Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Future Ne-Cal Military Engineering Stuff

Rick Kaloo

Guest
R
PROJECT VIC (IV product)


VenatorII.jpg


OUT OF CHARACTER INFORMATION
  • Intent: To add a powerful Star Destroyer to Ne-Cal's roster
  • Image Source: MOD DB
  • Canon Link: N/A
  • Primary Source: Venator Mk2
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Assault Destroyer
  • Length: 1831 meters
  • Width: 953 meters
  • Height: 489 meters
  • Armament: Very High
    8x Quad Heavy Turbolasers
  • 20x Heavy Turbolasers
  • 20x Long Range Turbolasers
  • 30x Light Dual Turbolasers
  • 10x Heavy Flak Cannons
  • 30x Light Ion Cannons
  • 20x Cruise Missile Turrets
  • 20x Plasma Torpedo Turrets
  • 20x Homing Torpedo Turrets

[*]Defenses: High
  • Energy shielding systems
  • Armored hull
  • 20x Antimissile Octlets
  • 40x Flyswatter Light AA guns
  • ECM transmitters

  • Hangar: Average (7 starfighter squadrons)
  • Maneuverability Rating: Low
  • Speed Rating: Average
  • Hyperdrive Class: 1
STANDARD FEATURES
TBD

ADVANCED SYSTEMS
TBD​
Strengths:​
  • Battleship - Vector-class Star Destroyers are capable of inflicting massive damage to opposing vessels with powerful missile barrages and focused turbolaser strikes. There are very few Star Destroyer class vessels in the galaxy capable of outgunning a Vector.
  • Tank - Thick shielding and skillfully placed armor plating make the Vector a tough shell to crack.
Weaknesses:​
  • Rear End - A flaw of all triangle-shaped warships, Vectors are unable to apply much of their firepower to their sterns. Therefore, they are vulnerable to smaller, flanking warships. The large size of the Vector makes it very difficult to angle the ship to react to flankers.
  • Headed straight for the bridge - Like the Imperial Star Destroyer before it, Vector Star Destroyers have a painfully obvious command bridge. If a Vector were to lose its shielding, it would only take a few strikes from a turbolaser to breach the transparisteel windows.
Description:​

NOTE: The automatic centering's a bug, I have yet to deal with it.
 

Rick Kaloo

Guest
R
pedro-amorim-dualpistols-1.jpg
OUT OF CHARACTER INFORMATION

Key: Left pistol/Right pistol
  • Intent: To make a personal weapon for Rick Kaloo
  • Image Source: ArtStation
  • Canon Link: N/A
  • Primary Source: ArtStation
PRODUCTION INFORMATION
  • Manufacturer: Rick Kaloo
  • Affiliation: Rick Kaloo
  • Model: D-3 Dual Pistols
  • Modularity: Different kinds of small caliber charges can be inserted

  • Production: Unique
  • Material: Leather grip, titanium barrel + frame
TECHNICAL SPECIFICATIONS
  • Classification: Ion Cannon/Blaster
  • Size: Small (same for both pistols)
  • Weight: Light (same for both pistols)
  • Ammunition Type: Power cell/Gas canister
  • Ammunition Capacity: 10/60

  • Reload Speed: Average (same for both pistols)
  • Effective Range: Personal/Average
  • Rate of Fire: Low/High
  • Stopping Power: Very High/Average
  • Recoil: High/None
SPECIAL FEATURES
  • Left Pistol - A slow firing yet powerful ion cannon, similar in usage to a revolver. Has one charge per clip, ten in a magazine.
  • Right Pistol - A typical pistol lightened for dual wielding. Has a high rate of fire for moderate damage. Twelve bolts per clip, sixty in a magazine.
  • Dual Fire - When blasts from both pistols impact an enemy at the same time, the Right Pistol's damage on impact is doubled.
Strengths:
  • J.O.A.T - When used together, the Left and Right Pistols can face just about any threat at close range.
  • Thunderbolt - When used against droids, the Left Pistol is very powerful. Its large rounds have a splash effect, further damaging any other nonorganics in the immediate vicinity. The Left Pistol can eliminate most combat droids in a single shot, with a maximum potential of 5 average combat droids per charge.
Weaknesses:
  • Can't Reach - Neither pistol has much of an effective range, with falloff being very high over extended distances, nullifying the Left Pistol at 50 meters and the Right Pistol at 150 meters.
  • Ungainly - While the Right Pistol can be weilded without much difficulty, the Left Pistol suffers from a high recoil and an awkward reload process.
  • Freindly Fire - The splash damage from the Left Pistol can extend to allies, or even the wielder of the gun when fired very close to the target.
DESCRIPTION
TBD
 

Rick Kaloo

Guest
R
ce76f6d3c117ca27fbc0a130fd40ac10.jpg

OUT OF CHARACTER INFORMATION

  • Intent: To replace the legs Rick lost at Umbara
  • Image Source: Pinterest
  • Canon Link: N/A
  • Primary Source: Pinterest
PRODUCTION INFORMATION
  • Manufacturer: Ne-Cal Military Engineering/Rick Kaloo
  • Affiliation: Rick Kaloo
  • Model: Legguard bionic legs
  • Modularity: No

  • Production: Unique
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
TECHNICAL SPECIFICATIONS
  • Classification: Replacement Limbs
  • Weight: Light
  • Resistances:
- Blasters (And other plasma type weapons): High
- Kinetic: High
- Lightsabers: Average
- EMP: High
- Elemental: Very High
- Explosives: High

SPECIAL FEATURES
  • Foot Clingers - The soles of Rick's bionic feet are lined with suction cups, allowing for excellent traction in any situation, even keeping Rick's feet on something in zero gravity.
  • Tension Suppressors - When Rick crouches down low, the movement of his artificial leg joints applies pressure to long, thin cords encircling the center bars of the leg. Tuning the crouch into a leap converts the stress into energy, sharply increasing the efficiency of the jump (higher, longer leap).
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission. Any resistance ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)(If your armour is vulnerable to specific types of attack (e.g. Ion/EMP/Lightsabers) please list these here)
DESCRIPTION
TBD
 

Users who are viewing this thread

Top Bottom