![ysYqG1i.png](http://i.imgur.com/ysYqG1i.png)
G ehenna - a literal death world, ten times as lethal as Quesh. In the past, Gehenna served Archangel - though it was here that Bando Gora was defeated, twice by Grandmaster [member="Siobhan Kerrigan"]. The planet now in a state of considerable disrepair leaves nothing to those who wish to conquer it. Nothing more than ghosts, monsters and perhaps a few insane cultists. Ruins of battle play on in a world where the past is looped on repeat and anarchy reigns. As the First Order marches their banner forward, they are greeted by Archangel and wander into a hot hellish world where those who enter may never exit.
Red Nebula, an astronomical phenomenon, that once held a planet and a comet field. Now it holds nothing more than fragments of the past. The Klysk who once called the planet of Red Nebula home are nearly extinct, save for a small sect of priests who guard the site of their former home. It is rumored that ships that enter the Red Nebula, are never heard from again. Klysk watch as the First Order comes to the Red Nebula and they do not stop the First Order. Instead, they welcome them into the Nebula as neighbors - longing for interaction with the outside world the Klysk seem, harmless, but looks can be very, very deceiving.
Objective 1: Survive, Gehenna is a frightful place and not suitable to those without the proper environment suits. Suits of this nature need to be the best of their line, or you will not survive here.
Objective 2: Escape, Red Nebula holds nothing more than memories and haunts those who come into its arms. You will be aboard a vessel should you chose to come here, you and your crew will need to work together if you are to escape, lest the Nebula claim yet another vessel.
Objective 3: Bring Your Own Objective, neither worlds are kind nor are they hospitable, enter at your own risk.
Objective 2: Escape, Red Nebula holds nothing more than memories and haunts those who come into its arms. You will be aboard a vessel should you chose to come here, you and your crew will need to work together if you are to escape, lest the Nebula claim yet another vessel.
Objective 3: Bring Your Own Objective, neither worlds are kind nor are they hospitable, enter at your own risk.