Star Wars Roleplay: Chaos

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Approved Species Garhoon

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OUT OF CHARACTER INFORMATION

Intent: To add detailed information on the species
Image Credit: N/A
Canon: Garhoon
Links: Garhoon


GENERAL INFORMATION

Name: Garhoon
Designation: Sentient
Homeworld: Nam Chorios
Language: Garhoonian, Galactic Basic
Average Lifespan: Males: 650-700 years, Females: 700-800 years.
Estimated Population: Planetary
Description:
Outside their ghostly pale skin and the eye colours {red / black for males and yellow / red for females} there is no noticeable difference between them and human species.

PHYSICAL INFORMATION

Breathes: Type I
Average height of adults: Males {1.85 meters}, Females {1.65 meters}
Average length of adults: N/A
Skin color: Ghostly Pale
Hair color: Males {Black, Brown, Red}, Females {Black, Red, Ginger}
Distinctions:

They possess sharp, strong, dagger-like top canine teeth that can easily penetrate the flesh of their prey, subsequently draining the blood from their victims; added pressure and they can crush their windpipe, killing them via suffocation. Unlike other known vampire species the garhoon can retract their canine teeth into their top gum lines; masking them from prying eyes.

While the males and females have different eye colours, it's during the process of the kill that they share a common trait; the eyes turn a milky white not only during the kill, but during the eating process as well.

They do not possess a true skeleton structure, instead have a network of hardened cartilage throughout the entire inner physical make-up. Though dense in nature, it's still slightly weaker than bone.

Races: N / A

Strengths:

Heightened Senses: The garhoon have increased hearing, sight, and smell, They possess nightvision, though it works through a technique known as echoloaction.

Intelligence: The garhoon are extremely intelligent.

Healing: The Garhoon have the uncanny ability to heal quickly, if given time to do so. However, despite their rapid healing process, extreme wounds or loss of blood can kill them as easily as any species. The healing process, in terms of time, depends on the wound type. Smaller, less threatening wounds heal within ten to fifteen minutes, whilst larger, more serious wounds can take up to a full day. They cannot regenerate loss of limbs. As for combat, they cannot heal themselves during the scene due to their body needing the "quiet time" to do so.

Addictive Bite: They have the ability to turn prey into mindless husks, or slaves. An enzyme possessed by them can be transmitted into the bloodstream of victims. The process usually takes thirteen minutes to occur, and can last up to forty-eight hours. The addictive bite cannot be passed from one victim to another.(**Note: Not for pvp purposes unless agreed upon**)

Physical Structure: With the absence of bone, replaced with cartilage; they have an excellent range of flexibility.

Weaknesses:

Ultra-Violet Ray Sickness: Natural light, such as the sun, extremely affects the species. In a short span of exposure, they become weak and sick. Prolonged exposure will kill them. UV rays from high-powered artificial lights will cause the exposed flesh to burn, and blister; but it is not life threatening.

Fast Metabolism: The Garhoon need to feed often due to their metabolism. Long term affects from not feeding lead to Actaeque Furore Mentis.

Actaeque Furore Mentis: When a garoon undergoes a period of time without feeding, their mind becomes frenzied, thus turning to a rampaging monster with no conscience. When this disease of the mind takes place, and no cure for it; the garoon dies within two days.

Creation: The Garhoon have the inability to procreate like other species, thuse each member is created through "the bite." Within the bite, the creator releases an enzyme into the bloodstream of the "child"; for those that undergo the transformation actually die, but are reborn. However, there are instances the creation process fails. Due to this ritual, the species has suffered greatly in terms of population, mainly so because the ritual's success rate is so low.

CULTURE

Diet: Hematophagy, Raw Flesh (Blood Soaked)
Communication: Speech
Technology level: Galaxy Standard
Religion/Beliefs: N / A
General behavior:


The Garhoon are typically a anti-social species, interacting with other species, or their own, on a need-to-need basis. This doesn't mean they won't be seen working with others, they just choose their privacy due to their nature, such as feeding habits. It's rare to see a Garhoon away from their home planet. Garhoons are known to lead lives as scientists, doctors, inventors, and occasionally explorers (those that opt to leave their homeworld).

Most Garhoon, if not all, have no family life. Their "children" are usually created, rather than born in the traditional sense; lending to a lack of love and nurturing. The species can procreate and give natural birth, but it's rare to find a natural born Garhoon. However, "created" children are strictly taught by their "parents" on how to behave and act, the species cherishing education and knowledge. Because procreation is so uncommon, most do not seek mates, opting to have life partners, so the concept of love is not embraced properly, but has been replaced with a strong connection for one another. The species is not compatible with other species, so interbreeding never occurs; but they are known to take mates from other species.

By trait, Garhoons are a nocturnal species only because of their weakness to natural ultra-violet rays; but will go out in the daylight if proper measures are taken, i.e. protective suits.


HISTORICAL INFORMATION


Around 725 BBY, the first explorers visiting the planet of Nam Chorios discovered the isolated species. The first encounter was met with violence. The planet had very little in the ways of non-animal species, and the explorers brought to the view of the Garhoon a new food source. The explorers that survived, and fled, told stories of vampyre monsters on the planet. For a hundred years, the planet remained unmolested by the galaxy. Around 3,885 BBY, the first true settlers from the galaxy arrived, creating cities and settlements. The newcomers and the Garhoon avoided one another.

In 745 BBY, the Garhoon and the people of Nam Chorios began trading with one another. During this period, which the Garhoon referred to as The Golden Age, they began learn about technology. On promise they would refrain from "eating" the citizens, the species was allowed to attend universities; some taking jobs within the community.

As the centuries passed, the garhoon finally felt the first bite of near extinction. With the pact solidified with the growing planet's population, and their inability to mate with one another, a solution was needed. Jointly, the eldest of the species gathered in private; their goal to seek a solution. Attacking, kidnapping, and other unsavory acts against those they shared the planet with was fret upon all in attendance. Still, a solution was called for.

Janinis Freeheart, the youngest of the elders, proposed a extension of the century old pact. Grumbled and viewed with skepticism, the others elders conceded. Alone, Janinis Freeheart sought and was granted an audience with the human-installed government of the planet. In his proposal, detailing and outlining how both sides barely endured during the Great Plague, the Great Darkness, and the Great Invasions, both species fought and survived together. During the audience, he expressed with a mourning heart how his people where dying, not of disease or hunger, but of failed growth. The humans in power sympathized, since the garhoon had honoured the pact faithfully.

In thirteen days, the human government agreed to the proposal. To ensure the balance of the planet, and the ever presence of the symbiotic connection between the two major species, the humans agreed to allow the garhoon to select no more than eight children, newborns or pre-teens, a month to bring into their species. In exchange for the children, the garhoon were expected to repay the child's family with a twenty-year servitude, in any compacity befitted for the family. Also, any criminal acts from any garhoon would now be subject to human laws.

Grudgingly, the garhoon accepted. However, as more time passed, the agreement began to favour both major species.
 
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