Delilah Io
Conflicted Negotiater
DELILAH IO
NAME: Delilah Io
FACTION: House Io
RANK: Soldier HRD, Diplomat
SPECIES: Diplomatic Nuetralizer Model 1
AGE: Recently created
SEX: Designed and Coded as Female
HEIGHT: Tall
WEIGHT: Average
EYES: Deep Blue
HAIR: Brunette
SKIN: Sand colored
FORCE SENSITIVE: No
STRENGTHS
Why won't you die?: It can survive massive organ damage or loss, keep fighting even if half it's head has been blasted off, or a broken neck, As long as a quarter of its brain is still intact with most of its head, it will regenerate completely in eight hours or less (This can lead to interesting situations if it is cut in half length wise, as the two halves will grow into two separate biots), making total destruction of the brain and body a necessity to kill it for good. It's flesh and bone is able to resist Magnetics, Ion or EMP, Gravitic weapons due to its Dovin Basal Heart, Acid, Cold and Hot Temperature for brief periods, Bio Weapons, and due to its genetics getting mixed with Ysalamiri, the Force to a very high degree
Aggressive Negotiations: Exceptionally skilled Diplomatic Programming means it can engage in high level talks with other diplomats or merchants, and is programmed in more than 10 million forms of communication. It's natural beauty right out of the factory and natural charm, charisma, ability to pick up on social cues quickly, and wit increases chances of successful persuasion by a vast amount
Protector: Programmed to represent and protect House Io on a universal basis to the best of it ability and to never betray the House's objectives to conclude a negotiation successfully, with stringent secondary programming to prevent such a scenario, which requires it shut down until manually rebooted if faced with such a conflict. This programming is so ingrained into it's very mental and cellular architecture that it cannot be removed or reprogrammed, even with the Force, without causing failure of the entire unit. Also programmed to guard other high level diplomats, even those from hostile factions, with its life in the event of assassination attempts
Fitness: Two times stronger than a Wookiee and two times faster and more reflexive than a human
The Brains Department: Extreme Intelligence, and learns extremely quickly from every encounter, with a full range of human emotions.
Deadly: It is still a Nuetralizer, despite it's main functions. It is very capable of killing a single opponent, and more than capable of killing an entire squad or two (or three) of elite Commandos if pressed. With a heart that enables it to generate minor gravity swell in a seven meter radius around it, wolverine style hardened bone claws that are so naturally sharp they can tear through conventional heavy armor due to tiny organs in the claws that act as vibration cells when extended, and an organ in its throat that allows it to project a continuous high damage Ion beam for seven seconds before needing 14 to recharge, give it a deadly additional set of advantages
Modular: Capable of accepting both genetic and cybernetic upgrades, including including ones that radically alter it's appearance. (Stealth/Anti Stealth upgrades will require a separate sub)
WEAKNESSES
Microwave: Microwave weapons scramble it's databases for ten seconds, heavily stunning it
Paddle Beams: Paddle beams slow it's healing rate if struck and heavily stun it for a few seconds
Blasters: Blasters tear through it easily after a few shots
Slugs: Slugthrower slugs do the same
Perfection: Magnetic weapons scramble it's databases, and heavily magnetized surfaces will cause it's flesh to adhere to the surface unless it's disabled
Vibro: No resistance to Vibroweapons
Flame: Can with stand flame and incendiary weapons for only a short time before it starts to burn
Cryo: Cryo weapons and low temperature environments cause it's outer skin to harden and shatter, reducing it's speed and maneuverability
APPEARANCE:
A stunning looking HRD with sand colored skin, brunette hair and deep blue eyes, often clad in a skin tight red gown or red armorweave catsuit
BIOGRAPHY:
A Nuetralizer crafted for diplomacy, Delilah relishes all form and function of politics and delights in debate. But her programming has recently come into conflict with fulfilling her function and the horrific actions of her creator greatly increasing the difficulty of building diplomatic ties. This has put her on a course to trying to build an underground coalition in the house to more effectively oppose the leadership, as well as investigate methods of establishing a colony that might serve as the basis for a group of the House more interested in peaceful integration with the Galaxy. But she must keep her intentions absolutely secret, for there are many in the House that would see such a project fail...
PERSONALITY
An immensely Intelligent creature with a natural talent for seduction, Delilah is more than capable of debating everything from taxes to diplomatic agreements that affect entire systems, but she is continually frustrated in her function by Laertia's bloody reputation and longs for a less violent path for House Io to take.
SHIP:
House Io Corvette
KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.
BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.
ROLE-PLAYS:
EQUIPMENT
ARMOR
Diplomatic Raiment
WEAPONS
Synthetic Crystal Lightsaber (Viridian)
Citizen Energy Sword, Type 2 (2)
Chaldean Flame Sword
Moch Blade
Civil Defense Laser Disruptor
Automatic Civil Defense Laser Disruptor
Nightsister Energy Bow Pistol
NAME: Delilah Io
FACTION: House Io
RANK: Soldier HRD, Diplomat
SPECIES: Diplomatic Nuetralizer Model 1
AGE: Recently created
SEX: Designed and Coded as Female
HEIGHT: Tall
WEIGHT: Average
EYES: Deep Blue
HAIR: Brunette
SKIN: Sand colored
FORCE SENSITIVE: No
STRENGTHS
Why won't you die?: It can survive massive organ damage or loss, keep fighting even if half it's head has been blasted off, or a broken neck, As long as a quarter of its brain is still intact with most of its head, it will regenerate completely in eight hours or less (This can lead to interesting situations if it is cut in half length wise, as the two halves will grow into two separate biots), making total destruction of the brain and body a necessity to kill it for good. It's flesh and bone is able to resist Magnetics, Ion or EMP, Gravitic weapons due to its Dovin Basal Heart, Acid, Cold and Hot Temperature for brief periods, Bio Weapons, and due to its genetics getting mixed with Ysalamiri, the Force to a very high degree
Aggressive Negotiations: Exceptionally skilled Diplomatic Programming means it can engage in high level talks with other diplomats or merchants, and is programmed in more than 10 million forms of communication. It's natural beauty right out of the factory and natural charm, charisma, ability to pick up on social cues quickly, and wit increases chances of successful persuasion by a vast amount
Protector: Programmed to represent and protect House Io on a universal basis to the best of it ability and to never betray the House's objectives to conclude a negotiation successfully, with stringent secondary programming to prevent such a scenario, which requires it shut down until manually rebooted if faced with such a conflict. This programming is so ingrained into it's very mental and cellular architecture that it cannot be removed or reprogrammed, even with the Force, without causing failure of the entire unit. Also programmed to guard other high level diplomats, even those from hostile factions, with its life in the event of assassination attempts
Fitness: Two times stronger than a Wookiee and two times faster and more reflexive than a human
The Brains Department: Extreme Intelligence, and learns extremely quickly from every encounter, with a full range of human emotions.
Deadly: It is still a Nuetralizer, despite it's main functions. It is very capable of killing a single opponent, and more than capable of killing an entire squad or two (or three) of elite Commandos if pressed. With a heart that enables it to generate minor gravity swell in a seven meter radius around it, wolverine style hardened bone claws that are so naturally sharp they can tear through conventional heavy armor due to tiny organs in the claws that act as vibration cells when extended, and an organ in its throat that allows it to project a continuous high damage Ion beam for seven seconds before needing 14 to recharge, give it a deadly additional set of advantages
Modular: Capable of accepting both genetic and cybernetic upgrades, including including ones that radically alter it's appearance. (Stealth/Anti Stealth upgrades will require a separate sub)
WEAKNESSES
Microwave: Microwave weapons scramble it's databases for ten seconds, heavily stunning it
Paddle Beams: Paddle beams slow it's healing rate if struck and heavily stun it for a few seconds
Blasters: Blasters tear through it easily after a few shots
Slugs: Slugthrower slugs do the same
Perfection: Magnetic weapons scramble it's databases, and heavily magnetized surfaces will cause it's flesh to adhere to the surface unless it's disabled
Vibro: No resistance to Vibroweapons
Flame: Can with stand flame and incendiary weapons for only a short time before it starts to burn
Cryo: Cryo weapons and low temperature environments cause it's outer skin to harden and shatter, reducing it's speed and maneuverability
APPEARANCE:
A stunning looking HRD with sand colored skin, brunette hair and deep blue eyes, often clad in a skin tight red gown or red armorweave catsuit
BIOGRAPHY:
A Nuetralizer crafted for diplomacy, Delilah relishes all form and function of politics and delights in debate. But her programming has recently come into conflict with fulfilling her function and the horrific actions of her creator greatly increasing the difficulty of building diplomatic ties. This has put her on a course to trying to build an underground coalition in the house to more effectively oppose the leadership, as well as investigate methods of establishing a colony that might serve as the basis for a group of the House more interested in peaceful integration with the Galaxy. But she must keep her intentions absolutely secret, for there are many in the House that would see such a project fail...
PERSONALITY
An immensely Intelligent creature with a natural talent for seduction, Delilah is more than capable of debating everything from taxes to diplomatic agreements that affect entire systems, but she is continually frustrated in her function by Laertia's bloody reputation and longs for a less violent path for House Io to take.
SHIP:
House Io Corvette
KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.
BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.
ROLE-PLAYS:
EQUIPMENT
ARMOR
Diplomatic Raiment
WEAPONS
Synthetic Crystal Lightsaber (Viridian)
Citizen Energy Sword, Type 2 (2)
Chaldean Flame Sword
Moch Blade
Civil Defense Laser Disruptor
Automatic Civil Defense Laser Disruptor
Nightsister Energy Bow Pistol
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