Star Wars Roleplay: Chaos

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Approved NPC Dorn-2 Fireteam - Purge Squad - Crew NPC

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Crew NPC Template 4.0

Dorn-2 Fireteam - Purge Squad of the 501st Legion

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OUT OF CHARACTER INFORMATION

CREW INFORMATION
  • Crew Name: Dorn-2, Dorn-2 Fireteam, Purgieboys
  • Crew Type: Comrades-in-Arms
  • Base of Operations: Bastion
  • Crew Size: 6
  • Loyalties: The New Imperial Order, Ravraa Vyshraal, Imperator Tavlar, 501st Legion "The Punished", Imperator's Fist
  • Description: Dorn-2 began it’s life as simply another one of the dozens of hundreds of Stormtrooper squadrons in service to the New Imperial Order, however, through it’s history it has evolved into a specialized Commando fireteam tasked with taking up the objectives more delicate than should be handled by standard infantry. Within combat, the squad falls under the lockstep of Captain Ravraa, however, seriousness dies immediately once the armor drops. With each member keeping a lighthearted friendship with the others.
CREW MEMBER 1

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  • Name: NIV6-752257, Seven-five-doubletwo-five-seven.
  • Age: 2
  • Species: V6 pilot droid
  • Role: Pilot Droid
  • Description: Doubletwo stands as the newest member inside of Dorn-2, as with the loss of their former pilot, the Bith G’hecran, the squad found themselves in need of a new member. This was found in the form of a droid pilot, specifically requested at the demand of Ravraa. The loss of the Bith, in neglect of the orders directly given by Ravraa, has led to him wishing for a pilot that wont play smart and dumb with the craft whenever they wished. At least, for now, he has more command over the droid than he ever did the Bith. Lacking any mentionable form of a personality due to constant memory wipes, the droid is generally regarded as a simple tool to the rest of the squadron.
CREW MEMBER 2

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  • Name: Sergeant Haupont Voph
  • Age: 24
  • Species: Human
  • Equipment: ARC-9965 BR, Storm Armor Mk. IV, D-24 Inferno Grenade, Force Pike
  • Role: Senior Rifleman, second in command. While Ravraa stands as the overall commander of Dorn-2, when he needs to break down the squadron into smaller elements, the command normally falls directly on the shoulders of Haupont. Outside of her command element, her job consists of throwing blaster bolts at enemy positions long enough for the more specialized elements of the squadron to work their magic, or, leading charges through the enemy lines.
  • Description: During his early years growing up within contested space in the Outer Rim, Haupont and her twin sister Mellfols lived a rough life in the streets of Axxila. Their parents death at an early age in a speeder related incident, along with the family shunning them out of the inheritance and life insurance funds, the twins soon found themselves on the streets of a megacity. Scrounging to survive, Haupont was always one to take more legal routes in order to make ends neat between the two of them. This, however, came with it's own flavor of deception. Using local libraries to read up on law and regulation, she managed to find the pair a place to live at dirt cheap prices for more than double the allotted time due to various loopholes found through zoning laws and blackmail. When the NIO began moving through relevant space, she nearly found herself employed with COMPNOR, though, following her sister, she enrolled in the stormtrooper corps. This didn't keep her from writing many of the reports in regards to the Qo'krataa cult operating in NIO space, however.
CREW MEMBER 3

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  • Name: Corporal Jeresan Alverm
  • Age: 22
  • Species: Human
  • Equipment: E-11s Sniper Rifle, Thermal Detonator, Storm Armor Mk. IV, Force Pike
  • Role: Designated rifleman, within the squadron, Jeresan’s speciality comes down to picking heads and sending bolts clean through them. Normally, this is a focus to high priority soft targets, though he has been known to take shots at more difficult and resistant elements of an enemy command, tanks and other vehicles, simply to annoy the opposition.
  • Description: Jeresan grew up on the ideallic world of Agamar, with a family history of employment within the local militias and military forces across the planet. Two brothers, named Meldoval and Lathem found themselves in that very situation. Serving in the planetary defense force and cycling between whatever Empire of the Week happened to rule the planet. All in all, he longed for a proper nation to hold his homeworld, to protect it in a stable society. He found this in the NIO, and through the NIO, he found Ravraa. The two have been near inseverable since their first meeting. The Corporal only hopes that he would be willing to come meet his parents sometime.
CREW MEMBER 4

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  • Name: Private First Class Dormyle Voorgerm
  • Age: 30
  • Species: Human
  • Role: Grenadier, while by and large, most operations rarely require the need of high explosives, Dormyle still keeps plenty on himself. He operates similar to a standard rifleman, pinning enemy positions and hustling dug in opponents, when the situation calls for it, he can load any form of specialized or blunt grenade into his rifle’s underslung launcher.
  • Equipment: ARC-9965 BR - Under-barrel grenade launcher, Thermal Detonator, Concussion Grenade, CryoBan Grenade, Ion Grenade, Sonic Detonator, Storm Armor Mk. IV
  • Description: A butcher from the planet Dubrillion, lived a peaceful life throughout his days until the Sith Empire came marching to his doorstep. Ever since then, friends and family began to vanish from the streets at night, horrific regulations put in place, and bombastic propaganda blared through the towns through all hours. While he would have preferred to sit at home, mind his grandparents, and wait the hell that his homeworld had become out, once his fiance was executed for crimes against the state, he lost all hope of that. He joined up with the NIO soon after, finding friendship within Dorn-2.
CREW MEMBER 5

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  • Name: Private Second Class Thavimar Kelkann
  • Age: 28
  • Species: Human
  • Role: Machine Gunner, while lacking proper set ups in the squadrons newfound Commando specalty, the end goal of enemies being flushed into his line of fire still comes into play no matter the situation. The blaster he wields is heavy, hefty, and has a tendency to blast far too many holes into whatever he aims at. His job starts with suppression and ends with devisistation of all targets in front of him.
  • Equipment: Cip-Quad Blaster, Storm Armor Mk. IV, SE-14r Pistol
  • Description: A Core Boy, Thavimar was born in the slums of Corellia, and while for a lower class family they were well off, Thavimar hardly made anything easy for them. Throughout his youth he developed habits of running out late at night with a rag tag group of friends, taking long drags of deathsticks as the latest punk bands would play on someones radio, throwing empty bottles and cans at passing speeders in the backroads, and having wild parties at places filled with people he barely knew. Ironically, Thavimar hated the cycle he had gotten himself into. When he heard of the warfront opening in the Outer Rim, he saw it as a possible route to redeem himself, to do better than his past, and finally piece himself together from the remnants of his childhood.
CREW MEMBER 6

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  • Name: Private Second Class Mellfols Voph
  • Age: 24
  • Species: Human
  • Role: Assistant Machine Gunner, Mellfols entire job description is to spot hostiles and enemy positions for the Machine Gunner to target. She carries extra powercells for the main gun and uses her rifle mainly to help direct the flow of enemy forces for the MG.
  • Equipment: ARC-9965 BR, spare power cells, Storm Armor Mk. IV
  • Description: Twin sister of Haupont, and lived a very similar life throughout their early childhood. Though, Mellfols was much closer with their father than Haupont was, as Haupont developed closer ties to their mother. Regardless, once the hammer fell and the pair found themselves without a solid backing, Mellfols fell quickly to whatever actions she could to save them and put extra cash in their pockets. Taking credit chips from the unaware, dealing drugs to those that were already plenty hooked, and even going as far to attempt an armed robbery of what appeared to be a decaying old man in one of the alleyways of their home. This man turned out to be one of the Proto-Imperial officers that would go to form the basis of the NIOs foundations, and pulling a blaster on him only ended with the weapon taken from her and a few parted words of wisdom. She still claims that without that chance encounter, the pair would have never sprung on the chance to enlist with the NIO when it came around.


HISTORICAL INFORMATION

Dorn-2 began it’s life as one of the endless diversionary categories that the stormtrooper fireteams of the New Imperial Order were divided into, starting long before Ravraa even took step within the Hall of Thrawn for the first time. Instead, it was one of the many, a no name division that was dedicated to nothing more or less than following the letter of the demands of the Imperator. Cobbled together out of deserters and other rabble from the Galactic edge. It wouldn’t be until the Battle of Muunilinst where a majority of the old fireteam died in a crash landing near the begining of the conflict would the fireteam come into it’s own. Due to the nature of the landing, Dorn-2 was scattered and shattered, with the command structure utterly decimated. With his commanding officer’s corpse still fresh, Ravraa Vyshraal assumed direct command of the surviving elements of the squad. Guiding them through the conflict, saving Lyra Voi'Kryt in the process, engaging a Sith Lord, and earning himself a promotion and the handing over of control permanently into his hands. Ravraa became the Sergant of Dorn-2.

Through there, Ravraa and the Core six members of Dorn-2 went through mission after mission, engaging the enemies of the NIO and bringing honor to the Imperator. There was a special focus on Anti-Sith tactics and training in their down time, and a drive in the mind of every member to push back the tide of darkness. They saw themselves as the sword against the Sith Empire, and executed their duties in such fashion. There was always a hesitation, however, before every charge into the unknown. There were high stakes with every step, and Ravraa wished to keep the squadron alive throughout the war, not wanting another incident like the Battle of Muunilist.

Soon, came the Battle of Bastion, a fight that became a trademark for the squad. With the rest of the 501st, Dorn-2 charged through the fray against the Sith Lines, desperate to take the capital complex. This battle would see the sacrifice of their pilot, G’hecran, in order to break open the doors of the Sith fortress. The squad took the building and planted the Imperial banner upon it’s peak.

The loss of G’hecran, and the specialized training of the squad, would see a shift in direction for the squadron. Promotions and accolades soon led to special requests, special designations, and the transfer of generalist fireteam to specialized commando squad happened seamlessly, with only a mountain or two of paperwork required to be filed. Now, the squad acts freer from their trench bound brethren, despite that, they remain willing to fight it through the thickets and brambles day in, day out just as willing as they are to breach a high security bunker in the dead of night.

The mettle of the new Commando Squadron forged from Dorn-2 remains to be seen, reserved for future conflicts.
 
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First and foremost, just linking the link to the manifest of the faction does NOT count for permissions in a submission. To even see the manifest a judge has to join the faction and then leave the faction. A manifest is just a list of things that are collected for people to add onto subs. Again does not provide permissions.

You need to obtain permissions for the following, from either marketplace purchases or from the owner of the company.

Karovnogal Small Arms Workshop
Sith Imperial Research & Development
This you're more than likely going to have to remove since its attached to another Major Faction, please remove or the author changes the affiliation of the grenade.

Iscariot Industries
ApexTech Industries
Republic Engineering Corporation
Roble Manufacturing

Tag me when you've completed this part of the submission edits. Thank you.

 
Allyson Locke Allyson Locke

Sorry about all of that! Still getting used to the factory and the specifics of how things go, didn't click in my head that items approved for faction use had to be approved individually per submission in the faction. That's on me. Hopefully things are in order.

I just swapped out all of the offending items for close canon and legends equivalents. Lemme know if there's any other work that needs to be done!
 
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