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Approved Tech Eternal Empire "Vanguard"

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Power armor
  • Weight: Very Heavy
  • Resistances:
    • Energy: Very High
    • Kinetic: High
    • Lightsabers: Low
    • freeze/frost/extreme cold: Average
    • EMP/Ion: Average
    • Heat: Average
    • Vacuum/pressure: Average
    • Acid: Average
    • Radiation: Average
    • Shrapnel: Very High
SPECIAL FEATURES
  • TBM systems: Thought before movement software is a term used by Hade's corp when making augmentations meaning your brainwaves are picked up via trodes or internal sensors in one's body to move a cybernetic limb or fire an onboard weapon, this requires users to receive a surgical procedure to insert a neral link to assure this works properly as well as receive extensively training
  • Shoulder mounted E-Web: using a portable E-web blaster mounted to the shoulder and slaved into the helmets HUD the user and aim and fire it using their TBM making every suit afront line support unit on their own
  • Targeting computer: personalized targeting computers designed specifically for use of the shoulder-mounted E-web that are linked with the Users Helmet and neral connection
  • thermal shield system: Utilizing both the Heat sinks and Energy conversion cells any energy damage that hits the user, a good portion of thermal energy would be sent through the heatsink before being stored into the Energy conversionCells to store as extra ammo for the shoulder-mounted E-web
  • 360* sensor suit: Paired with the MSS-V1 and hardware and software used in damage control systems to let the user know where and how far away those who are damaging the user are in relation to themselves while also making them aware of what part of their armor is being damaged.
STRENGTHS
  • MSS-V1 shrapnel protection: with the use of the MSS-V1 and damage control systems and thermal shield systems the armor is better suited to protect the user on top of giving them warnings to what part of them will be hit by shrapnel allowing the user a brief amount of time to reposition themselves to she'd that area with a more protected part of them or move to cover.
  • powered armor: your basically a walking tank with small arms and energy weapons will need to work extra hard to do damage to you
  • Energy conversion assistance: thermal shield system uses the Heat sinks and Energy conversion cells any energy damage that hits the user, a good portion of thermal energy would be sent through the heatsink before being stored into the Energy conversionCells to store as extra ammo for the shoulder-mounted E-web. the more damage you take via energy weapons the more ammo and armor power you have so you can last longer in the feild
WEAKNESSES
  • Stealth was never an option: your loud, very heavy, and very intimidating your not hiding from anyone and really aren't supposed to since your a Ghost trooper your meant as a front line fighter
  • high weight, low transport: unless your getting drop podded in or transported by vehicles meant to transport heavy hauls don't expect to be riding anything, you're okay with the exercise right?
DESCRIPTION
Ty for months now has been aware of the lacking armor for the ghost troopers as they are still using standard infantry armor and with Ty now running the finances within the Eternal Empire he decided to use company funding combined with Eternal empire funds to produce and outfit the Ghost troopers with this new Armor system being far better than the standard armor they once wore.
 
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We all fall in parallel
Hey there! Just wanted to touch base with you!

  • please no break: this is very expensive and requires skilled people to maintain hence why it's not giving to standard infantry and instead of giving to special forces meant for it please don't break it as its worth more than your life.
This isn't actually a weakness because it in no way weakens or inhibits the sub. Please remove it.

Ty Sibo Ty Sibo
 
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