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Approved Vehicle FAE/V-05 “Indrastra” Agile Attack AT-PW

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A test variant of the Indrastra with non-production weapon systems mounted on the hardpoints
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer:
  • Affiliation:
  • Market Status: Closed-Market
  • Model: FAE/V-05 “Indrastra” Agile Attack AT-PW
  • Modularity: Yes
    • Seat Height and Other Relevant Ergonomic Factors Automatically Adjust to Accommodate Pilots of Virtually All Sizes, Species, and Builds.
    • Various Settings and Programming Alterations
    • Various Aesthetic Modifications and Permutations.
    • Variable Weapon, Gas, and Ordnance Loadouts
      • Two Modular Weapon Hardpoints - One Cannon / Launcher / Machine Gun per Hardpoint
        • Variable Ordnance or Ammunition Loadouts
      • Two Universal Chemical Projectile Launchers - One Gas Type Per Launcher
  • Production: Semi-Unique
  • Material:
TECHNICAL SPECIFICATIONS
SPECIAL FEATURES
STRENGTHS
  • Evil Bunny - The maneuverability of the Indrastra manifests primarily in its ability to jump in an impressive, powerful, and potentially lethal fashion. The walker’s leaping capabilities allow it to ascend up to fifty meters in a single charged jump, affording the machine awe-inspiring mobility in all terrains. However, the walker is also capable of utilizing such powerful leaps in a directly destructive capacity by executing a “reverse slam jump”, where its jump jets are fired in reverse while airborne to bring the machine back down to earth at violent speed, capable of pulverizing infantry and possibly even vehicles beneath its feet. In essence, this allows the Indrastra to act as a potentially devastating engine of shock warfare, disrupting and sowing chaos amidst enemy formations.
  • Anti-Kill - The missile launcher loadout option comes with an integrated jamming beam, which is capable of disrupting the hard and soft-kill countermeasures of a target, possibly disrupting them entirely or mitigating their effectiveness, with a chance at the targeted unit being rendered more vulnerable to missiles and guided warheads.
  • Velociraptor - The walker is reasonably fast, making it an elusive target. While the Indrastra will never match the speed of an airspeeder or landspeeder, it is quite fast for a walker.
  • Tough Cookie - The Indrastra has robust defensive capabilities, giving it a surprising level of endurance in a stand-up fight due to its ability to absorb and avoid punishment through a variety of means.
  • Stalking Rabbit - A rarity in armored warfare, the Indrastra is a surprisingly stealthy machine, featuring comprehensive sound dampening systems to lower the volume of the walker’s movements, hull cooling systems, sensor masking systems, Nykkalt anti-sensor treatment, and yet more systems which are included in it stealth suite.
  • Field Disruption - The Indrastra possesses a vehicle-grade field disruption system which allows it to traverse through conventional shields, albeit at the cost of the walker’s energy shields during the translation.
WEAKNESSES
  • EMP/Ion Disruption - Comprehensive Ion and EMP protection does not make the Indrastra immune to such attacks by any means. Depending on the proximity and power quotient of an Ion/EMP discharge, the Indrastra can suffer a range of deleterious effects, from complete shutdown to temporary system interruptions.
  • Mechu-deru - Often an unspoken weakness of complicated and advanced technologies, the Indrastra is vulnerable to the dark sorceries of Mechu-deru and other technology-corrupting powers. As such, a skilled practitioner of such arts can quickly disable the walker, provided that they have a direct line of sight to the machine.
  • Legged - Like any walker, the legs of the Indrastra are an exploitable weak point, especially in the back of the joints. Damage sustained to these areas could result in a variety of deleterious effects, ranging from the walker exhibiting a limp to causing the machine to topple over outright in the event that heavy damage is sustained.
  • Priming Period - Prior to any jump higher than forty meters in height, the Indrastra’s servos must be charged for at least two seconds. During this period, the walker can not move and as such is more vulnerable to enemy fire due to being a static target. In addition, its thermal signature will be visible on sensors due to the heat released by the charging process, disrupting its stealth capabilities.
  • Double Saber - When utilizing certain loadouts that necessitate solid munitions, such as the launcher or even the machine gun options, there is an additional risk of enemy fire penetrating the armor covering the hardpoints and maintaining enough power or energy to detonate one of the stowed warheads or ammunition cases. In this event, there is a very high chance that the Indrastra will be disabled or destroyed, given the extreme likelihood of ammunition exploding in sync with the initial detonation.
  • Reverse Charge - The use of the field disruption system against Xythan Force and other reactive shield technologies can have an potentially adverse effect on the Indrastra, as the energy fields discharged by the field disruptor can be reflected back at the walker, with deleterious results that could feasibly disable or damage the machine.
DESCRIPTION
The “Indrastra” Agile Attack AT-PW is a cutting-edge personal walker platform developed as a hyper-mobile force multiplier walker for the Kainate and the Sith Empire, covertly designed by First United Astral Engineering. Featuring a number of comprehensive stealth and defensive systems, the Indrastra is designed as a multirole platform. It can perform well in a number of roles, including as an engine of shock warfare, a vehicle destroyer, and in various anti-infantry duties.

Of the Indrastra’s features, its most distinct pertain to its jumping capabilities, which effectively allow the walker to ascend up to fifty meters in a single charged jump. While the walker has very fast lateral movement and torso rotation capabilities, the Indrastra’s maneuverability is especially notable in this area, which a skilled pilot can utilize to create unique offensive opportunities that other walker platforms would be incapable of executing.

While the Indrastra demands a pilot that is just as skilled as it is advanced, the machine is a powerful force multiplier when put in the right hands.

SUBMISSION MODIFICATION RECORD
July 2, 2022:

 
Last edited:
FACTORY MODIFICATION TEMPLATE
Submission Name: Pulsiva Bodysuit
Link to Submission: https://www.starwarsrp.net/threads/pulsiva-bodysuit.156043/
Reason for Factory Modification Request: Quick image swap

FACTORY MODIFICATION TEMPLATE
Submission Name: Dancer's Wheels
Link to Submission: https://www.starwarsrp.net/threads/dancers-wheels.166647/
Reason for Factory Modification Request: Size adjustment

FACTORY MODIFICATION TEMPLATE
Submission Name: "Emeici" Sith Speeder Bike
Link to Submission: https://www.starwarsrp.net/threads/emeici-sith-speeder-bike.147415/
Reason for Factory Modification Request: Update with new technology and consolidate template

FACTORY MODIFICATION TEMPLATE
Submission Name: "Indrastra" Sith Eternal Advanced AT-PW
Link to Submission: https://www.starwarsrp.net/threads/indrastra-sith-eternal-advanced-at-pw.149995/
Reason for Factory Modification Request: Comprehensive update and template consolidation
 
This is ready for live! Change list pasted from bottom of the OP.
John Locke John Locke AMCO AMCO
 
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