D O D O N N A
OUT OF CHARACTER INFORMATION
Intent: To create a corvette for the Alliance Remnant minor faction.
Image Source: Star Wars Rebels // Fandom (x)
Canon Link: Braha’tok-class (x)
Primary Source: Verlaine (x)
Manufacturer: Three Moons Development and Supply, Alliance Engineering.
Affiliation: Alliance Remnant | Closed Market
Model: 3MDS-GHE-S6188 “Dodonna”
Production: Minor
Material:
Tekonite Ablative Hull Coating
Quadanium Reinforced Durasteel Defensive Hull Plating
Alusteel Reinforced Durasteel Hull
Reinforced Duraplast Thermal Liner
Turadium Blast Shutter w/ Glasteel Viewport
Turadium Blast Doors w/ Phrik Coating
Re-Alloyed Corellian Bloodsteel Polarization Coating [Over Glasteel]
Agrinium, and Dallorian Alloy [Over Critical Components]
Laminasteel Reinforced Trimantium Secondary Liner
TECHNICAL SPECIFICATIONS
Classification: Corvette, Heavy Corvette, Bunkerbuster
Length: 180m
Width: 90m
Height: 30m
Armament: High
3x Plasma Bomblet Generators [Fixed, Dorsal Mounted]
6x Modular Torpedo Launchers [Fixed, Port & Starboard Mounted]
12x Dual Turbolaser Cannons [Fast Track Mounted, Fire-Linked]
12x Dual Heavy Turbolaser Turrets [Fast Track Mounted, Fire-Linked]
24x Twin Rapid-Fire, Ion Cannons [Fast Track Mounted, Fire-Linked]
20x Anti-Missile Octets [360° Traverse, 110° Elevation]
20x Rotary Laser Point Defence Cannons [Fire-Linked]
20x Rotary Ion Point Defence Cannons [Fire-Linked]
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Defenses: Moderate
Standard Deflector Shield (Ray and Particle) [Military Grade]
Modified Redundant Ion Shield [Military Grade]
Reinforced Hull with Polarization [Military Grade]
Cap Drains, Socket Guards, De-Ionizer [Military Grade]
Chaffs and Flares Dispersal System [Military Grade]
Retractable Autolasers [Military Grade, Internal Defense]
Retractable Emergency Blast Doors [Military Grade, Internal Defense]
Electronic Warfare / Electronic Counter Measure Suite [Military Grade]
Short Range Sensor Jammer [Military Grade]
EM Emitter [Military Grade]
Hail Comm Jammer [Military Grade]
Sensor Jammer [Military Grade]
Frequency Jammer [Military Grade]
IFF Confuser [Military Grade]
Jamming Beam [Military Grade]
[*]
Hangar Space: 0 Squadrons, Low/Base
[*]
Hangar Allocations:
Starfighters: 0 squadrons
Support Craft: 0 squadrons
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Maneuverability Rating: Low | SLAM [Very Low]
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Speed Rating: Average | SLAM [High]
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Hyperdrive Class: 1
STANDARD FEATURES
Flight Control Suite
Navigational Suite
Sensor Suite
Power Converter Management System
Auxiliary Power Management Suite
Internal Defense Management Suite
Long Range Sensor Suite
Targeting Lead and Lock-On Systems
Defensive Countermeasure Suite
Tactical Computer Analysis Suite
Life Support Systems
Hazard and Damage Control Systems
Tractor and Pressor Beam Control Suite
Munitions Control Systems
Tibanna Gas Control Management Suite
Electronic Countermeasure Systems Suite
Anti-Sympathetic Detonation Management
Repulsorlift Management Systems
Environmental Control Suite
Anti-Ion Management Suite
Electronic Countermeasures: The Dodonna carries more electronic countermeasures than many of the newer Alliance Remnant-aligned vessels developed by 3MDS. The goal of the vessel is to hit and run with an emphasis on being able to hit, and blind enemy sensors at the same time.
Strengths:
Bombs Away: Built with three plasma bomblet generators the Dodonna is ready to serve as an effective tool of liberation.
Sweet Jam: Capable of jamming starship sensors at a distance and paint targets, rendering them unable to fire defensively the Dodonna is confident in its ability to liberate systems.
Maneuverability: A low rated maneuverability coupled with SLAM makes it very low when SLAM is engaged. Ships that are rated faster and more maneuverable could very well take advantage of this weakness.
Range: Best when engaged in standard combat range, the Dodonna is unable to effectively fight at long range.
The newest line of warships, the Dodonna is perhaps the highest produced with a minor production rating. Three Moons Development and Supply received an infusion of credits and talons from a mysterious benefactor. Not questioning the money might haunt them later, but for the time being 3MDS went to work with the Dodonna.
Built with three dorsal plasma bomblet generators, and six modulator torpedo launchers this heavy corvette is more than capable of punching its way through a fight. Defensively, the ship is built with more countermeasures and the hope to blind/jam enemy sensors before they’re noticed. If they are noticed the ship can rely on its speed to get out of tough situations. While the Dodonna boasts the ability to punch its way out, it cannot do so whilst turning. Her maneuverability is less than desirable, coupled with a less than effective long-range combat rating and it leaves her vulnerable to not only more agile ships. Ships that can and will fire at long range certainly have an advantage over the heavy corvette.