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Approved Tech DC-15S

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  • Intent: To create an open market sub based on a canon weapon
blaster_dc___15s_by_johnnycottage_d7gbd0q-fullview.jpg

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Blaster Assault Rifle
  • Size: Small
  • Weight: Light
  • Ammunition Type: Power cell, gas canister
  • Ammunition Capacity: Large | 100 (power cell), 500 (gas canister)
  • Effective Range: Point blank (28 meters)
  • Rate of Fire: Low
  • Damage Output: High
  • Recoil: High
SPECIAL FEATURES
  • "Arcade Perfect" DC-1 5S Carbine with all classic parts and handling, allowing easy usage and maintainance
  • Immense damage
  • Compact
STRENGTHS
  • Who run Barter Town?: This carbine was considered OP even when it was first invented, capable of blasting through even modern heavy armor. Even Jedi should fear this thing if there's enough of them around. Also comes with a non lethal stun mode
  • Options: Comes with a sniping scope, which can make it a mini sniper rifle in an emergency due to its high penetrative power, Can also fire full auto, and attach grapple cables and undermounts
  • Yondu: Its immensely accurate due to the way its bolts are focused through electromagnetic mechanisms in the barrel
  • Compact: Can easily be fired and maneuvered indoors.
WEAKNESSES
  • Accuracy issues: Its accuracy drops by half on full auto and is at risk of overheating if on full auto for more than fifteen seconds.
  • Reload issues: Changing the tibanna cannister out is a time consuming process, leaving the user exposed.
  • Stun Issues: The stun bolt travels slower and is easily evaded, and loses accuracy at ranges beyond personal.
  • Range: Stunted at 28 meters.
  • Full Auto Issues: Though capable of firing on full auto it has a 'low' full auto fire, leading to its sprays being easily dodged and it overheats very easily if on this setting, especially older examples
DESCRIPTION

Developed just before the end of the Clone Wars, this high damage carbine is feared even today for its immense damage potential, and proved the end of many a Jedi when Palpatine set off Order 66. The sheer power in such a small package, combined with its simple construction means it is extremely unlikely there is not a surplus of these weapons, freshly made or ancient, lying around somewhere on any given inhabitable planet. It is carried in every hand from Farmer to scientist, and even Force Adepts will sometimes use it. Even most of the most ancient examples are still in working condition, though require way more frequent maintainance.
 
Last edited:

Krass Wyms

Jedi Tech Division
Factory Judge
Maple Harte Maple Harte

Ammunition Capacity: High | 100 (power cell), 500 (gas canister)

Please use correct ratings when filling out the submission.

  • Ammunition Capacity: (List the ammunition capacity. The more powerful and lighter the weapon, the lower the magazine capacity is likely to be. Please choose a size between Extremely Small, Very Small, Small, Average, Large, Very Large and Extremely Large. You may also include a number with the Rating)

As it stands right now you are three ratings over the balance and will need to reduce.

Let me know when the edits are completed
 
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