Well-Known Member
- Intent: To create an interceptor swoop craft.
- Image Source: Hoverbike Sketches - Wojtek Fus (Edited by Algarus)
- Canon Link: N/A
- Permissions:
- First United Astral Engineering (N/A)
- Pink Vapor (N/A)
- Phase III “Dream Sight” Combat Electronics System (N/A)
- Phase III "Force Avenger" Energy Shield (N/A)
- FAE/W-05 “Kopa Khan” Rotary Particle Beam Cannon (N/A)
- Druetium (Open-Market)
- Sleg Ultracapacitor (Open-Market)
- Aegis SH13LD (Open-Market)
- Primary Source: Phase II “Nike” Racing Swoop Craft
- Manufacturer: First United Astral Engineering
- Affiliation:
- First United Astral Engineering
- Eternal Empire
- Exclusive Buyers (Marketplace Purchase or Direct Permission)
- Market Status: Closed-Market
- Model:
- FAE/AV-02 “Loralora” Interceptor Swoop Craft
- Modularity: Yes
- Neural Interface System May be Substituted for a Motion Interface System or a Similar Neural Interfacing Technology.
- Seat Height, Petal Position, and Other Relevant Ergonomic Factors May be Adjusted to Accommodate Riders of Virtually All Sizes and Builds
- Various Aesthetic Modifications and Permutations.
- Variable Gas and Ordnance Loadouts
- Two Universal Chemical Projectile Launchers (Variable Gas Loadout) - One Gas Type Per Launcher
- Two Universal Nano Missile Launchers (Variable Nano Missile Loadout) - 5 Brilliant Nano Missiles Per Launcher
- Production: Minor
- Material:
- Anti-Ion/EMP Agrinium and Duraplast Faraday Cage Mesh Construction Surrounding Electronics
- Druetium
- Dallorian Alloy
- Durasteel
- Duraplast
- Titanium
- Myoflex
- Glasteel
- Gammaplast
- Swoop Craft Components
- Classification: Interceptor Swoop Craft
- Role: Anti-Repulsor Craft Interception and Reconnaissance
- Size: Small
- Length: 2.85 Meters
- Width: 1.20 Meters
- Height: 1.40 Meters
- Weight: Average
- Armaments: High │ None (Active Ion Afterburner)
- FAE/W-05 “Kopa Khan” Rotary Particle Beam Cannon (2)
- Universal Brilliant Nano Missile Launcher (2)
- Concussion Missile
- Fragmentation Missile
- Incendiary Missile
- High-Explosive Missile
- Ordnance Capacity: 5 Nano Missiles Per Launcher
- Universal Chemical Projectile Launcher (2) - Ventral and Dorsal (See Modularity Section)
- Defenses: High
- Phase III "Force Avenger" Energy Shield
- Armored Fairing System (Druetium-Gammaplast Composite) - Ultralight Armor
- Anti-Missile Countermeasure System (Missile Deactivation Transmission System and Electronic Countermeasures)
- Maneuverability Rating: Average
- Speed Rating: Extreme │ Extreme (Active Ion Afterburner)
- 3500 Miles Per Hour (5632.70 Kilometers Per Hour) │ 4100 Miles Per Hour (6598.31 Kilometers Per Hour)
- Propulsion: Turbo Ion Jet Drives and Repulsorlift Engine
- Minimum Crew: 1 Pilot and Multiple Computer Brain Modules
- Optimal Crew: 1 Pilot and Multiple Computer Brain Modules
- Passenger Capacity: None
- Cargo Capacity: None
- Power and Propulsion Systems
- Kyber-Focused Quintessence Power Core
- Anti-Ion/EMP Automatic Restart System / Tobal Lens for Heat Exchange
- Sleg Ultracapacitor Network
- Turbo Ion Jet Drives (Ion-Flux Cooling System and Ion Afterburn System)
- Repulsorlift Engine
- Air Brakes and Braking Engines
- Micro-Maneuvering Controls and Steering Vanes
- Electrogravitic Gyro Flywheel and Air Scoops
- Stabilization System
- Power Conversion System
- Kyber-Focused Quintessence Power Core
- Utility Shield Systems
- Ion Shielding (Electronic Systems)
- Atmospheric-Friction Shielding / Dynamic Deflector Shielding
- Radiation Shielding
- Pilot Safety Systems
- Collision Avoidance System
- Blast-Tinting and Self Cleaning Windscreen
- Safety Harness and Webbing
- Integrated into Seat, Pilot Restraint
- Radiation Negation and Radiation Screen System
- Integrated into Power Systems, Engine, and Other Possible Radioactive Systems
- Speed Governor (Toggleable Settings)
- Acceleration Compensation System and Antishock Field
- Altitude Limiter (Toggleable Settings)
- Para-Foil System
- Overpressure Alarm (Pressure Management Mode Indicator)
- Automatic Radiation Dampening Foam Deployment System
- Electronic Warfare Systems
- Full Spectrum Distortion Projector
- Sensor Jamming Module
- Scanner-Blocking Field
- Variable Settings, Coverage, Etc. Blocks Scanner/Sensor Penetration to Conceal Nature of Pilot, Armament, and Internal Systems; Does Not Hide Craft Itself From Scanner/Sensor Detection
- Dedicated Energy Receptor Projector
- Offensive Support Systems
- Automatic Pattern Harmonisation
- Automatic Emitter/Barrel Adjustment Based on Targeting Data, Sensor Information, and Pilot Input; Optimizes Concentration of Fire at All Ranges
- Fire Linked Weapon Systems
- All-Aspect Missile Launch/Tracking Systems
- Automatic Pattern Harmonisation
- Computer Systems
- Computer System
- Slave Circuit System
- Genetic Code, Retinal, and Dermatoglyphic Verification
- Persistent Security System; Automatic Power Shutdown Upon Hijacking by Unauthorized Agents
- Aegis SH13LD / Network Security Computer Brain System / Rapid Repetition Defense Measures
- Piloting and Control Systems
- Neural Interface Compatibility (Optional)
- Misc. Systems and Components
- Repulsor Fin
- V10 Turbothrust Conversion Coiling
- Repulsorgrip Module
- Harmonic Dampening System
- Co-Pilot Computer Brain
- Beckon Call System (Suicide-Cruise Switch)
- Floodlight Projection System
- 120,000 Lumens, Variable Power Settings
- Field Disruption System
- External Speaker System
- Fairing and Internal De-Icing System
- Self-Destruct Mechanism
- Computer Brain and Pilot Governed, Anti-Reverse Engineering and Piracy
- Combat De-Ionization System and Cap Drain
- Various Swoop Craft Features
- All Standard Swoop Craft Features, Systems, and Components)
- Phase III “Dream Sight” Combat Electronics System
- Targeting Systems (Computer Brain Oversight/Governing)
- HUD/Pilot Interfacing, Uplink, and Networking Capability
- Lock-Threat Warning Indicator
- Counterdetective
- Homing Beacon (Security Encryption)
- Terrain-Following Sensor
- Aerial Sensor
- Tracking Scope
- Macrolaser Tracker
- Thermocom Module
- Miniaturized Com/Scan
- Dogfighting Capability - Not limited to engaging ground targets, the Loralora is extremely capable of dogfighting at very high altitudes against swoop craft, airspeeders, and even starfighters, albeit with significantly more stress on both pilot and craft. Nevertheless, a daring, skilled, and strong pilot can be extremely deadly in atmospheric dogfights, as the Loralora’s lower mass compared to larger airspeeders and starfighters renders it somewhat more maneuverable than these machines under most conditions, while also enabling it to engage targets in tight urban environments where starfighters would be unsuitable.
- Electronic Warfare - Featuring a comprehensive suite of electronic warfare systems, the Loralora can utilize these systems to dazzling effect in virtually any given battlespace, confusing missile tracking systems, jamming enemy sensors, disrupting targeting systems, and more. In effect, judicious application of these systems can make the swoop an extreme, yet hyper-lethal annoyance to enemy units.
- Fire Concentration - Correcting the disadvantages of twinned weaponry pertaining to concentration of fire at certain ranges, the Loralora utilizes a computer brain governed fire-concentration system that executes minute on-the-fly adjustments to the angle of the craft’s fixed-forward weaponry, based on constant feedback from pilot input and targeting data. In effect, this system dynamically optimizes pattern harmonisation at all viable ranges, affording the weapons greater accuracy and damage potential.
- Field Disruption - The Loralora possesses an integrated field disruption system which allows the craft itself to traverse through conventional shields, albeit at the cost of its combat shields.
- Energy Defense - Although the Loralora possesses an armored fairing, in the event that its shields are depleted or otherwise disabled the craft will only be able to provide a negligible degree of protection to the pilot, given their extremely exposed riding position. In essence, the Loralora derives most of its resilient defensive capabilities from its shields. Once these are down, the rider will be extremely vulnerable to direct fire.
- Ion Afterburn - The Loralora’s ion afterburners can only be sustained for a limited amount of time due to its intense power demands and potential to overheat the engines. At maximum, it can only be active for twenty consecutive seconds before it is automatically shut off, at which point the engines must undergo a mandatory heat discharge protocol. In addition, the craft can not use weapons while the afterburners are engaged.
- Shield Disruption - The Loralora’s field disruption module will automatically deactivate the swoop’s combat shields, leaving both pilot and craft more exposed to enemy fire while the system is active.
- Reverse Charge - The use of the field disruption system against Xythan Force and other reactive shield technologies can have an potentially adverse effect on the Loralora's operator and the craft, as the disruptive energy fields discharged by the field disruptor may be reflected back at the rider (and the swoop), with potentially deadly results.
- Mechu-deru - Often an unspoken weakness of complicated and advanced technologies, the Loralora is vulnerable to the dark sorceries of Mechu-deru and other technology-corrupting powers. As such, a skilled practitioner of such arts can quickly disable the swoop, provided that they have a direct line of sight to the craft.
- EMP/Ion Disruption - As a swoop that depends on a suite of complicated electronics to ensure optimal performance, EMP and/or Ion-based attacks can hamper the combat capability of the Loralora, the severity of which depends on the power quotient and proximity of the discharge to the craft.
Taking after the Phase II “Nike” Racing Swoop Craft, the FAE/AV-02 “Loralora”' Interceptor Swoop Craft is a lethal fusion of racing machine and starfighter, incorporating technologies from both archetypes to achieve a high standard of combat performance. In essence, the Loralora is a dedicated interceptor swoop, capable of taking on an anti-repulsor craft role in the modern atmospheric and ground battlespace. The Loralora’s small size affords it the capability to easily outmaneuver and outrun larger repulsor craft, though its maneuverability is average compared to most other swoops and speeder bikes. It can also take on a ground attack role, serving as a fast and versatile platform that can sow chaos in enemy formations, engaging hostile infantry and armor with varying degrees of success.
In order to meet the power needs of the platform, the Loralora is energized by an advanced quintessence power core, which is scaled down by multiple tiny factors to fit the platform. It is capable of providing the machine with a robust and reliable source of power that can sustain the demanding conditions of combat for long periods with very little in the way of compromise.
However, the Loralora, is nothing if not a highly dangerous machine, for both the rider and those who find themselves in its sights. While all swoops are inherently dangerous, the Loralora takes that risk to an extreme given its intended role, high service ceiling, and diminutive frame. For one, the pilot must adopt an aggressive forward-leaning “sport posture”, whereas other repulsor bike craft can be ridden in a more comfortable feet-forward position. In addition, managing the Loralora’s torque is especially important when pulling hard maneuvers and tight turns. Too much power applied at the wrong moment could lead to a rider losing control of the swoop, potentially leading to a deadly crash. All in all, this is a very temperamental machine which requires a high degree of technical skill from its rider. Nevertheless, the Loralora is an asset that is considered to be well worth the heightened danger, especially with a skilled pilot behind the vanes.
SUBMISSION MODIFICATION RECORD
January 15, 2021:
- Removed Sleg
- Added Market Status Section
- Added Offensive Support Systems Section
- Various Text Formatting Changes
- Added Shield Disruption, EMP/Ion Disruption, Mechu-deru, and Reverse Charge Weaknesses
- Increased Listed Top Speeds.
- Added KP-1 “Casper” Active Protection System
- Added Flex Tube and Mass Driver Systems to Whistling Bird
- Added Field Disruption Strength
July 8, 2021:
- Various Formatting Changes
- Renamed Submission from "FAE/V-02 'Loralora' Interceptor Hyperswoop Craft" to "FAE/AV-02 'Loralora' Interceptor Swoop Craft"
- Removed KP-1 “Casper” Active Protection System
- Removed Sound/Auditory Dampening System
- Changed Market Status to [Closed-Market]
- Replaced “Polarized Energy Shield System” with “Phase III "Force Avenger" Energy Shield”
- Added Chemical Projectile Launchers to Armament
- Replaced Whistling Birds with Nano Missile Launchers
- Removed Micro Thrusters
- Replaced Power Coupling System with Power Conversion System
- Removed Laser-Reflective Armor
- Replaced “Titanium, Gammaplast, and Durasteel” Armor with “Druetium-Gammaplast Composite”
- Removed “Difficult to Ride” Weakness, Integrated into Description
- Replaced PR-1 Ravager Heavy Particle Repeater with FAE/W-05 “Kopa Khan” Rotary Particle Beam Cannon.
- Added [Eternal Empire] to Affiliation.
- Lowered Maneuverability to [Average]
- Increased Armament to [High]
- Expanded Modularity Section
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