Star Wars Roleplay: Chaos

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Approved Starship Ession-Class Bulwark

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OUT OF CHARACTER INFORMATION
  • Intent: To create a private warship
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PRODUCTION INFORMATION
  • Manufacturer: Bloodscrawl Medical Corporation
  • Affiliation: Bloodscrawl Medical Corporation
  • Market Status: Closed-Market
  • Model: /N/
  • Production: Limited
  • Material: Durasteel, Turadium, Phrik, starship components.
TECHNICAL SPECIFICATIONS
  • Classification: Warship
  • Length: 2500 meters
  • Width: 575 meters
  • Height: 950 meters
  • Armament: Extreme
1900 Battleship Ion Cannons
Magnetite Tractor Beam (1)

  • Defenses: Extreme
EXTERNAL

Turadium-Phrik Primary Armor Hull
Durasteel Secondary Armor Hull
Ultra Heavy Deflector Shield
Ultra Heavy Ion Shield
Targeting Jammers
Missile Deactivators
Flare Launchers

INTERNAL:

Rapid Fire Stun Blaster Turrets
Tanglefoot Field Generators
Stun Spore Gas Spray System
Security Stasis Generators

  • Hangar Space: Average / 14
  • Hangar Allocations:
  • Maneuverability Rating: Very Low
  • Speed Rating: Very Low
  • Hyperdrive Class: 1.0 (Fast, Path Engine), 2.0 (Average, Back Up)
STANDARD FEATURES
  • Standard Communications Array
  • Standard Hyperdrive
  • Path Engine
  • Standard Ion Engines
  • Standard Life Support Systems
  • Standard Navigational Systems
  • Standard Repulsorlift Engines
  • Standard Sensor Array
  • Standard Targeting Systems
  • Apartment Like Living Spaces
  • Capable of taking off and landing in atmosphere
  • Multiple Molecular Furnace Facilities
  • Escape Pods
  • Power Plant: Sun Generator
ADVANCED SYSTEMS
  • Battle Cruiser capable of taking off and landing in atmosphere due to being based on Ancient Bulwark Designs
  • Battle Cruiser design serves primarily as mobile safehouses/training centers for Jedi or mass evacuation/ transportation/Colonization vessels for civilians
  • Contains thousands of stasis pods for preserving passengers in long transits
  • Primarily non lethal weapons for ship armament
STRENGTHS
  • Juggernaut: So extensively armored and shielded it's capable of withstanding the beating of a large fleet, and possesses multiple protective countermeasures to ward off targeting and missile locks
  • Disabling: Equipped with a massive compliment of 1900 Battleship Ion Cannons, capable of overwhelming the electricals of other ships and shutting them down completely, allowing the ship to either capture a smaller vessel, use it's magnetite Tractor Beam to grab a disabled vessel of similar size and try to toss it into a hazard or even try to rip it apart with the tractor Beam. Power can be boosted to the Ion Cannons to the point they are not only disabling electronics, but are now as powerful and deadly as actual turbolasers
  • Action Express: It's Path Engine allows it to move very quickly in non standard routes through Hyperspace, and has a back up 2.0 hyperdrive
  • Stronghold of Peace. A mobile Jedi Temple with fully functional state rooms training areas and living spaces and a temporary living apartments for potential thousands being evacuated or transported. Capable of colonizing an entire world with it's interior facilities, and it's molecular furnace facilities ensures it can go decades without seeing drydock during active operation, so long as they are provided the raw materials to manufacture be what the ship needs
Interior Locations

Archives

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Contains copies of select Jedi texts donated to these vessels, some from Ossus, Jedha, and Coruscant. A large, circular chamber, not very extensive or rare texts, but enough to kickstart Jedi training and then fill in the blanks

Meditation Chambers

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Small Chambers built for multiple Jedi to meditate in and commune with the Force. Sound proofed and sensor proofed to engage in conversation

Training Chambers (Holographic)

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Expensive holographic training Chambers for Jedi and crew members to use. A combination of repulsor, force fields and hologram tech can generate any number of enemies, from the common soldier to full on Sith, at any level of skill required.

Passenger Quarters

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Utilitarian quarters with multiple bunk beds, a designated passengers recieve the same type of quarters, in order to transport as many as possible. Bunk beds come eight to a room, with privacy screens for each bunk unit. Rest rooms have individual stalls and are soundproof


Crew Quarters


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Slightly more spacious bunk rooms for crew quarters. These quarters remain close to the bridge and relevant crew stations


Captains Quarters

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Spacious private quarters for the captain of the vessel, usually to an assigned temple master. A small area for meditation and a private Bacta Tank and personal computer can be found.

State Rooms

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Sound proofed, sensor proofed rooms to receive and speak with diplomats, with holographic displays to simulate being in a skyscraper on Coruscant

Stasis Chambers

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For when passenger quarters become overloaded, or the ship cannot sustain life for all occupants with conventional resources, these hives of stasis chambers can be employed to alleviate the pressure

Med Centers and Bacta Chambers

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Med centers which were state of the art in the era before the Gulag Plague, fully automated and staffed by droids. Strategically located across the ship with reinforced defenses. Cells full of automated Bacta Tanks Surround a central "hive"

Armory

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Armories strategically located throughout the vessel. Both mass produced and rare, exotic weapons can be found or manufactured here.

WEAKNESSES
  • Agility: Its speed and agility is very poor
  • Lack of options: It has no real form of attack beyond it's tractor Beams and ion cannons
  • Ground Game: While on the ground it cannot use it's weapons, as it needs the power to lift off. It will need to be defended by a significant ground force while on the ground or by starfighters
  • Outdated: It's electronics are old, suffering from loading screens when calculating targeting, they can be jammed, which may need special teams waiting on hand to counteract any Electronic Warfare measures
  • Fire rates: All cannons have very low fire rates, leading to staggered firing patterns
DESCRIPTION

These Bulwark Variants were developed by the Bloodscrawl Medical Corporation in the era before the Gulag Plague. Long concerned--and perhaps obsessed--with facilitating the Survival of the Jedi Order through Purge Conditions or otherwise times of severe Galactic Instability, The Bloodscrawl Family allocated a massive chunk of their personal fortune to the Construction and hiding of these vessels across the Galaxy, to be called upon when the Order's need is great. Nathan knows where only some of them are, so when he discovers one, he immediately relays their coordinates anonymously to the Jedi of The Trade League
 
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