Star Wars Roleplay: Chaos

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Staff Factory Update January 2021

Factory Update January 2021

Ship limits
To help streamline and make the factory easier to use I am planning on expanding the table of ship production and use to allow people more of the options that they have been asking for and expanding the types of submissions that can be made. The new table is as below:​



What Can Be Produced and Fielded
Organization TypeCivilian ShipsCivilian StationsCombat ShipsMilitary StationsFleet Size
Individuals1000m1000m500m500mN/A
Companies and Minor FactionsMass: 3km
Limited: 5km
Unique: 10km
Mass: 3km
Limited: 5km
Semi-Unique: 10km
Unique: 80km
Mass: 2km
Limited: 3km
Semi-Unique: 4km
Unique: 5km
Mass: 2km
Limited: 3km
Semi-Unique: 4km
Unique: 5km
Within Reason
Major FactionsMass: 5km
Limited: 7.5km
Unique: 10km
Mass: 5km
Limited: 7.5km
Semi-Unique: 10km
Unique: 80km
Mass: 2km
Limited: 5km
Semi-Unique: 7km (Dreadnought)
Unique: 10km (SSD)
Mass: 2km
Limited: 5km
Semi-Unique: 7km (Dreadnought)
Unique: 10km (SSD)
No Stipulation

The options have been expanded to include semi-unique submissions with the addition of semi-unique categories.​
With the introduction of new ship sizes I also wanted to clarify how the ship table works. Each size is upto and including. For example:​
A company chooses to produce two ships, a 1.4km ship and a 2.4 km ship. The 1.4km ship may be created at mass production, however, the 2.4km ship must be produced at limited. Although it is closer to 2km than 3km every submission over 2km, even if just by a meter, falls into the 3km rule.​

Super Star Destroyers

Following on from the above changes to ship production values, we will be making some changes to the Super Star Destroyers as well as follows:​

  • Introduction of Dreadnoughts:
When a faction completes 3 Dominions within a month, instead of turning in their dominions to create a single SSD, they may instead turn them in to create 3 7km long ships instead. These ships will be built based on the SSD template and must balance according to the template.​
  • Improvement of Super Star Destroyer
With the creation of the new dreadnoughts, and the galaxy’s increasing experience at creating Super Star Destroyers, all unique 10km Super Star Destroyers may now utilise an extra point in their balancing in order to reflect their position as the most powerful ships on Chaos. This change will be grandfathered in, and all current SSDs may be adjusted to reflect it.​

Single Ship Hangars

This has long been something that has been an unofficial situation, however many smaller craft, such as the Jade Shadow, had space on board for a single fighter to be stored and deployed. As such, the frigate and corvette templates will be adjusted to include the following field:​
Single Craft Hangar: (Does this ship have a hanger for a single fighter craft to be docked? Please choose either Yes or No. This field does not need to be taken into account when balancing but should be included in the strengths and weaknesses.)​
This field does not require balancing when looking at your ratings but should be included in the weaknesses and strengths of your submission.​

Carrier Exchange

Another long unofficial rule for the factory which I wished to quantify, from now on we will allow the substitution of starfighter squadrons for larger craft as part of a submission.​
You must reduct your hangar capacity by 1 squadron per 100m of the larger vessel which is being included (for a ship of 400m this requires the removal of 4 quadrants, a ship of 430m requires the removal of 5 squadrons). The total hangar capacity of a ship must remain the same, the smaller carried craft must not be used to increase a ship’s carrying capacity. A Star Destroyer may carry up to corvette sized ships, a Battle-cruiser may carry up to frigate sized ships and a Dreadnought or SSD may carry up to cruiser sized ships.​

Variable Hangars

If you so choose, you may have variable hangars on board your ships, allowing for a variable number of small craft to be deployed according to your needs. However, the total number of small craft (fighters, bombers and support craft) must not exceed the squadron limitations set down in the template and must carry the minimum number of support craft (which is the base number of squadrons for any size rating).​

Affiliation

Open Market and Closed Market have been removed from the affiliation field and will be included in all templates in their own field, Market Status. As per this guide, the affiliation field is only meant to be used for permissions.​

Hyperdrive

The two fields for the hyperdrive will be condensed into one field as per the below:​

  • Hyperdrive: (Does this ship have a hyperdrive? If this ship has a hyperdrive how fast is it? The lower the number, the faster the ship is, you may choose decimals. Any speed below 1.0 requires the hyperdrive to be added to the ship’s strengths and accordingly balanced with weaknesses. Links: Hyperdrive, Hyperdrive Comparisons)
Armament listing

The Armament field for the starship templates will be adjusted to the following to specify what counts as basic weaponry.​

  • Armament: (You may provide your armament in list format and must provide your vessel an Armament Rating. (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. Armament Ratings are scaled in relation to the class of ship, meaning a Starfighter will not equate to a Destroyer. Armament Ratings provide only basic weaponry (ex. turbolasers, ion cannons, concussion missiles. laser cannons, etc) unless the ship also has a description of weapons. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology)
Stopping Power

Stopping power will be renamed to Damage Output​
 
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In Umbris Potestas Est
Companies not being allowed to make combat ships equivalent in length to those of a major faction is irrational, John Locke John Locke . If a company is unable to produce a ship to the same length or rating limits as that which a faction's own manufacturing capabilities can, then you have single-handedly eliminated any reason for a company or its ships to be used by a major faction, which has been a reason for companies to engage with major factions and have their ships used since the site's been invented. I can understand the desire to limit corporate fleets, and appreciate the increase in fleet capabilities minor factions can now have, but this needs to be strongly protested as it completely cuts out any rationale for something that's been a positive part of the factory since before it and the codex were split. Otherwise I see few issues, outside of the decrease in individual combat ship lengths to 500 meters instead of the original 1000.
 
In Umbris Potestas Est
If there is another complaint to make, I still find the forcing of accepted submissions to be moved to the pre-factory and moved back in order to modify them ridiculously tedious. Having RPJs modify the submissions themselves from member requests(the original way of doing it) removed two unnecessary steps, and it would be far simpler still for members to simply be able to update their submissions directly, which doesn't waste the staff's time in any way. Given in less than 12 hours the factory will reopen and people have been prepping submissions for over a month, any current modification requests will stall for weeks if not months while the RPJs and factory judges are forced to bear the burden of reviewing and judging the hundreds of submissions about to deluge upon the factory - this ignoring as well subs that have been waiting to be approved or denied since as early as September of last year.
 
Onrai Onrai

To answer your questions:

Individual combat ships have been 500m for some time, this has not been changed in this update.

In addition, the policy of staff not altering submissions has also been in place for some time as well in order to alleviate some of the pressure on staff. This way a submitter can make sure the submission exactly reflects their wants and desires. That also has not been changed in this update. We run a process of auto-approval, so once a submission is in the creation forum it can be used in RP as you wish while Factory Staff work their way through the submissions.

However, this thread is about the update, if you have another element of factory policy you would like to suggest a change for I would recommend starting a thread in factory discussion.
 

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