Star Wars Roleplay: Chaos

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Approved Tech Defensive Grid

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
SPECIAL FEATURES
  • Deploys small radial defensive traps
STRENGTHS
  • Flavor of the Week: Designed with three main types for different traps. A heavy gravity that immobilizes, tanglefoot which can trip up and delay or an electrical field that is designed to take down vor'cha.
WEAKNESSES
  • Limited range: designed to cover a small 3 meter area around the device. it is not perfect and can't differentiate between friend or foe which makes it dangerous.
  • Charges: Designed with an iso-didact power cell so it doesn't need to be replaced but it uses charges to not strain it. The charges can last for several seconds at a time and take up to three minutes to recharge fully.
DESCRIPTION
Designed by Saotome for the Atrisian commonwealth as a quick defensive trap that can be used by the soldiers and their defensive base personnel. Each one has three settings that can be switched between to lay different traps with the stun setting designed like the stun stick from the aing-tii which was able to stun rock like beings. The power of it designed to handle some of the biggest things and stun them for a period of time. The high gravity trap that is designed to pull in armored soldiers and for a moment disable them with gravity that can reach up to one hundred times normal for the span of several seconds before needing to reset and rebuild its charge that can be released.
 
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