Well-Known Member
- Intent: Create another unique weapon for Esmeralda, possibly a prototype model for a later version with a higher production level.
- Image Source: Gilboa® Snake
- Canon Link: N/A
- Permissions:
- Hekler’Kok Polymer Cartridge Ammunition - Armor Piercing / Incendiary / Explosive / Standard (Open-Market)
- KXS-45 Slug Rounds (Open-Market)
- GPO-12 "Ironmaze" Threat-Prevention Suite (Open-Market)
- Skuggalegt P-pattern Stealth Polymer (X) - Full Permissions Tab
- Primary Source: N/A
- Manufacturer: First United Astral Engineering
- Affiliation: Esmeralda Io
- Market Status: N/A - Closed-Market
- Model: FAE/eW-06 “Solar Flare” Double Barrel Rifle
- Modularity: Yes
- Various Settings and Programming Alterations
- Rail Interface May Accommodate a Number of Attachments
- Can Link to Virtually any Electronics, Sensor Suite, HUD, Artificial Intelligence, or Targeting System
- Computerized Interface Sight May be Replaced or Removed
- Production: Unique
- Material:
- Titanium-Alusteel
- Quadanium Steel
- Ceramic
- Chromium
- Anti-Corr 113 - Inner Coating
- Skuggalegt - Outer Coating
- Plastoid
- Myoflex
- Classification: Slugthrower Rifle - Double Barrel
- Muzzle Velocity: 900 m/s
- Size: Average
- Weight: Average
- Ammunition Type: 8.58x69mm
- Bullet Mass: 300 gr
- Polymer Cartridge
- Standard - See Above
- Explosive
- Incendiary
- Armor Piercing
- 8.58x69mm KXS-45 Slug Rounds
- Other Compatible Cartridges - 8.58x69mm
- Polymer Cartridge
- Bullet Mass: 300 gr
- Ammunition Capacity: Small - 40 Round Double Magazine
- Effective Range: Average - 600 Meters
- Rate of Fire: Very High
- Mechanical Rate of Fire: 1100 RPM
- Damage Output: Extreme
- Recoil: Average
- Data and Information Security
- Genetic Code, Retinal, and Dermatoglyphic Operator Verification System
- Bio-Hexacrypted Systems
- GPO-12 "Ironmaze" Threat-Prevention Suite
- Targeting Computer - 3K40 Targeting System - Integrated into CI Sight
- Interfacing, Uplink, and Networking Capability
- Pyrowall and Echo Pulse
- Oversight and Governing Computer Brain
- Rangefinder
- MFTAS - Target Imaging System
- Thermal, Infrared, Low Light, and Ultraviolet Imaging System
- Variable Zoom - Up to 15x Magnification
- Automatic Deflection / Target Lead System
- Holographic HUD Display and Manual Targeting System
- Automatic Zero Adjustment
- Anemometer Sensor
- Ambient Air Density Sensor Module
- Temperature Sensor
- Humidity Sensor
- Barometer
- Firing Mode Selector
- Automatic
- Burst Fire - Variable Settings (2-4 Round Burst)
- Semi-Automatic
- Trigger Pull - Variable Settings (1-2 Rounds per Trigger Pull)
- Anti-Light Reflection Lens Coating
- Interfacing, Uplink, and Networking Capability
- Utility and Safety Systems
- Weapon Integrity Reader - Operating Temperature, Ammunition Status, Etc.
- Electronic Safety
- Hair Trigger
- Autosteady-Gyro Gimbal
- Heat Shield
- Magnatomic Grips
- Ambidextrous Controls
- Anti-Recoil Inertial Compensation System
- Standard Rail Interface System
- Weapon Integrity Reader - Operating Temperature, Ammunition Status, Etc.
- Double the Fun - When fired at the maximum rate, the Solar Flare can empty its double magazine in less than three seconds. In effect, the rifle can unleash a potentially devastating amount of firepower in a short span of time, making the Solar Flare a truly terrifying weapon when placed in the hands of a skilled, disciplined shooter. In addition, taking advantage of its double barrel design, the rifle can be set to fire one shot per trigger pull from a single barrel or two shots per trigger pull from both barrels simultaneously.
- Damage Potential - The Solar Flare chambers an overpowered round for a weapon of its class. As such, it hits extremely hard in most circumstances, with enough energy to put down many types of targets, typically up to light vehicles and even rancor-sized beasts.
- Stealth - The Skuggalegt polymer coating makes the Solar Flare extremely discreet, making it difficult, if not impossible to pick up on sensors or scanners.
- Modularity - The Solar Flare is highly modular, capable of fitting underbarrel gadgets and weaponry, in addition to a myriad of other customizations.
- Ammunition Weight - Pound for pound, energy weapons are generally more efficient than slugthrowers. Unfortunately, the Solar Flare is no exception to this. Magazines are larger and heavier than power cells, limiting how many can be carried at a time.
- Mechu-deru - Like any piece of technology, the Solar Flare is susceptible to Mechu-deru and other technology-twisting powers. A talented practitioner of such esoteric sorceries could induce a jam or some other mechanical failure that might compromise the weapon entirely or demand precious time to fix, leaving the shooter vulnerable.
- Surged - A bevy of electronic subsystems are incorporated into the Solar Flare, including a few to aid in controlling the weapons recoil. EMP / Ion-base discharges can knock out these subsystems, thereby making the rifle marginally more difficult to control, in addition to disabling the electronic targeting aids.
- Running Empty - A fast rate of fire can be a double-edged sword, especially for an undisciplined shooter. While the Solar Flare can put out massive amounts of firepower in only a couple of seconds, it can also mean an empty magazine that much faster, especially since the Solar Flare does not have a large capacity to begin with.
A weapon gifted to Esmeralda Io for her actions on the Avatar of War during the Battle of Tython, FAE/eW-06 “Solar Flare” Double Barrel Rifle is both a custom and experimental piece. The Solar Flare has a twin barrel design, giving it a blistering rate of fire, with adjustable settings that allow Esmeralda to choose between firing one shot per trigger pull from a single barrel or two shots per trigger pull from both barrels simultaneously. Both settings have a mechanical rate of fire limited to 1100 RPM. Owing to its experimental nature, the rifles fires an oversized round for its size, giving it extreme damage potential and stopping power. To compensate for the recoil generated by the weapon’s massive round, an anti-recoil inertial compensation system was included in the design. However, this device does not generate the power to eliminate recoil entirely, only enough to make the recoil comparable to that of a typical assault rifle of lower caliber. Unfortunately, the Solar Flare does have weaknesses, including those inherent to its nature as a slugthrower weapon, a vulnerability to Ion / EMP discharges, and a susceptibility to technology-twisting powers that some Force-users are capable of.
Nevertheless, the Solar Flare is considered to be a prize weapon, given to Esmeralda not only as a reward, but as a symbol of victory over one of House Io’s sworn enemies.