Bombshell Genius
A Genie assault concussion missile on its cart
OUT OF CHARACTER INFORMATION
- Intent: To provide a new generation of fighter-mounted assault concussion missiles
- Image Source: Wikipedia
- Canon Link: N/A
- Restricted Missions: N/A
- Primary Source: AIR-2 Genie
- Manufacturer: Slayn & Korpil
- Model: Genie assault concussion missile
- Affiliation: Open-Market
- Modularity: Yes; can also replace the warheads by a variety of charges
- Production: Mass-Produced
- Material: Explosives, standard electronic components, plasteel casing, standard rocket components
- Classification: Missile
- Size: Vehicle-mounted
- Length: 3.57m
- Diameter: 533mm
- Weight: 1 ton
- Ammunition Type: Missile
- Ammunition Capacity: 1 (launch platforms may carry more than one)
- Effective Range: 100 km (atmosphere) Standard turbolaser range (space)
- Rate of Fire: Single action
- Delayed homing
- Ion drive
- Great explosive firepower: a Genie is equivalent to four proton bombs in firepower
- High blast radius: the Genie has a blast radius of 400m, with maximum destruction achieved within 60m of the blast point
- Filling can be modified prior to deployment
- Compatible with standard assault concussion missile launchers
- Very effective against massed targets
- Fast cook-off time: if a launch platform with a Genie still loaded catches fire, it will explode soon thereafter
- Its effectiveness against individual targets decreases significantly when the target's speed rating gets better than average corvettes, rendering it much less effective against individual attack craft; however, it can be effectively fired at dense formations of attack craft
- Against massed fast-moving targets, its effective range is highly dependent on its angle of attack: firing a Genie in a stern chase or even for flanking will result in a much lower effective range than attacking targets head-on
- Can be fooled by sensor jammers
- Can only be fitted in bomb bays if used in fighters
- Delayed homing may easily be back-tracked
- Limited ammunition
In large-scale engagements, it was found that the low survivability of attack craft actually favored fielding smaller numbers of larger ordnance, so that they can achieve more effectiveness prior to being killed. Due to the large size of the warhead, it cannot reliably fight ships faster than an average corvette so that it is best fired unguided when used against masses of smaller craft, in which case it is recommended to use fragmentation charges. Several different types of warheads can be fitted inside a Genie: fragmentation, penetrator, HE, to name the main ones. Also they can be fitted with stun gas or ionic charges if they are needed to disable masses of organic or electronic targets, respectively, rather than to destroy them. It also includes guidance systems, as well as an ion drive, but the guidance system is otherwise not much different from a typical guidance system found in a generic assault concussion missile.
As with several missiles in use today, the Genie features delayed homing: the operator can have the missile launched as if unguided for a set amount of time (usually 3-5 seconds, programmed when the targeting solution is being established) and then have it turn on the infrared guidance system after that time has elapsed.
Important notes: the Genie counts for four proton bombs inside a bomb bay