Star Wars Roleplay: Chaos

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Approved Tech Estate Guardians

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OUT OF CHARACTER INFORMATION
  • Intent: To create a Droid to both sell and Protect Nathan's personal strongholds
Repwardroid2.jpg

PRODUCTION INFORMATION
  • Manufacturer: Bacta-Works of Epica
  • Affiliation: Bacta-Works of Epica
  • Market Status: Closed-Market
  • Model: N/A
  • Production: Mass Produced
  • Modularity: N/A
  • Material: Durasteel, droid components
TECHNICAL INFORMATION
  • Classification: Fourth Degree
  • Weight: Average
  • Height: Average
  • Movement: Bipedal
  • Armaments:
Rifles

GWE-002 (Set to Stun or Ion mode by default)

Ordinance:

Adhesive Grenades (2)


  • Misc. Equipment:

Droid Light Plating, Type 1

Droid Renewable Shield

Basic Targeting Sensor

Basic Audio Sensors
  • Resistances
    • Energy: Extreme (Very Low without Energy Shield)
    • Kinetic: Average
    • Lightsabers: Extreme (None without Energy Shield)
    • Other: EMP/Ion: Extreme
    • Sonic: None
    • Acid: None
    • Flame: None
    • Cryo: None
SPECIAL FEATURES

Old School Security Droids controlled by a central intelligence within an Estate.

Equipped With Multi-purpose Ranged Weapon and adhesive Grenades

Electronics reinforced against Ion.

High Strength Energy Shield gives it resistance to blasters and lightsabers

Controllable from anywhere Nathan has a Central Control Computer installed

STRENGTHS
  • Guardsmen: These Droids do only one thing: Protect Nathan's Residence on Coruscant from Intruders, capturing or killing them as necessary, and doing this anywhere else he maintains a private safehouse, all entirely controlled by a Central Control Computer by remote when installed in a particular residence for whom these Droids Serve as it's eyes and ears
  • Stay on Target: Good Targeting with it's weapons
  • Ion Friendly: Can withstand damage from Ion attacks to an extreme degree
  • Home Advantage: Because these Droids only have one duty, which is to defend Property, they don't split up much and can converge on an intruder with it's weapons in as large a group as it takes to subdue them. As such, escaping them once caught can be incredibly difficult. Plus, since controlled from remote and having no Droid Brain to speak of (And thus no individual logic process or circuits), it's impossible to reprogram an individual Droid, even with using the Force, to attack the others--the only way to take control of them is through the Central Computer, and it will often be far away from the action. (It can also "speak" through these drones to address visitors or command intruders to surrender)
  • Shields: An otherwise bargain bin droid guard is made considerably more dangerous by its conformal Renewable energy shield, which conveys extreme protection from Lightsabers and blasters for a full three minutes before the internal device needs thirty seconds to recharge
WEAKNESSES
  • Predictable: Due to being controlled by a central intelligence as opposed to an individual one in each Droid, it's tactics are painfully limited and predictable, narrowing it down to "Guard Resident/Guests", "Stun/Kill/Apprehend/Converge on Intruder", and "Exterior/Interior Perimeter patrol". That said, these are tactics that are very difficult for even an out of date Droid Control Computer to screw up...it has to be literally trying to.
  • Disruption: The Individual Droids cannot be reprogrammed due to being essentially Mindless Drones controlled by remote...but their remote connection CAN be disrupted if the carrier signal is located and Jammed. They turn into lifeless dolls at that point.
  • Kinetic: Not built for melee attacks or Solid Ammo. It can only take a few shots from pistol sized ammo before it's armor fails, with or without the shield
  • Acid: Acid eats right through them
  • Sonic: No defense against sonic Attacks, which completely crumple their chassis
  • Cryo: Cryo weapons freeze them solid
  • Flame: Flame Attacks can melt right through them and destroy their servos
  • Melee: Built to shoot and throw grenades not to kung fu
DESCRIPTION

These Droids, cheap, disposable sentries often created or repaired on site serve as the Guards of whatever Location Nathan designates as a safehouse. Though he is careful not to put all his secrets in a few relatively tiny baskets, Nathan nonetheless understands the need for a relentless guard to give at least cursory, momentary protection to whatever few true secrets he does put into these baskets.

As it cuts down on costs for Individual Droid Brains, Bacta-Works has begun marketing these as a Throwback option for those discomforted by increasingly advanced Droid Guardians people are not certain they can even safely turn their back on, putting relative simplicity and protection in the hands of the Paranoid who like to micromanage their defense at prices that don't break your pocket book...and as long as you don't mind making the Droid's theater of operation very, very restricted.
 
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