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Approved Starship Errubi Raptor Z5 Assault Fighter

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OUT OF CHARACTER INFORMATION
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  • Intent: To create a Assault Starfighter for Fojanah Heavy Productions
  • Image Source: Source by Omnibus
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS

STANDARD FEATURES
  1. Standard Life Support Systems
  2. Atmospheric Friction Shield
  3. Rad-Dampening Shielding
  4. Relativistic Shield
  5. Shift Shield
  6. Communications Array
  7. Power Core
  8. Navicomputer and Guidance Systems
  9. Targeting Systems
  10. Astromech Socket
  11. 3x Ion Engines
ADVANCED SYSTEMS
  • Advanced Maneuvering Thrusters - Like all FHP ships, the Errubi Raptor has unusually finely tuned and durable maneuvering thrusters giving it an ability to dodge and weave during a dogfight above and beyond most other ships of it's size, especially given it's speed.
STRENGTHS
  • Fast - The Errubi is a fast fighter that can usually outrun anything it can't outgun.
  • Maneuverable - Despite it's speed, it also maintains a strong ability to dodge and roll, even when moving at it's maximum speed. This lets it shift it's heading suddenly, even when operating at high speeds.
WEAKNESSES
  • Shield Reliance - The Defenses of the Errubi Raptor are lighter than most other Starfighters, and while it's armor is better than nothing, it relies mostly on it's shield, meaning that if stunned with Ion or the shield generator is taken offline, it is left barely better than a sitting duck.
  • Rear Arc - While the Erubi does have a Light Blaster Cannon mounted on a turret that can fire behind it, compared to it's front arc the rear is extremely undefended, and if you can get above the fighter while behind it, the Blaster will struggle to hit you. Further as it is only a Light Blaster Cannon, it is a limited threat to most other starcraft and serves more for dealing with threats to the pilot during landing or takeoff.
DESCRIPTION

The first Fojanah Heavy Productions starship to enter industrial scale production, the Errubi is in many ways a trial run of defining features of FJH ships, and it's first attempt at a fighter for the general market. It's development, both internally and on the production line, serves to kick start a line of credit for the company, identify faults in the design and manufacturing lines, as well give it a product almost anyone in the Outer Rim, and many even in more stable sections of the galaxy would be able to use and deploy. Designed to fight as a group, the Errubi is rarely sold in anything less than Squadron batches, and non-combat warranties on it's systems are relatively light, given it is the first product and flaws are expected to rear up.

FJH went into the Errubi with the decision that a fast, maneuverable fighter in the hands of a skilled pilot could be far more flexible and desirable than a heavily armored fighter, or a fighter that relies on multiple crew. To allow the pilot better focus in combat, a astromech socket was added in the last wave of revisions, allowing for inflight repairs, and faster navigation. While it is well known that the fighter is vulnerable to Ion Weapons, production was given the green light as the Board of Directors wanted to start an income line flowing that wasn't just retrofitting, repairing, or scrapping abandoned ships.
 
Last edited:
Khamesi Aivar Khamesi Aivar

Nicely made!
  • Please link the Ash Dragons to the Affiliation or if you don't have link, please remove it.
  • Your ratings are overpowered (+1), please edit.

MANIAC MANIAC

Okay (At one point I had the production lower and forgot to shift things back down, my bad)

  1. Squadron size lowered to compensate
  2. I was in the middle of doing a final pass on the Ash Dragons before posting them for Codex approval, added their link in with the submission.
 
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