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Approved Starship E-Wing Strike Fighter - Stealth

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freitek_t_68a_e_wing_by_shoguneagle-dbb9isq.jpg
OUT OF CHARACTER INFORMATION
Intent: To create a stealth-strike fighter by marrying the E and X-Wing
Image Source: ShogunEagle Deviant Art
Canon Link: http://starwars.wikia.com/wiki/E-wing_escort_starfighter
Restricted Missions: NA
Primary Source: http://starwars.wikia.com/wiki/E-wing_escort_starfighter, http://starwars.wikia.com/wiki/StealthX, http://starwarsrp.net/topic/121016-x-90-stealth-x-wing-starfighter/

PRODUCTION INFORMATION
Manufacturer: Incom Corporation and Alderaan Engingeering
Model: Stealth E-93 Strike Fighter
Modularity: Heavy Weapon Systems
Affiliation: Closed-Market
Production: Semi-Unique
Material:
Reflec Hull Coating
Alusteel Armor Plating
Titanium Frame
Starship Components

TECHNICAL SPECIFICATIONS
Classification: Starfighter
Length: 11.2 meters
Width: 10.3 meters
Height: 3.7 meters
Armament: , Average,
· Twin Triple Blaster Cannons
· Heavy Weapon Modularity: Either 2 FlexTube Warhead Launchers, 2 Energy Torpedo Launchers or 1 Mine Layer
Defenses: Moderate,
[High, Full power to shields]
· Military grade deflector shields
· Chaff Launcher
Squadron Count: Average: 12
Maneuverability Rating: Average,
Speed Rating: : Average,
[Moderate, Full power to Engines]
Hyperdrive Class: 1.0

STANDARD FEATURES
Astromech slot
Standard starfighter systems suite, including communications, targeting, propulsion, navigation, and hyperdrive

ADVANCED SYSTEMS
Miscellaneous
· Ion Scramblers
· Anti-Ion Emission Tracers
· Programmable Paint
Stealth Suite
· Sensor Negators
· Thermal Dissipators
· Photon Absorbers
· Gravitic Modulators
· Energy Dampeners
· Static Dampeners
Strengths:
· Stealth systems – Like the Stealth X, the E-93 Strike Fighter depends on stealth to defend itself primarily
· Modular Heavy Weapons – Able to be switched from a Air to Surface, Air to Air, or Air to Installation mode with a variety of attachments, the E-93 is a versatile platform for making precision strike runs
· Strong Shields – When stealth does fail, and as a result of the ship’s focus, the E-93 does have capability for above average shields

Weaknesses:
· Unassigned energy – Like the current edition of Incom/Alderaan vessels, the E-93 has energy to be assigned and must be assigned by the droid or pilot, and can be left to waste in ambush situations
· The fighter’s systems can only be switched every few seconds and the delay in transfer can cause issues with the E-93’s systems, as well as cost the pilot a time and possibly their ship
· Limited Heavy Weapons – Once the heavy weapons are unloaded, the E-Wing is similar to an underpowered X-Wing offensively, and must reload or deal with other starfighters
· The heavy weapons also need to be changed before an engagement, and loading the wrong one for the incorrect scenario can cost the fighter its strength

Description: The E-93 Strike Fighter (E-Wing) is the next generation E-Wing from Incom Corporation and Alderaan Engineering. Working to fill the role of a quick strike fighter, the E-Wing lacks the weapon loadout of the Y-Wing but makes an improvement on the Y-Wing’s speed. Mixed with the stealth package found on the StealthX, the E-Wing allows itself to get in relatively undetected, deliver its payload and exit the fight, or join the fight in support of other vessels. The systems have been cleaned up and better organized since the inception of the E-Wing and the ‘rushed’ feel does not hit the pilot of this vessel. It is designed for two purposes, the first is strike and assault, and the second is space superiority, however the former is where the vessel really shines.
 
Coren Starchaser said:
Mixed with the stealth package found on the StealthX,
At this time, high level stealth technology on starships is pretty restricted. From the Starship Rules


  1. Particularly rare or powerful special features may necessitate using a lower production (for example, cloaking technology, gemcutters, crystal gravtraps, equivalent stealth or anti stealth technologies, or rare canon technologies and their equivalents will only be permitted at Semi Unique production)
I think we've got two basic options going forward.

1) Make it semi-unique production
2) Debuff the stealth features. Long-range stealth is quite doable, but given that many of the joint Incom Corporation/Aderaan Engineering ships already kind of fulfill that role, I'm not sure if that's something you want to pursue.

I'm also open to any other ideas you might have on this.
 
Possible to do Semi-Unique on the stealth package and run a limited E-Wing without stealth?

The point makes sense with the StealthX being the main stealth offering. Was just trying to get a way to get a bit heavier strike done with stealth as well.

[member="Gir Quee"]
 
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