It's a New Day
TKO's Dominion of Kal'Shebbol
- Objective 1: The Underground's Slicers have finally cracked into some of the information found at the Shindig. After analyzing it they pull together a job, get into Kal'Shebbol's castle and get out with creds, blasters and whatever else they can get their hands on. It's supposed to be a quick smash and grab, but as with the Shindig. Things go terribly wrong and now a group of Runners finds themselves stuck in various prison cells within the castle itself. While on the block, the Runners make friendly with the local Resistance. From there the Runners and Resistance fighters work from inside the castle to overthrow the Gentech puppets and install a new and more Underground friendly government.
- Objective 2: The Kathol Outback's recently established Search and Rescue group have been, 'called' to Kal'Shebbol to assist another group of Resistance fighters in bringing an illegal Gentech operation down. Acting upon this information the TKO's S&R mounts a ground campaign, where Resistance fighters bring the Search and Rescue teams to Sarne's Palace, an Imperial holdover that has been since occupied by various groups and corporations, including Gentech. The palace is surrounded by a death fence and protected by Atgar 1.4 FD P-Towers. The complex itself includes a mixture of administrative spires, military bunkers, a command center that maintains control of planetary defenses, research labs, detention cells, a gladiator arena and as the TKO discovers, a shadowport large enough to house a light cruiser.
- Objective 3: While the Runners and the TKO teams work the Castle / Palace, above the complex Gentech Industries refuses to go down without a proper fight - mounting an air offensive, in the hopes of diminishing the TKO's forces. In come the rebels and their rag-tag 'fleet,' if one could call it that. The skies above become filled with the sounds of battle, between the TKO led' Runner fleet and Kal'Shebbol's own resistance fighters mounting their own counter attacks. The results leave room for those wanting to flee the Castle / Palace an escape route out off planet, providing the TKO's ragamuffin fleet can hold up long enough.
- Objective 4: Given the state of unrest that Kal'Shebbol now finds itself in this now leaves ample opportunity for anyone to do anything. Either for the TKO and its Runners or for Gentech and their allies, either way - nothing good can come of it.
Notes: Teams from Objectives 1 & 2 can merge and meet at some point within Sarne's Palace, and coordinate to capture NPC Kallus Shoame, the administrator of Gentech's operations there on Kal'Shebbol. Kallus is a descendant of Trann Shoame. Teams going for Objective 3, will need to maintain coordination with each other, and will more than likely receive some form of communication from Objectives 2 and eventually 1.
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Sign-Ups
If you are interested in joining the Dominion of Kal'Shebbol, otherwise known as Keeping Up With the Villiers, please post below with which objective you will be part of, thanks. We will be approaching the First Order's FO to see if they are interested in writing the opposition, so stay tuned for news on that front.