S O V E R E I G N
Image credit: Stella/Noctis Final Fantasy series, Symbol is the Symbol of the Exalt from Fire Emblem Awakening.
Name: Galliea Carrick, Gale.
Loyalties: An "other worldly" figure that only appears before Zeph, and Zeph alone.
Role: She is a Force Ghost of a once deceased girl whose force spirit has become connected to Zephyr for a reason that is unknown to even her.
Development Threads:
- More than Conquerors - Mentions the capabilities of Gale, and some portions of agreements.
- Marauders and Guardians - Shows more about Gale and her attitude about the situation between Zeph and her.
- A Song of Smoke - Shows more about the duo, and willing to work past differences. Even while on a mission.
Species: Near-Human, Presumed Echani half-blood.
Appearance: Standing just around average female height around five foot seven inches, Galliea only appears before Zephyr. Nobody has sighted her before, or at least she does not project her image upon others who may be near Zeph. She is detailed to be in a white blouse. Wearing a set of black shorts/skirt, cutting off mid-upper thigh. Shoes are a dark grey military grade set of boots. She does have a lightsaber on her hip, however as a ghostly being, it does not function. One pearl earring in both ears, Blonde hair that can almost pass for a slight silver color in the right lighting. Her lightly blued eyes can turn a deep grey color when angered. Her face is rather smooth, but lean and is considered by some to be rather good looking over all. She too carries the same tattooed symbol on her left shoulder blade, and in her left eye, whereas Zeph has the symbol on his right arm, and right eye.
Personality: Gale is heartwarming. A person who is willing to aid others without a moment's hesitation, and even chooses to go out of her way to help those in need. Galliea is an open book. Loves to talk to others about anything from clothing, to holorecordings, fighting, and even the general small talk. However, she does have a more serious side. She feels as though she messed up somewhere in her previous life, and wants to fix what problem it may have been. Problem is that she doesn't remember. She has images of wielding a sword in practiced combat, and even using the force against an older man through teachings. Names, places, and most of her past is a blur. She is confused, and can actually get quite angry when being confused. Stern when needed to be, She acts with a mix of sisterly traits, and motherly traits towards Zephyr.
Gale is someone who also loves cute animals. Seeing them makes her smile, and she wishes she could interact with them. Feel them, feed them. She also wants to be able to touch people. Taste food, and even feel pain. She understands that in order to feel the good things in life, and understand them, she needs to experience the opposite. She also feels the pain that Zeph feels. Should he feel heart broken, in physical pain, or even just the expression of a pain in the neck, she too also feels it. However, she reacts differently than Zeph. Whereas he might retaliate with violence, or anger, she is very calm, and level headed. Trying to grasp the situation before calling the shots.
Force Sensitivity: Yes, Rank is unknown, presumed Apprentice rank.
Weapon of Choice: The force, however she cannot influence anything within the world.
Skills: She has skills in very standard forms of swordplay and telekinesis. However, she cannot use these powers or abilities due to her being a ghostly being. Her form does not interact with anything other than Zephyr. She can't physically feel him.
Wealth: N/A
Combat Function: Galliea provides no physical combat function. At best she can become a second set of eyes for Zeph, or be his little cheerleading section. On the off hand, she can provide some minor battle tactics just from memory. Otherwise, she does not perform any combat functions.
Notable Possessions: A rather unique lightsaber that does not have any function whatsoever.
History:
Gale has no memory of what happened before waking up on a bed she had never seen before. Waking up next to a man who happened to be sleeping, She tried to push him away, and found her hands phased through the older man. She had never seen him before, and was entirely confused. After the initial shock and freaking out, She calmed down and tried to get her bearings together. Seeing what was happening. Attempting to touch things. She knew these objects. Blasters, cafe, Cigarettes, armor, doors. However none of these items reacted to her. She tried with all that she could, however she just could not come into contact with anything.
About a month later, she was sitting on the ground. Watching the children play in a park across the street when a young man, and a soldier got into a fight. The younger man with blue hair was in an argument with another soldier in armor. Both were about the same height, but the one clad in heavy gear was clearly the superior. Yelling at him to stand down, and that his orders came from the young man's Master. She thought he might have been a slave. Forgetting that she couldn't impact anything, she rushed forward and asked if the young man was okay after him throwing a punch into a nearby wall. Cracking it. He looked at her and waved her away. Telling her it was none of his business. She then realized he responded to her. She looked him up and down, asking if he could really see her.
He looked at her like she was crazy, and nodded his head. Reaching out, she touched him, and she passed out. Flashes of her past came flooding to her mind. The young man tried to pick her up as she fell, but found he couldn't. She fell to the ground, and he felt pain on his right side. Like he had been the one who had fallen. After seeing that she had a tattoo of the same kind on herself, that he had, He knew that something was really wrong, or they were meant to meet each other at some point.
Since then, the two have come to terms that they need to figure out why only these two people can see and interact with one another.
Intent: To create an opposing side for Zephyr that will act as either a guide, hindrance, or an unseen companion that will, over the course of various Rp's, become something more.