Star Wars Roleplay: Chaos

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Darth Neoplix

TITLE/CHARACTER NAME GOES HERE


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NAME: Darth Neoplix

FACTION: Sith Empire

RANK: Sith apprentice

SPECIES: Gen’dai

AGE: Nearly 150 years old.

SEX: Male

HEIGHT: 7.5 feet tall

WEIGHT: 240 lbs

EYES: Red and yellow

HAIR: N/A

SKIN: Grey, Ropey, and dense.

FORCE SENSITIVE: yes

FORCE POWERS:

Level: 6 (sith knight)
Points: 26

Force telekinesis -3

Force Augmentation -2

Force Lightning –2

Force Defense/Tutaminis –4

Mind Trick/probe mind –3

Force Rage -0

Inspire -0

Force Drain -3

Dark Side Healing -0

Force cloak/stealth -2

Conceal essence -2

Mechu Deru -5

Lightsaber forms:
Niman
Ataru
Makashi


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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Strengths: tactical genius, physical capabilities, technology designer and weapons master, extremely skilled and experienced combatant
Weaknesses: relatively low force strength, reliance on technology

ARMOR:
Similar to the bounty hunter Durge, he had had his body cybernetically implanted with a combination of technology and sith artifacts. He used these to augment his powers, and to enable him with several unique abilities, including amped force lightning, several chemical and biological weapons, and a pair of variable function gauntlets. The armor is made with sith alchemy to add extra power to his defensive skills, and utilizes the highest level of technology in its mask and armor. The armor regenerates along with him, although at a slower pace, and grants him increased strength, high level scanning capabilities, and active camouflage through stealth monofilament. It also contains a passive energy shield, capable of deflecting and slowing saber bolts, and lessening the effects of many other attacks.

The gauntlets are each equipped with a Hidden Lightsaber Dispenser, Electrified Knuckles, Hidden Blaster, Hidden Rocket Launcher, Grapple Launcher, Retractable Cortosis Blades, Dataport, and intensified energy shielding, one hidden rocket on each shoulder, and a chaff dispenser on each one as well. The gauntlets also contain a small shield generator, capable of forming a circular shield of up to three feet in diameter, capable of blocking saber blows. Additionally, the metal in each gauntlet has been alchemized, enabling it to absorb energy from force attacks, and store it for later use, as well as giving it a high resistance to saber attacks. It also enables neoplix to constantly charge the gauntlets with electricity when not in combat, channeling his force energy into them, or to have underlings do so, and then store that power till the time for battle, unleashing storms of force lightning with no cost to his strength. Due to it’s exposure within the tomb of Kuar Danar, it also hides his force presence and mind.


WEAPONS:
LightSabers: he owns a variety of sabers, but normally only carries around two or three. He also is in possession of a true darksaber, which can absorb the blades of ordinary sabers, amplifying its own, as well as a double sided saber, and a variable type saber, with a handle capable of either extending into a pike, or flipping a handle out forming a tonfa. He is also in possession of a San-ni staff

Darksaber: This blade was originally Kint’s primary weapon, an ordinary lightsaber, until it passed in front of the mystical mirror of lasrever. At that point, it became more powerful than ever before, gaining the ability to absorb lasers and other lightsaber blades on contact, adding their strength to it’s power and rendering their blades permanently disabled.

Double bladed saber: Kint’s other primary dueling blade, he uses this due to it’s unpredictability as a double bladed lightsaber, and its separability into two single bladed sabers.

Explosives: several specialized smoke bombs, grenades, 4 land mines, 2 sonic grenades, flash bangs, chemical and biological weapons.

Smoke bomb variations: cortosis dust, oil (to ignite on contact with saber or lightning), magnetic, alchemical dust, and several poisons, chemical weapons, and one containing a biological weapon that would be capable of rapidly killing virtually any infected human within 20 minutes of infection.

Yuuzhan Vong weapons:
Ampistaff - snakelike dragon creature, you can use as a whip or a staff, it can solidify into a solid staff or be used like a whip, poisonous venom, can spit.

6 Grutchin – varying sized insects which tear through armor and enemies, due to their mandibles and acid spittle. They can be mounted on the shoulder and telepathically linked to the users mind, and then launched and controlled telepathically. They vary in size from 5 inches to several feet. Could be biologically engineered to be smaller.

Vongspawn Virus – a virus which, when released, caused the infectious disease to spread at rapid rates. It could be engineered to effect only specific species or even specific DNA types. The infected would begin to sprout bony spines from the skin, causing them extreme pain and eventually incapacitating them, and horribly disfiguring them.

Stone mites – these mites devoured metal, and after the Yuuzhan Vong terraforming they were able to consume metal at an increased rate, rapidly eating away at the structural integrity of a ship’s hull.

Blastbug – a small, two inch long beetle, telepathically guided, which would explode upon impact, causing a rather large explosion, capable of killing an armored human.

Blorash Jelly – hurled at an opponent, the jelly would incapacitate them, keeping them from moving, and devouring their flesh. If stuck on the ground, and then stepped in, it would prevent the target from moving, and would devour their foot as it spread up the leg.

Whip stings – four meter long flexible creatures, thinner than a worm, capable of deflecting a lighsaber, which extended from the fingers of the user, with razor sharp edges, to rapidly slice through an opponent. The whipstings were extremely poisonous, and would likely kill within seconds.
Plasma eel – similar to an ampistaff, this was an organic creature which would wrap itself around the user’s waist or forearm, and could be thrown at an enemy, hardening to a solid spear, and exploding on impact with the target, causing an explosion comparable to a thermal detonator.


Ranged weapons:
2 elite DKH-€17 blaster pistol fitted for variable rounds, including plasma, ion, stun, shotgun, heavy, explosive, and electric rounds, with targeting linked to his HUD.

FWG-12 Solid Round Canon, heavy pistol, fletchette rounds, slug rounds, cortosis rounds, targeting linked to his HUD.

KRX-¥9 targeting plasma rifle, variable round (sonic, Fletchette, flame, explosive, a few cortosis rounds, slugs) target linked to HUD

Melee weaponry: a collection of cortosis throwing daggers/spikes, one cortosis combat knife, one vibroblade, and energized bolas.

EQUIPMENT: liquid cable launcher, datapad, 3 stimpacks, 1 medkit, condensed food and energy packets, elite custom comms gear, jet pack, plasma cutter. He also recently acquired a vial of mnggal-mnggal, a sample of an ancient zombie virus, and a sentient cloak of invisibility, which can act on his own, and shields the user from the force, visual, and audible perception.
Booby Trapped Alchemized Shield
This shield, designed specially by neoplix, is capable of taking blows from many sources, such as lightsabers, explosives, force attacks, and laser blasters, absorbing the energy into the shield. However, the front of the shield is hollowed out, and filled with high capacity baradium, just like a thermal detonator, but several times the size, formed into a shaped explosive, and covered by a super thin, durasteel layer, concealing the presence of the explosives, which can be remote triggered by neoplix.

Talisman of Concentration
Description: A talisman embedded in a gauntlet, which concentrates the power of the dark side.
Function: A character wearing one of these is able to maintain the use of the Force indefinitely without exhaustion for the span of 15 minutes, allowing one to 'spam' Force lightning and other powers without being GMed for godmoding. In addition, the amulets draw on and amplify ambient Force energy into concentrated blasts of colourful energy, allowing one to fire beams of raw dark side power from the amulet that can blow apart walls, enemies and even spirits.
Pendant of protection: Description: These golden necklaces are each a lesser shield talisman. They harness the power of the dark side to protect the user against hostile attacks.
Function: A character wearing one of these talismans automatically absorbs the first five attacks or 'hits' against them, so long as these attacks are physical or energy-based in nature. Mental attacks and Force Drain are not defended against.
Talisman of Transformation
Description: A small ring with an inset jewel. The jewel is emerald.
Function: When wearing this talisman, one is able to transform into a pterosaur. Rancor, or Tuk’ata at will. The transformation is reversible.
Pendant of translation: Function: Allows one to read, write and understand ancient Sith.
He also possesses one of the largest existing supplies of holocrons, scrolls, and artifacts in existence, using them to learn of ancient arts and tactics, as well as combat styles and skills.

Aside from that, he has any number of sith talismans and artifacts, including a series of gauntlets which strengthen various force abilities or grant amps.

APPEARANCE:
Standing over seven feet tall, clad in shining armor and a mysteriously shimmering moving cloak, Darth Neoplix is a sight to behold on the battlefield, clawed gauntleted hands tearing his foes in Twain, or wielding his massive alchemical blade.

BIOGRAPHY:
Kint Dranlor was born into a noble Zabrack family, who owned a moderate sized weapons and armor manufacturing business. They dealt in expensive, rare, exotic, and modified armor and weaponry, making a fortune very quickly. Kint was put in school at a young age, being trained and brought up in the way of all Zabrack nobles: the school was rough and competitive, and very combat oriented. Everyone there was expected to become an elite soldier and officer, able to lead the troops of his or her family. What the school was most famous for, however, was its no-holds-barred rating system. Students got ahead in any way they could. Cheating, whether in battle or in education, was something that was admired, if you could get away with it. But if you were caught, the consequences could be terrible. Labor, beatings, even expulsion if it was bad enough. Kint quickly rose to the top of his school class. He showed his intelligence, cunning, and wit throughout every class he took. He also was won the schools dueling competition, earning the war name "Gorzan," a name which would come into common use once he was of age. The dueling competition was an event in which any student could challenge him, with any weapons of their choice. He proved to be an excellent fighter with dulled blades, fists, stun blasters, and even Bo-staffs. Then at age 11, a Jedi emissary landed on the planet, looking for recruits in the war against the Sith. He witnessed Kint duel, and immediately had suspicions. When he tested Kint's blood for Midi-Chlorians, his suspicions were confirmed. He approached Kint's family, and asked them if he could train Kint in the Jedi ways. After a long conversation, Kint's parents agreed, but only if Kint's personal instructor, Doruus, could accompany him, and continue his traditional Zabrack education and combat training. Once on Coruscant, Kint quickly showed himself to be one of the strongest force users in the temple. He spent almost all of his time either studying or dueling, paying little attention to the social aspects of the temple. He had a great aptitude for using multiple lightsabers, and overpowering his opponents with fast efficient movements. However, he did find a friend in his fellow apprentice Kar-Den. Kar-Den was a Nautolan, and a very skilled duelist. Kar-Den was also one of the more popular of the trainees in the temple. He slowly managed to get Kint involved with the other students, until Kint gave in, and began to interact with the others. He found he enjoyed this social life more than that on his own planet, because of the trust that you could have. There was no backstabbing and cheating, and he could trust Kar-Den with his life. However, throughout this whole even, His studies with Doruus increased in intensity tenfold. He began integrating his force abilities into his Zabrack-style dueling, and he used the temple to research old combat arts that were not in use. He learned how to cloak, and more importantly, he learned of the Sith art of force lightning. Using the ancient texts, he quickly began teaching himself everything he could about it, slowly growing in power. Then, when he was 15, he learned that his parents had been killed by another Zabrack noble. In the court, they claimed that the Dranlor fortune was theirs, since Kint had left and become a Jedi. So, contrary to the Jedi Counsel's wishes, Kint returned to his home, and claimed his inheritance and family business. Then he challenged his parents killer to a duel. Kint killed him, proving his superiority, and by rights of the duel, he claimed their fortune and titles as well. But when he tried to go back to the Jedi, Kar-Den warned him that the Jedi would bring him up on charges on insubordination, and likely imprison or execute him. Kint ran, traveling in a specially outfitted cargo freighter, carrying only him and Doruus. the rest of the ship was filled with supplies, weaponry, armor, equipment, and money. He hired himself out as a bounty hunter, and swiftly made a name for himself as a cunning, ruthless, and efficient killer.

His adventures eventually led him to an encounter with Persevus and Dreadwar, on Odessen, when hunting the Celestial holocron. While there, he defeated and captured Persevus, as well as acquiring a Rakatan Mind trap, as well as an ancient sith mirror, a sentient cloak of invisibility, and a darksaber. He eventually met the mercenary lemmy, and together they survived a ship full of mngall-mngall. Once they had escaped, they proceeded to enter Sith space, entering the sith empire.

Kint began the process of becoming a sith and joining the ranks, studying sith alchemy and collecting holocrons. Then, one day, he saw a chance, and using the rakatan mind trap, he switched minds with a young Gen-Dai apprentice, taking his place, and the name of Darth Neoplix. He continued his studies, his increased intelligence due to his experience and age allowing him to rapidly rise above the ranks of sith around him. This, in combination with his “new” noble parents, made him one of the most envied students in the system. As he studied, he quickly realized that within politics, it would be easy to find a niche where one could gain power and accumulate wealth without being noticed. He rapidly rose in the ranks, becoming a terrifying presence on the battlefield, hand actively seeking out a master.

SHIP:
Name: Durendal
Class: Medium Freighter
Product Line: Masarian Manufacturing
Model: V2P7 Falcon Cargo Freighter

-Crew-
Pilot:1
gunners: 0-3
Passengers (#):0-20

-Armaments-2 FR-9 Gatling Guns, 4 Auto-Turrets, 2 Ion Cannons, 2 Heavy Blasters, 4 Hydra Missile Pods (36 Anti-Fighter Missiles Each), 2 Prometheus Missile Pods (4 Heavy Missiles Each),1 B227 Railgun, 1 Torchete Mine Layer, Heavy Shields, Modified Maneuvering Thrusters.

-Technical Specifications-
Length: 28 meters
Max Speed: 950 Km/h
Hyper drive: class 1.0
Cargo Capacity: 380 Metric tons



KILLS:
N/A

BOUNTIES COLLECTED:
N/A

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ROLE-PLAYS:
N/A
 

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