R E S O L V E
Dominion of Hand of the Makers
878 ABY
Deep in the confines of an artificial nebula, lies the ancient False Celestial Dreadnaught known now simply as the ‘Hand of the Makers’. It is, in its own right, a celestial object on par with a moon - far beyond the size and capability of something meager as the second Death Star. Within it, there lives almost nothing - long abandoned by its creators, but forever marked with their accursed sin of rising against their betters.
The region is full of anomalous Force disturbances, so dense in its energies that its said even thought is manifested into reality. Most of these stories, however, speak on the dangers of nightmares - illusionary monsters made reality tearing at you by the strength of your own mind magnified by the will of the nebula. It is insanity manifest in a waking dream - and a target of the Sith’s research division.
Being so close to Sith space, they have established a number of small research outposts in the region - quick to understand that large populations and ships were destroyed quickly by turbulent forces. As such, guides were given to each ship incoming and outbound from the region - and while this has allowed larger groups and ships to move through the region, it is not infallible.
For this reason, the Sith are doubling their efforts - to discover what the region contains and is capable of offering them in their war efforts to conquer the galaxy. Massive Starlance weapons, incredible Force artifacts lost to time, and such a rabidly different environment for Force energies, one can’t be sure just what exactly they will discover within.
Hallowed Halls
The OS Hyperion has made this trip a hundred times - but only once under its current Force guide. Many wrote off his nervousness, the sweat on his brow; but only until he was found insane - ripping out his own entrails screaming in a language none understood. Now the vessel is without safe passage, and bringing up the secondary barrier will take time - but it is too late.
You are under siege on your trip to the Dreadnaught - and now you must face eldritch abominations scraping across the hull of the Hyperion. You must last long enough for the barrier to be raised once again. If you fail, you die in empty space for none to mourn you - but perhaps someday for someone to research your corpse.
Waking Nightmares
Deep within the Holy of Holies, a region of profound decadence, lies a research team searching the influential homes of once nobles for artifacts of great power. Many have been found, more have been given over to their respective team’s warlords - but something has gone wrong. You arrived only the night before, and your dreams were filled with vivid nightmares. When you awoke, the team was in chaos - men stabbing men, women crawling along walls, and the entire cadre speaking in ill gotten tongues.
You know one of the artifacts registered in the archives must be to blame - but you can’t be sure which one. You must find this artifact and contain it, using local equipment or your own strength, before the research team can get to you. Be careful, as some on the research team are powerful Sith such as yourself - but unlike you they were not spared by the insanity.
Stop this before they kill you.
Indomitable Will
Aboard the Indomitable, a derelict Imperial II-Class Star Destroyer, a hidden scavenging colony exists. Its population is small, and the turbolasers on its hull still work - but they can not be allowed to threaten our research teams or the artifacts within the region. Take control of this, for yourself, for your warlord, or for the Order as a whole - but do it quickly.
Some say the current gang, Haijin-Ka, are cultists worshiping the remains of their ‘God’. Zealots are hard to deal with, and at the soonest inkling of your domination - they may try and blow up the ship. Stop them before they can react, and do not allow the loss of the Star Destroyer.
BYOO
The region is full of dangerous aspects we do not understand - search it at your own whim, and discover what you will. There is rumors of a silvery pool in the Waking Shroud that can even tell the future - perhaps it could tell you your own fate.