K i n g
- Intent: The Dynetech Cryo-Rail Cannon is a devastating star ship heavy-artillery piece. Designed to eradicate lesser ships and leave them open to boarding.
- Image Source: Image link, Graphics made by Luca Donskoi
- Canon Link: None
- Permissions: N/A
- Primary Source: N/A
- Manufacturer: Malvern Incorporated - Dynetech Industries
- Affiliation: The Confederacy, The Illyrian Monarchy
- Model: HRAC
- Modularity: No
- Production: Limited
- Material: Titanium Frame, Impervium Casing, Carbonite Cooling Vessel, Electromagnetic Projectile Launcher, Heating Array, Magnetic Stabilizer
- Classification: Cryo-Rail Cannon
- Size: Very Large
- Weight: Very Heavy
- Ammunition Type: Carbonite-infused Slugs
- Ammunition Capacity: Average
- Effective Range: Battlefield
- Rate of Fire: Low
- Stopping Power: Very High
- Recoil: None
- Surrounded by a magnetic field infused with ION particles the artillery piece is very adept at breaking through most deflector shields that are not redundantly hardened against ION fields or RAIL technology.
- The RAIL rounds are infused with a specialized liquid carbonite that is actively cooled while the rounds are waiting to be deployed. The moment the round impacts its target, the carbonite capsule within the round explodes out, covering the area in a freezing coating of carbonite.
- Rail rounds provide near-perfect penetration of standard deflector shields and typically multi-round volleys are capable of piercing more advanced deflector shields. Rail rounds also pass through molecular shields while only tending to lose their magnetic field, allowing the round to penetrate all the same.
- The cryo-storm that explodes from the round covers most areas in thick fields of carbonite, usually carbon-freezing all life forms, systems, and machinery in the impact zone. This can play havoc on ship systems and prove fatal for ship personnel, both biological or organic.
- The magnetic field that the round is encased in can prove devastating to an undefended ship's electrical systems.
- The Rail system has a Battlefield-Class range, allowing it to serve as long-ranged artillery in space combat and working well for long-ranged bombardments on planetary targets.
- Particle Shields are some of the most hardened shields that this weapon can face. As they are capable of halting projectile rounds they are the hardest shields for these rounds to penetrate. While the ION field can prove damaging to the shield, it is not enough to allow a round through, it would take sustained assault for this weapon to bypass a particle shield.
- Energy Reserves must be maintained. If a ship's power supply reaches critical levels then the cryo-vessels that keep the liquid carbonite cool will shut down. This can lead to the carbonite vessels being damaged, making the entire artillery weapon serviceable.
- Due to the massive size of the weapons, they are unable to fit more than 1 gun per every thousand meters of a single vessel, with the max being eight guns for even the most advanced of ships.
Long-Ranged artillery are often considered the leading pieces in the realm of space warfare. The Cryo-Rail cannon developed by Malvern Incorporated and constructed by Dynetech industries was made to give The Confederacy an edge in long-ranged combat. The weapon is a fusion between an advanced Magnetic Rail System and a Hyper-Carbonite Cryo Artillery battery. Each individual round is kept in a cooling chamber until the artillery gun automatically chambers the round in preparation for fire. Due to the need to keep the rounds cool so that the carbonite does not revert back to it's physical form and damage the round, they are not able to maintain a round in a chamber for a long time, which means they cannot be "ready to fire" in a spur of the moment. Activating the battery takes several seconds, while the first round is chambered in under a second. From there the rail rounds are fired at extreme speeds, generally taking a few seconds between firing. Once fired, a magnetic field, filled with ION particles is wrapped around the carbonite shell. This field not only plays havoc on undefended systems, but also helps the RAIL round to bypass most deflector shields in its path, with molecular shields merely soaking in the magnetic field. Upon impact, the carbonite vessel explodes into a mass of hyper-freezing carbonite that will drown everything near the impact area in sub-zero temperatures. This can prove devastating to both organic and mechanical ships.
Last edited: