Star Wars Roleplay: Chaos

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Character Dossier: Igrin Fell


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Igrin Fell

Age27
SpeciesHuman
GenderMale
Height1.8 Meters
Weight70kg
Force SensitiveYes


PHYSICAL DESCRIPTION

An average sized human, Igrin is typically found to be wearing upscale robes or clothing depending on his setting. He has dark hair with blue eyes, and a light colored complexion. When he smiles it is clear to see that he has taken care of all of his teeth, and potentially even had work done to ensure their straightness.

INVENTORY

dented Ghtroc 720 freighter

PERSONALITY AND BELIEFS

Igrin is very calculative in nature. Having attended tutelage at the Corellian Merchant Guilds behest, he has spent long hours peering over a miriad of hyper space lanes, trade routes, trade prices, ship building schematics and trade alliances. He has a mind for both the political side of trade, along with the black and white numbers and arithmetic that is involved in trade negotiations.

Underneath this cold calculation, resides a desire to accumulate personal power and wealth. Like a raging inferno sealed behind the blast doors of his cold steely calculation, his desire burns. For many years as a teen and a young adult Igrin has been forced to suppress his desires as the two often do not coincide, the best way to ensure a solid trade deal foundation is to leave passions out of negotiations.

Igrin will always prefer cold calculation over allowing his passions to flare; however, as he has come to find - allowing passion to seep into certain aspects of ones life particularly when it comes to ones ability to wield the force - this can lead to immeasurable gains in power.

STRENGTHS

Igrin's strength is in his ability to not only read a room, but to get to the brass tacks of what others may want. His cold and calculating nature tends to lead to honesty in situations where others may lie in order to try and provide fluff or diversion. Igrin is quite straight forward with what his desires are, and is able to pull the truth out of others around him and what their desires are.

His secondary strength is his innate ability to train. Others may call this his ability to grind even the most mundane things until he has a firm grasp on the fundamental aspects of whatever it is he has set his mind to. He realizes that should he want to be trained to wield his powers in the force, similar to wielding his powers of persuasion it will take time, patience, and no small amount of effort to achieve his goals.

WEAKNESSES

Igrins current physical abilities pale in comparison to his mental and emotional abilities. Whilst he does have the ability to utilize the force he has never had any formal training in either lightsaber, hand to hand, or force techniques. This means that in a direct conflict with anyone even mildly trained he would surely lose the fight.

Igrins secondary weakness is that he currently lacks the foundational understanding of how to make his plans and desires come to fruition. He wishes to be a lot of things, wealthy and powerful beyond measure, free of the chains that bind even the most powerful beings in the universe, the Jedi and Sith respectively, and control over those who do shackle themselves to religious ideologies. Unfortunately, while all of these plans are quite grand and are things that he desires he has yet to truly work out the foundations of how to achieve these desires - and thus is a ship floating rudderless through the emptiness of space.

HISTORY

Igrin was born to a Corellian ship building family. His mother and father both worked in the Corellian ship yards assisting in the building of the massive starships that Corellia had been known for centuries, perhaps even a millennia at this point. His father worked in a more labor intensive position, actually being responsible for the repair and maintenance of starships that found themselves docking at Corellian ports. Meanwhile, his mother worked more clerical duties for the Corellian Engineering Corporation (CEC).

Growing up Igrin was constantly surrounded by star ships, ranging from freighters, corvettes, star fighters, all the way to large destroyer class ships - and was taught many of the ins and outs of repairing, maintaining, and specific details about many of them.

As Igrin came of age, his knack for understanding starships—honed by years of shadowing his father in the shipyards and absorbing his mother's meticulous organizational skills—caught the attention of a recruiter from the Corellian Merchant Guild. His parents, proud of his potential but wary of the galaxy's dangers, encouraged him to pursue this opportunity. They saw it as a chance for Igrin to rise beyond the greasy decks of the shipyards and into the broader, more lucrative world of galactic trade.

At the guild, Igrin began to learn from some of the galaxies most veteran traders, shrewd negotiators, and even some ex-smugglers who had become legitimate merchants for the guild. His days became entrenched with learning about supply chain logistics, outer rim supplier politics, and navigating the complex web of tariffs placed by each of the galactic factions that now had a grasp on the galaxy. He studied the economics of starship parts—knowing exactly how much a hyperdrive motivator should cost on Corellia versus Tatooine—and mastered the subtle dance of haggling with species as diverse as Toydarians and Neimoidians.

Igrins shipyard expertise gave him an edge over some of the other greenhorns in the guild. He could spot shoddy craftsmanship or over priced junk a parsec away. One instructor, a grizzled Corellian Captain Tevra Korran with a missing eye and a chin that looked like it had taken one too many ion blasts took Igrin under his wing. He taught Igrin the ins and outs of blockade busting, to other tricks of the trade such as how to grease a port official's palm and how to profit in the tightest of spots. Igrin joined her on freighter runs, picking up piloting skills, fixing engines mid-flight, and facing down pirate raids.

Igrin had been with the Corellian Merchant Guild for nearly five years, long enough to know its rhythms—the clink of credits changing hands, the hum of freighters lifting off, the muttered deals in dimly lit cantinas. He'd proven himself under Tevra Korran's rough guidance, turning modest runs into tidy profits and earning a reputation as a trader who could fix a ship as fast as he could sell its cargo. But the Guild's leash was starting to chafe.

That night, under the flickering neon of an Ord Mantell cantina, Igrin made his choice. He wasn't going back to Corellia to hand over another haul just to pad the Guild's coffers. He had the skills—piloting, repair, trading—and he'd saved enough from side deals to make a move. The next morning, he tracked down a ship broker in the port's underbelly, a greasy Rodian named Zik. After hours of haggling, Igrin walked away with the keys to a dented Ghtroc 720 freighter, the Rusted Bolt. It wasn't pretty—leaky coolant lines, a finicky hyperdrive—but it was his.

Now he seeks to start out a new journey, hone his skills, and looks to brighter horizons.
 

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