Star Wars Roleplay: Chaos

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Approved Starship FT-21 Galaxy Guard Bomber

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swtor-ft-8-star-guard-strike-fighter.jpg

Image Credit: http://dulfy.net/wp-content/uploads/2013/11/swtor-ft-8-star-guard-strike-fighter.jpg
Intent: To provide Rendili, and Rendili Stardrive's Clients with a versatile and dedicated bomber

Development Thread: N/A
Manufacturer: Rendili Stardrive
Model: FT-21 Galaxy Guard
Affiliation: Republic, Rendili, Rendili Stardrive Clients
Modularity: No
Production: Mass
Material: Durasteel, Transparisteel viewports
Description: The newest expansion of Rendili Stardrive's FT series, the FT-21 is a dedicated bomber model out of Rendili's shipyards. Equipped with a pair of laser cannons and ion cannons, the FT-21 has the capabilities to both defend itself and be more effective at being destructive against larger warships. A redesign of the older FT-5 Honor Guard and FT-8 Star Guard, the FT-21 Galaxy Guard takes up their role of a heavy fighter with versatile tools but with expanded armaments and utility. With powerful sensors and an advanced targeting suite, the FT-21 performs intensely in its bomber role and as such is given effective pilot controls to heighten the accuracy of its strafing and bombing runs thus increasing its destructive capabilities.



Classification: Bomber
Role: Bomber, Anti-Capital Ship, Ground Support

Height: 3.5 meters
Width: 6 meters
Length: 10.5 meters
Power Core Generator/Reactor: Ionization Reactor

Hyperdrive Rating: Class 1
Minimum Crew: 1
Optimal Crew: 1
Armaments:

  • Laser Cannons x 4
  • Ion Cannons x 2
  • Proton Torpedo Launchers x 2

Non-Combative Attachments:

  • Standard Communications Suite
  • Standard Deflector Shield Generator
  • Standard Life Support Systems
  • Standard Navigational Systems
  • Standard Sensor Suite
  • Advanced Targeting Systems


Passenger Capacity: N/A
Cargo Capacity: 50 kg
Consumables: 1 week
Sublight Speed and Maneuverability: Class 3
 
[member="Camellia Swift"]

Same thing with the interceptor and starfighter. Heavy modifier acts as a x2 multiplier for gun counts, so you'll need to drop half of them or lose the heavy modifier. Also the nitpick about consumables.

One last thing is the advanced systems. Starfighters can only have a single advanced system without requiring a reduction in production.
 
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