Well-Known Member
ForceShadow
OUT OF CHARACTER INFORMATION
Intent: To create a rare and potent stealth-enhancing technology for future submissions and role-playing.
Image Source: [x]
Canon Link: N/A
Permissions: N/A
Primary Source:
PRODUCTION INFORMATION
Manufacturer: Visanj T’shkali
Affiliation: Closed-Market (Restricted)
Model: ForceShadow Coating
Modularity: None
Production: Semi-Unique
Material(s):
PHYSICAL SPECIFICATIONS
Classification: Liquid
Weight: Very Light
Color: Black
Resistances:
- Energy (Non-Disruptor-type weapons): Extreme
- Disruptor-type Weapons: Low
- Kinetic: Very High
- Lightsabers: Average
- Other, Sonic: None
- Other, Radiation (Including EMP/Ion): Extreme
- Other, Elemental: Average
- Other, Biological: Average
- Other, Pressure: Average
- Other, Acid (And other corrosive substances): Average
- Other, Force Abilities: None
SPECIAL FEATURES:
- Stealth-enhancing coating can confuse and evade conventional sensor systems by absorbing light and sensors, causing vessels coated in this material to be ‘missed’ by enemy scans, making detection, targeting, and tracking more difficult against them.
- Infused with cloned Taozin skin nodules, it is capable of blurring and/or clouding Force senses, making detection through the Force significantly more difficult.
STRENGTHS:
- Enables ships using this material to enable them to seem to ‘disappear’ into the Force, evading Force detection by Force-using opponents (except where several were working together in a focused search).
- Functioning like exceptionally powerful Reflec-based Shadowskin, it is further able to confuse and confound enemy sensors, making detection through these means incredibly difficult, if not outright impossible, for all but the most advanced, powerful, and dedicated sensors like those (and then only rarely) found on very large capital-grade military ships.
- Resistant to energy weapons (e.g. blasters, lasers, etc.) and to all forms of radiation. Also resilient against kinetic damage such as projectile weaponry such as flak guns, slugthrowers, railguns, mortars, concussion missiles, etc. Of course, this doesn’t make it invincible, only highly durable and tough, and won’t sustain well against heavy attacks or prolonged exposure.
- Self-healing properties enable repairs to moderate levels of damage, requiring time proportionate to the degree of damage to fully repair. Serious damage can take days to recover from and serious damage like a hole blown through it a meter wide can’t be repaired.
WEAKNESSES:
- Will not be able to prevent groups of Force-users searching for a ship using this material from overwhelming the shrouding abilities of the cloned Taozin nodules; every additional Force-user beyond the first one reduces the potential for evasion from Force detection by 50%, effectively cutting the Force stealth capabilities in half with each Force-user working in concert to find them. For this to be possible however, said Force-Users must be operating together and with dedicated focus, and does not mean that passive sensing or divided attentions will have the same success rate. You have to be actively looking for it, without distraction. For those playing the home game and doing the math, roughly seven or more Force-Users working together and making a dedicated and uninterrupted search through the Force for the same target will almost certainly do so, while a single Force-Using opponent will find it incredibly hard if not altogether impossible to have the same outcome.
- It’s Shadowskin, which means that while it’s extremely effective in enhancing a ship’s ability to evade detection, it does not effectively ‘cloak’ a ship in the same way a true cloaking device might. Large, military-grade dedicated sensor arrays, like those found on very large star destroyers, dreadnaughts, and battlecruisers will have notably higher success rates than those on inferior ships with less potent and advanced systems aboard. More or less, if you have the right “spyglass” and look hard enough, you can and likely will find what you’re after, but passive scans or less powerful sensors will not have the same luck.
- Protective qualities and self-healing have their limitations, and excessive, prolonged, or intense attacks with heavy weapons will quickly degrade and overwhelm this material, exponentially lowering its stealth and protective qualities proportionate to the damage taken. Likewise, the self-healing properties of ForceShadow are bound to the ages old rule of proportionate time required to heal, depending on the level of damage, and significant damage just cannot be repaired.
- The use of this material only applies its stealth-enhancement to the material on which it is applied. Uncoated areas of a ship’s hull, engine emissions, heat traces, and other types of detection. can still be used to effectively locate and identify ships even this material is applied unless further protective countermeasures and stealth technologies are used.
- Due to the time required and costs/materials involved to clone Taozin nodules, supplies are limited and thus it is impossible to create sufficient amount to cover more than 300m ships. This rare and difficult material just cannot be applied to very large ships or made for widespread use easily, and this will not be encountered often or found on large warships and the like. Furthermore, if the material is damaged – as by intense weapons fire or similar types of powerful attacks – the stealth-enhancing qualities it provides are proportionately reduced and will remain so until such time as repairs can be made and reapplication performed in a dedicated and licensed facility.
DESCRIPTION:
Have you ever just wanted to get away? To travel the stars in peace and quiet, slipping through the void unnoticed by the galaxy at large? Well, ForceShadow can help you to do exactly that!
Created through a painstakingly slow and difficult process, cloned Taozin skin nodules are mixed with Reflec-based Shadowskin to create a light and sensor-absorbing coating, meant to be applied to the outer hull of a starship and able to evade not only conventional sensors and scanners, but also Force-abled detection as well. Able to confound and confuse conventional scanners and sensors, Shadowskin – particularly the Reflec-based variant – has long been one of the galaxy’s best stealth-enhancing materials, making ships all but invisible to others save for those massive dedicated and advanced arrays like those found on very large military-grade capital ships. And while those risks remain, for the smuggler, scout, or well, anyone who wants to go about unnoticed, very little compares to what ForceShadow has to offer.
Able to evade Force detection as well as conventional sensors, ForceShadow can make a smaller-sized ship very, very hard to find. A single Force-User is not likely to see it through the Force, or search behind it for anyone or anything inside a vessel coated in it. This ability lessens however as more searchers join in the hunt, and a team of Force-Users, sitting in unbroken meditation together as they comb the Force for their target will have much greater luck. Likewise, end of the day, it’s still just a coating, and taking serious damage to the hull will reduce the stealth-enhancing quality of this coating in proportion to the damage taken. So any captain using this coating should think twice about wading into the midst of a serious space battle if she hopes to retain her stealthy profile for use later. It’s not like ForceShadow is easy to make and easy to get, and a return to maximum stealth isn’t likely to happen at some backwater garage or from making emergency landing on a remote moon for field repairs. Also, if you’re thinking about coating a whole SSD in the stuff, forget it, it’s not gonna happen. ForceShadow just cannot be made so quickly or easily, and certainly not enough in any batch to cover something that large. It’s meant for custom stealth couriers and recon ships, not ships-of-the-line and whole wings of starfighters. It isn’t a one tech shrouds the whole ship technology either! There’s lots of means to detect a ship, and while this coating prevents many, there’s other ways such as emissions tracers, heat signatures, and catching portions of the ship’s exterior surface where the coating isn’t applied, and unless your ship is using additional countermeasures and stealth technologies, you can still be found if someone’s looking with the right methods.
The undulating random patterns and motion of this material, like the ‘living skin’ of some nightmarish creature, lends a terrifying countenance to any ship upon which it is used. It is because of this movement, and the materials used, that ForceShadow is so terrifically stealthy. Able to seemingly ‘eat’ laser sensors, SONAR/RADAR, and electronic scans, ships using ForceShadow appear invisible to most sensors and scanners, making detection and targeting incredibly difficult for all but the most powerful dedicated sensors such as those only sometimes found on especially large military ships like dreadnaughts and SSDs. Visually, pilots scouting for craft using ForceShadow will only see a slight ‘hazy’ shape in the blackness of space until they are practically ‘on top’ of their prey, and even then, without sufficient scanners, most starfighters and scout ships, as well as drones and probes, would most likely be unable to lock on and track it.
ForceShadow uses absobital and liquid agrinium in its formula, causing it to have exceptional resistance to weapons fire, radiation, and EMP/Ion threats against it, and even causes some resistance to kinetic damage by light artillery or starfighter-sized projectiles. While it won’t stop a missile fired by a capital ship, it will render the effects of light flak guns, railguns, slugthrowers, and even smaller concussion missiles to be greatly reduced, if not able to be shrugged off entirely. However, relentless barrages from these weapons can, and likely will, have some cumulative effect, while again, it still remains vulnerable to larger projectile weapons.
Also included in the formula is molytex and quantum fiber, the key ingredients of laminanium, making the material possessed of some measure of self-healing properties. Proportionate to damage taken, ForceShadow is capable of allowing for self-healing of up to moderate levels of damage over time. For example, blasts by heavy lasers or strikes made with medium-to-low-grade concussion missiles can be healed in a few hours, while serious barrages by heavier weapons might take several days to fully repair. This does not make the ship invincible however, and continued damage from prolonged or successive engagements will take its toll, and will require that regular repairs be made. It can’t seal a hole blown into a hull by a powerful missile strike or capital-grade cannons, for example, and with continued damage, cumulative effects will occur that can overwhelm the ability of the material to self-repair. This problem is compounded, given the limited availability of this material, making a trip to an authorized repair facility almost certainly a ‘must’ for any reapplications.
But for that small, sneaky little craft, ForceShadow can make a ship virtually disappear, avoiding detection even by relentless Force-Users and all but the biggest and most advanced warships. The perfect tool to slide through the void unseen and unnoticed, it’s the ultimate vanishing act and the eerie, undulating ‘living’ appearance up close gives any ship a menacing countenance indeed!
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