Star Wars Roleplay: Chaos

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Dominion being a faction Auto Victory?

This is one thing i spoke of as a noob, now as as lightly more experienced noob i would like to elaborate.

To Quote [member="Valiens Nantaris"] because he's Liam Neeson.
" Dominions will always result in a faction victory so long as the required post limits are not exceeded etc."

That, to me. Makes no sense!! No offense to Space Neeson.

You remember Marna? The only dominion that does not to have the Word "Subjugator" on it ?
The entire premise of that dominion was that the OS threw a gigantic party, #DaveBenefit and it was awesome.
But are you telling me there is no feasible way that the Republic or the Rebel Alliance or, Yoda on Rollersakes ANYONE with a proper army/military force could't put a stop to that and saved Marna from being under the grasp of the OS even if just for a while?

I don't think there needs to be an all out Invasion to stop the dominion of a planet, just like there did not need to be a full on Russian intervention to stop the US from wining Vietnam.

Think of it this way, those objectives that you see every time you rock a dominion? The things you need to achive in order to gain order of the kriffing planet? If the enemy, can stop you from achieving those objectives, then said Dominion failed.

Example:
Objective 1- Secure Oil Fields.
Shenanigans go on that don't destroy the oil fields. But successfully defend them and keep them out of your Factions' grasp. Armored defense ect.

Obective 2- Clear the skies, destroy all enemy starfighters.
[member="Coren Starchaser"] shows up with the sky wardens after plotting course and planning this very well, rallies up the local fighters turns the tide of the battle and kicks your teeth in with the Tiburon. ggwp.

Objective 3- Kill/defend The president.
Classic take down/defense of valuable NPC guy that is guarded or being attacked by elite troopers.

Let's say your Dom Objective is to defend said dude from Sith Assassins. Suddenly.... A Wild [member="Darth Ophidia"] appears and crawls in through the air ducts spending the next 2-4 hours squirming her way into the main chamber and smokes the dude very awesomely then bails leaving no trace.

^^^^^
This should be able to happen. This is a failed dominion.

Now here is a picture of James Earl Jones.

DC2EFDF0C437F67CF6E54C2853BD5-400x300.jpg
 
Why re-invent the wheel?

Dominions have rules - etc, etc.

People provide opposition as a means of character development, add flavor to the Dominion and story and to prevent it from becoming a chore to be quite honest.

Dominions can be very chore like.
 
Emberlene's Daughter, The Jedi Generalist
actually yes a group could prevent another group from taking control of a planet. Reach the required amount of posts with another faction and have the 30 minute limit pass and they stopped the other faction from claiming the world.
 
idk, i guess they should be fun! giving people an incentive to come and play around in dominions in the shape of actually having a chance to stop it. Would be awesome.
Not re-inventing the wheel, just making it round.

Idk,maybe it's my thought process.
 
Nononononono No Matsu, that is a Speed dom like the one the Mandos and the OS had in Aten II. That is not what i am talking about.

One Dom. People playing in One Dom.
Capture the flag style (maybe that's a bad analogy idk)
Two teams, (or maybe more)

The dominion structure plays the same, just one dominion and both sides trying to secure the objectives that are set out.
 
It would be great if the faction defending already has an established presence there. The reason it can't really work, however, is because then certain factions would stampede a dominion just to prevent another faction's development.

I'd like to see minor factions allowed to lay claim to a single base planet that they can defend in such a case. But I believe Tefka has already said that's not going to happen.
 
If two groups are going at the same planet, at the same time - yes, [member="Matsu Ike"] - that would apply if I understand correctly.

Two separate threads.

What he is talking about, if I'm understanding is - one thread, a group comes in and prevents them from completing the Dominion.

Am I right? [member="Galicus Sagious"]
 
Yes, one could do a rival dominion, beat them to it and claim the world first. If it's within 30 minutes of finishing for both sides it becomes an invasion.

However, there is no way to stop a dominion inside the one thread. Opposition can be there, but it cannot stop the faction 'winning'.

We have invasions for major faction conflict and minor factions do not own planets, they squat on them until evicted or encompassed by a major faction.
 
Yes, like an Invasion. But without the need of them.
[member="Alyesa Organa"]

[member="Krasnaya Xue"]
As soon as i raised this up with a particular friend FJ, your comment was the exact same thing he said. Good, good point. Still, IC'ly it has to make sense.

[member="Valiens Nantaris"]
The words "Rebellion rules" also came to me. were they a thing?Something like that?
 
Rebellion rules were a thing when the Rebel Alliance was created. They didn't last long enough for anything to be done with them, however. I guess people didn't have the patience to build up a revolting faction to stir things up.
 
Rebellion rules were rarely ( if ever ) used. As for stopping a dominion, in a dominion, that just isn't how that logically works. If you want to stop a faction's dominion of a planet, you have to invade it. That's how, realistically, it would work. The allies got rid of the Axis in France by invading it. If it isn't your planet, you have literally no way to "defend" it.
[member=Galicus Sagious]
 
rebellion rules I don't recall ever being used. They weren't bad but had some major problems. The telling the major faction where you planned to rebel 30 days in advance and listing which members in their faction were rebelling kind of allowed for sudden changes. It would have been cool to see happen.
 

Alric Kuhn

Handsome K'lor'slug
Most people on this board are here to write, and just because a rule isnt an official board rule doesnt mean it couldnt exist.

What i mean by that is simple, if you see a faction start a dominion of a planet that youve RP'd a ton on and have a claim to in some form, pm their faction owner. Talk with them, discuss a story, and maybe you can convince them to do a dominion where you fairly have a chance to stop them from taking over your planet in some way.

It is entirely possible to do this, and im more than willing to bet most factions would go for it simply to give their members a good story.
 
Also, stopping a dominion with your faction would not mean that your faction gained that planet. No. That is an invasion. What would happen is that said planet would go back to the way it was before the dominion happened.

Idk i guess i would like to see a heroic stand of few against many that actually WINS.
 

Jsc

Disney's Princess
[member="Galicus Sagious "]- I've pondered this before too. Ways to make the Map Game better. And ya know what? I've always come back to, Keep it simple. Now... That doesn't mean don't elaborate. It just means, Let the people do what they want.

If you want a situation where two factions come together to fight over a planet? Whether with military force, intelligent agents, or senatorial prowess? Yeah. We can do that. We can do that, right now.

All you have to do is set up the situation with the two Factions. Go to them and just, talk. Don't think about the names or the labels. Who cares. Nah. Just go to the GR or the OS or the GA or the TU and say, hey. I've got this idea... Let's do this.

Trust me. That will be a lot easier than trying to get any "Dominion" rules to change. No. Hit the Factions were it hurts. Their hearts. :D
 

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