nihil
Participants: [member="Felix Dunst"]
[member="Vrag"]
Location: Arkania, abandoned stone castle in the middle of a blizzard
Time: Make it night time
Rules: No restrictions on anything...ever. Except death, don't kill each other.
Canon: No
Arkania, the land of ice and snow. Upon a hilltop, a mad scientist built a large multi-story castle. The castles shape is a step wise formation, concentric structures on top of each other as one goes up the building. The structure has long been abandoned, the proprietor dying some time ago and foregoing the mundane task of spreading progeny. As such, the large stone doors are chained shut with some sort of unbreakable steel.
The duelists find themselves in the bottom floor of the building, the largest of the concentric circles. Its relatively standard in dimensions, spanning 15 meters from wall to wall and entirely circular. The room seems to have been hallowed out from furniture, the walls are decorated with crimson tapestries and paintings of the Arkanian who once lived here.
The howl of the storm outside pushes the structure to it's core, shaking loose stone from the walls and sending slate crashing to the ground. And occasionally, a blistering wind cracks open a segment of the wall, sending a howling wind of snow into the confines. But for now, the cold is merely the type that dives deep into the bones, threatening only comfort.
Why are the duelists here? Beats me. Maybe they heard about treasures and secret recipes hidden away from sight. Likely some sort of scavenging project, the fighters find themselves at odds: obstacles to their own purposes.
[member="Vrag"]
Location: Arkania, abandoned stone castle in the middle of a blizzard
Time: Make it night time
Rules: No restrictions on anything...ever. Except death, don't kill each other.
Canon: No
Arkania, the land of ice and snow. Upon a hilltop, a mad scientist built a large multi-story castle. The castles shape is a step wise formation, concentric structures on top of each other as one goes up the building. The structure has long been abandoned, the proprietor dying some time ago and foregoing the mundane task of spreading progeny. As such, the large stone doors are chained shut with some sort of unbreakable steel.
The duelists find themselves in the bottom floor of the building, the largest of the concentric circles. Its relatively standard in dimensions, spanning 15 meters from wall to wall and entirely circular. The room seems to have been hallowed out from furniture, the walls are decorated with crimson tapestries and paintings of the Arkanian who once lived here.
The howl of the storm outside pushes the structure to it's core, shaking loose stone from the walls and sending slate crashing to the ground. And occasionally, a blistering wind cracks open a segment of the wall, sending a howling wind of snow into the confines. But for now, the cold is merely the type that dives deep into the bones, threatening only comfort.
Why are the duelists here? Beats me. Maybe they heard about treasures and secret recipes hidden away from sight. Likely some sort of scavenging project, the fighters find themselves at odds: obstacles to their own purposes.