Star Wars Roleplay: Chaos

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Approved Armor Drego's Boots

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Manufacturer: Drego Ruus
Market Status: Closed Market
Production: Unique
Weight: Very Heavy

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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Modularity: Somewhat Modular
    • Armor Plates
    • Whistling Bird Types
  • Production: Unique
  • Material:
    • Beskar plates
    • Reinforced Duraplast Shell
    • Mandalorian Leather Interior
    • Magna-lock components
    • Repuslor Components
    • Tractor Beam Components

TECHNICAL SPECIFICATIONS
  • Classification: Miniature missile launchers
  • Size: Very Small
  • Weight: Very Light
  • Ammunition Type: Miniature armour piercing missiles
  • Ammunition Capacity: Extremely Small (12 per boot)
  • Effective Range: Personal
  • Rate of Fire: Very Low
  • Damage Output: Extreme
  • Recoil: Low

SPECIAL FEATURES
  • Secure wireless link between device and wearer.
  • Fire control system connected to weapons and systems onboard.
  • Small ion engines and repulsors
  • Water jets for underwater usage.
  • Muffled, magnetizing soles
  • 12 "whistling birds" per boot
  • High intensity battery pack.
  • Gyroscopic stabilizers
  • Electromagnetic connections with a quick release.
  • Insulation against EMP and ion attacks
  • Internal Miniaturized Tractor Beam in soles

STRENGTHS
  • Immovable Object: Built into the soles of the boot, are twin tractor beam generators, that are connected with the rest of Drego's beskar'gam, and thus activated via thought. This allows Drego, regardless of the terrain under him, to lock himself in place and become a wall of armor.
  • Hitchcock: Built into the sides of the boot, miniaturized whistling bird launchers are capable of firing in all directions, allowing Drego to prevent swarming.
  • Double Jump: Modified from the Halo Boots he originally wore, Drego sacrificed the flight mode, in favor of higher leaps, and faster movement. Between the repulsors, and ion thrusters, Drego is often mistaken for a Force User with how fast he can run.

WEAKNESSES
  • Arrow to the Knee: Despite the heavy armor, Drego's boots are not invincible. Damage to them could lead to an extreme case of Lead Foot.
  • Water Weight: While the water jets do allow him to travel under water, the repulsors will by no means allow Drego to travel over water, due to his massive weight.
  • Don't step there!: Drego is not stupid, but his boots don't have a brain. Stepping in acid, or on a mine, or anything not meant to be stepped on could lead to grievous injuries.

DESCRIPTION
After years of fighting with the Protectors, Drego found his boots in need of customization. While the old Enclave tech had lasted, Drego is often a tinkerer, as any good Mandalorian should be.

Drego's need for flight capabilities were discarded in favor of furthering his goal as a living avalanche, making him incapable of being moved, and allowing him to move faster, jump higher, and blow up more shit.


 


Out Of Character Info


Intent: To Update Drego's personal boots as part of his Beskar'gam
Permissions: My Subs

Technical Information


Affiliation: Drego Ruus
Modular: Yes
Material: See Sub
Classification: Multipurpose
Defense Rating: Extreme
Energy Resist: Extreme
Kinetic Resist: Extreme
Sonic Resist: High
Thermal Resist: Very High
Radiation Resist: High
Other Resistance(s):

The Force: Extreme
Lightsabers: Very High
EMP/Ion: Very High
Chemical: High
Electrical: High
Disruptor: High
Radiation: Average
Extreme Cold: High
Corrosive: Low

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