The Parliament
- Intent: To create an advanced Bio Droid for General purpose functions
- Image Source: https://www.deviantart.com/johngate2014/art/In-the-Eyes-of-Prey-2-717235304
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Manufacturer: Sword Herald Special Purpose Enterprises
- Affiliation: House Io , Sword Herald Special Purpose Enterprises
- Market Status: Closed
- Model: N/A
- Modularity: Yes (Genetic and Cybernetic upgrades possible)
- Production: Mass Produced
- Material: Vong Biot Tissue
- Classification: Fourth Degree
- Weight: Average
- Height: Average
- Movement: Bipedal
- Armaments: Heart Doubles as Dovin Basal, Ion Relic Pistol OR Recharging Commando Pistol, Echani Vibrosword, Blaster Carbine
- Misc. Equipment: Armorweave Dress/Catsuit,
- Resistances (Optional):
- Energy (And other Blaster type weapons): Very Low
- Kinetic: Very Low
- Lightsabers: None
- EMP/Ion: High
- Acid: High
- Flame: High
- Cryo: High
- Vibro: Very Low
- Radiation: High
- Magnetics: High
- Sonic: High
- Paddle Beams: Very Low
- Lightning: High
- Microwave: High
- Gravitic: High
- Anti-Vong: Very Low
- Force: Very High (Force Ionize only)
Highly Regenerative Biot able to keep functioning even in extreme environmental conditions, survive severe organ damage or outright loss, even a broken neck
General Purpose Droid able to handle Accounting, Light bodyguard and scouting duty, Environmental analysis, Secretary Work, Utility Work, Business management, or even full functioning protocol droid programming
Bio-Organic Firearms Database
Bio Organic Melee Databases
Bio Organic Diplomacy Database
Modular via genetic and Cyber upgrades
Extreme Intelligence and learns from every encounter
Seven times faster and more reflexive than a normal human, and twice as strong
Powerful Bio Reactor can keep it going for two years before it needs to recharge
STRENGTHS
Why won't you die?: The regenerative nature of this Biot makes it extraordinarily difficult to destroy using solely conventional means. It can Regen from all but the most mortal of wounds, even a broken neck. Short of a complete decapitation, or it's entire brain and more than ninety of its body being obliterated, it can regenerate fully so long as half it's brain is intact and at least fifteen percent of its body remains in a span of seven hours or less (This can lead to interesting situations should it be cut in half lengthwise, as both halves will regenerate into full bio droids with the same memories up to the point they were temporarily "killed"). It's flesh and bone are highly resistant to temperature extremes, damage from Acid, Lightning, Microwaves, Magnetic weapons, Gravitic Weapons due to being able to generate gravity swells thanks to its Dovin Basal Heart, Radiation Damage, and Ion or Electromagnetic Pulse. This means it can operate in almost any environment for an extended period, and go and be active where other Nuetralizers cannot go, making them not only useful as guards, but as workers in dangerous environment. It also has a bio reactor that can keep it powered for more than two years before it has to wirelessly recharge by touching a power generator or conduit and taking seven hours to recharge. Normally incapable of feeling pain.
Protocol: Perfectly capable of acting as a Protocol Droid, and comes pre programmed for such functions
Diplomat: Possesses natural charisma and charm, which aid greatly in general diplomatic situations, plus being naturally beautiful right out of the factory greatly aids it's efforts in persuasion
Protector: Programmed for absolute loyalty to House Io and it's members, which must never be harmed and always obeyed when present unless said orders violate House Io rules or breaks the law, with stringent secondary programming that ensures fulfilling it's functions must never come at the cost of betraying the House or Khemostian Society, with directives to shut down until manually rebooted should these directives come into conflict
The Brains Department: Highly Intelligent, and learns quickly from every encounter, with Human Grade Perceptions and full range of emotions
Not to be trifled with: Despite it's focus on general functions, utility, and protocol, it's still a Nuetralizer, and is thus a tenacious, exceptionally dangerous one on one combatant with a high grade firearms and melee database.
Modularity: Capable of accepting both genetic and cybernetic upgrades
Fitness: Several times faster and more reflexive than an ordinary human, and twice as strong
WEAKNESSES
Blasters: Not meant for heavy combat or policing work, it's skin and muscles are easily damaged by blasters
Slugs: Slugs rip through its body easily
Lightsabers: Don't make me laugh. No...just...no...also, lightsaber wounds take twice as long to heal as other wounds
Anti Vong: Alpha Red exposure causes it to violently overheat and enter a shut down phase. That takes hours to come out of, rendering it easily destroyed. Baffer Pollen causes it's skin to swell up like a balloon, rendering it sluggish and slow until it's body cycles the substance out of its system over several hours or a cure is immediately applied. Unmasquers cause violent distortions on it's skin, causing it and most of the muscles off the Skeleton, which will be forced to flee and hide while heavily stunned and unable to fight
Paddle Beams: Paddle beams paralyze it's muscles just as they would ordinary humans
Vibro: Vibro Weaponry tears it apart easily
DESCRIPTION
The General Purpose Nuetralizer Model 1 is an all purpose biodroid equally capable at utility, light guard or scouting duty, secretary or protocol work. Most often located in buildings with government functions, and assigned to officials or the occasional family unit, The GPN-M1 is fully sapient, allowing it immense creativity in finding solutions and maximizing efficiency in the day to day life of House Io Territory. A full and equal citizen with rights, this Nuetralizer is a welcome sight in the many thousands of problem areas at Khemost and House Io