Jorus Merrill
is mek bote
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[SIZE=11pt]OUT OF CHARACTER INFORMATION[/SIZE]
[*][SIZE=11pt]Model: Excision-3 Explosives Detector[/SIZE]
[*][SIZE=11pt]Modularity: No[/SIZE]
[*][SIZE=11pt]Production: Semi-Unique (maximum: 10)[/SIZE]
[*][SIZE=11pt]Material: Alusteel, electronics[/SIZE]
[SIZE=11pt]SPECIAL FEATURES[/SIZE]
[SIZE=11pt]STRENGTHS[/SIZE]
[SIZE=11pt]WEAKNESSES[/SIZE]
[SIZE=11pt]DESCRIPTION[/SIZE]
[SIZE=11pt]In the aftermath of the First Order’s massive bombardment of two sites in Metrobig City, Squib technicians began using these explosives detectors in a serious way. The detectors were clunky and tough to find, but nothing did a better job of funding explosive and explosive-adjacent materials. Those who wound up with the detectors, either by chance or as a gift, found them an invaluable tool. Whether finding undetonated ordnance buried in rubble, or locating scuttling charges in broken ships, the Excision-3 proved itself one of the best handheld explosives detectors in the business.[/SIZE]
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[SIZE=11pt]OUT OF CHARACTER INFORMATION[/SIZE]
- [SIZE=11pt]Intent: An explosives detector, and a prize for top defenders in the First Order’s [/SIZE][SIZE=11pt]invasion[/SIZE][SIZE=11pt] of ORC Skor II. [/SIZE]
- [SIZE=11pt]Image Source: “Beneath the Waves - Beacon 01” by Javier Perez, found at https://www.artstation.com/artwork/5D94O[/SIZE]
- [SIZE=11pt]Canon Link: [/SIZE][SIZE=11pt]Weapon detector[/SIZE]
- [SIZE=11pt]Primary Source: N/A[/SIZE]
- [SIZE=11pt]Manufacturer: A small tech firm on Demonsgate[/SIZE]
- [SIZE=11pt]Affiliation: Personal[/SIZE]
[SIZE=11pt][member="Kaine Australis"][/SIZE] - [SIZE=11pt][member="Roth Tillian"][/SIZE]
- [SIZE=11pt][member="Cathul Thuku"][/SIZE]
- [SIZE=11pt][member="Cenric Marus"][/SIZE]
- [SIZE=11pt][member="Zef Halo"][/SIZE]
- [SIZE=11pt][member="Mishka Larraq"][/SIZE]
- [SIZE=11pt][member="Mishel Noren"][/SIZE]
- [SIZE=11pt][member="Cale Gunderson"][/SIZE]
- [SIZE=11pt][member="Cambria Zadira"][/SIZE]
- [SIZE=11pt][member="Srina Talon"][/SIZE]
[*][SIZE=11pt]Model: Excision-3 Explosives Detector[/SIZE]
[*][SIZE=11pt]Modularity: No[/SIZE]
[*][SIZE=11pt]Production: Semi-Unique (maximum: 10)[/SIZE]
[*][SIZE=11pt]Material: Alusteel, electronics[/SIZE]
[SIZE=11pt]SPECIAL FEATURES[/SIZE]
- [SIZE=11pt]Advanced specialized explosives detector.[/SIZE]
[SIZE=11pt]STRENGTHS[/SIZE]
- [SIZE=11pt]Can detect and identify all conventional explosives, and many unusual ones, at range (~50m) and through obstructions (rubble, metal, shielding, etc.).[/SIZE]
[SIZE=11pt]WEAKNESSES[/SIZE]
- [SIZE=11pt]Bulky and cumbersome.[/SIZE]
- [SIZE=11pt]Won't necessarily pick up or recognize things that could be turned into explosives (e.g. blaster power packs, large gas canisters).[/SIZE]
- [SIZE=11pt]Must be used conventionally, i.e. by hand; sensor data/functions can’t simply be routed to a helmet HUD, for example.[/SIZE]
[SIZE=11pt]DESCRIPTION[/SIZE]
[SIZE=11pt]In the aftermath of the First Order’s massive bombardment of two sites in Metrobig City, Squib technicians began using these explosives detectors in a serious way. The detectors were clunky and tough to find, but nothing did a better job of funding explosive and explosive-adjacent materials. Those who wound up with the detectors, either by chance or as a gift, found them an invaluable tool. Whether finding undetonated ordnance buried in rubble, or locating scuttling charges in broken ships, the Excision-3 proved itself one of the best handheld explosives detectors in the business.[/SIZE]