Squadron Count: 9
Special Features:
--fanatic design, with its angles and aesthetics, but more than that this ship is harder to hit because of its small profile
--Faraday cage to spread ion damage out and reduce blaster damage
--Astromech droid port
--Heavy hull; Quadranium steel is pretty serious stuff.
Maneuverability Rating: 1
Speed Rating: 1
Hyperdrive Class: none
Strengths:
++Heavy Hull: This ship's hull design is quite durable, able to take a sizable amount of abuse.
++designed to either dominate dogfights or bypass anti-fighter defense, this ship is rather agile and fast
++Red leather seats. Cause they are amazing!!
++Ease of repair: This ship is incredibly easy to repair, even [member="Gray Raxis"] could fix it
Weaknesses:
--Bare bones: this ship is pretty bare lacking comms, life support, or hyperdrive.
--Low fuel: this ship's fuel cells are spares to make the ship lighter, meaning after 12 hours of flight (max) this ship requires a refuel.
--Pack light: this ship carries a very minimal amount of cargo
Description:
Crew: 1 + astromech
Consumables: 12 hours of fuel
Cargo: 500 lbs
James Justice wanted to show his thanks for the people who have made him who he is, so he secretly began construction on a project known only as DarkStorm. He wanted to create an interceptor for their limited use that would have the smallest possible profile while maintaining the optimal amount of capacity to do its job. Cutting back even further than his prior Slicer-5 and HammerHead bombers had, James not only robbed the Darkstorm of the internal life support, but also cut its flight time in half and removed all possible comm units. The result made the ship faster and more agile, though in need of frequent refuels.
The Interceptor was designed to be able to cut through anti fighter defense, pound in dogfights, and easily curl through the thick of the fight. Though, of course, the skill of the pilot is the only real thing that matters in a starfight. With the gimbal mount on the blaster repeaters, dogfights could not be easier, as the need to "line up the cross hairs" has been all but reduced. The Ion repeater is designed to aid in disabling vessels of their equal size with well-placed shots or possibly stun weapon emplacements/sensor arrays of larger vessels. The Electromagnetic plasma cannon is able to hurl superheated, atomically imbalanced plasma matter that is able to burn holes in hulls and wreck damage down to the atomic level.
(Note: this is not calling damage, it is only supplying those who use this vessel of creative possibilities that their weaponry could be used for in order to use it the optimal state)
Development Thread: if needed
Intent: to thank those who have helped Justice Shipping what it is with a toy for them to use.
Who Can Use This: Those approved for ownership by James Justice.
Primary Source: none