Bunker-level Normal
A rather quick question as I do some research for a naval-type character. What's the general consensus on physics usage in fleet combat here on Chaos?
Any use of Newtonian physics (either strong or weak)? Or do people mostly stick to surface-style naval maneuvers for capital ships and aerial-style dogfighting for starfighters?
Any use of Newtonian physics (either strong or weak)? Or do people mostly stick to surface-style naval maneuvers for capital ships and aerial-style dogfighting for starfighters?