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Gir's Navy Tech Staging Thread

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This is similar to the Army Tech Staging thread, but obviously oriented towards tech and starships that our pilots and my fellow naval officers might use if they wish.


1) Please tell me things that you would like to see changed, added, deleted, etc, either from personal experience or personal preference. For example, on the Devastator gunship, Kiyron suggested that the repeating laser cannons be replaced with an armor-piercing weapon, hence the development of Seure-class cannon for it which replaced a pair of repeating laser cannons originally on it.


2) This also gives you a heads up on what's going to be available soon, or to let me know if there is something particular that you'd like to see.

[member="Blackhot"], [member="Caid Centurion"], [member="Camellia Swift"], [member="Friedrich Stahlmann"], [member="Mark Crassis"], [member="Silara Varis"]
 
Stormfire-class Assault Frigate

Image Credit: I modified several pictures of Spartan Game's Pilgrim-class Frigate
Intent: Produce Assault Frigate for the Galactic Republic Navy
Development Thread: N/A
Manufacturer: Lucerne Labs
Model: Stormfire-class Assault Frigate
Affiliation: Galactic Republic
Modularity: No
Production: Mass
Material: Ferrocarbon frame, Quadranium Steel plating, Transparisteel Viewports



Classification: Assault Frigate
Role: Capital Ship, Warship, Assault Frigate
Height: 50 Meters
Width: 70 Meters
Length: 320 Meters
Power Core Generator/Reactor: Solar Ionization Reactors (3)
Hyperdrive Rating: Class 1
Backup Hyperdrive: Class 10
Minimum Crew: 112
Optimal Crew: 324
Armaments:



6 Rhongomyniad-class Mass Driver Cannon Batteries (2 Front, 2 Starboard, 2 Port)
5 Ion Cannon Batteries (1 Front, 2 Starboard, 2 Port) (20
10 Carwennan-class Missile Launchers (10 Front)
4 Quad Laser Cannons (1 Front, 1 Rear, 1 Starboard, 1 Port)
6 Autoblasters (2 Front, 2 Starboard, 2 Port)

Hanger:
8 Gunships
4 Dropships or shuttles
2 Heavy dropships





Special Features:
Communications Array
Encryption Network
Escape Pods
Holonet Transceiver
Standard Deflector Shield Generator
Standard Back-up Deflector Shield Generator
Standard Detention Cells
Standard Life Support Systems
Standard Navigational Systems
Standard Sensor Array
Standard Targeting Systems
Spaced Armor
Tractor Beam Projectors
Can Enter Atmosphere and Land



Speed Rating: 9



Maneuverability Rating: 9



Strengths:
Strong offensive power
Strong passive defenses (armor, shields, hull frame, etc)

Weaknesses:
-In extended engagements, can run out of munitions in extended engagements
-Weak rear weaponry (1 Quad cannon)
-Low Speed and maneuverability



Passenger Capacity: 240 Troopers, 8 Medium Vehicles, 8 speeder bikes
Cargo Capacity: 500 tons
Consumables: 12 Months

Who Can Use This: Galactic Republic & allied factions

Description: The Stormfire-class Assault Frigate is an update of an ancient Old Republic vessel used during the Alaskan Conflicts thousands of years ago. The result is a very spartan but durable assault frigate design capable of dealing and soaking up large amounts of damage augmented by the best modern technology of Lucerne Labs.

The Stormfire utilizes a heavily constructed frame of ferrocarbon, normally used to construct skyscrapers, to form a very structurally durable frame without further depleting stocks of strategic metals used in other designs. Many of the Stormfire's awkward internal architectual features (such as A-shaped frame hallways and frequent heavy blastdoors) are because the ancient design uses a lot more framing to ensure that the starship could handle intense projectile fire and still hold up well to the stresses of combat maneuvers. This durable frame is then plated with two sets of quadranium steel on most areas of the ship. The first set is actually very thin while the second set is the usual heft as expected by an assault frigate. These two layers acts as spaced armor to better protect the ship against ion and explosive attacks, with the hard vacuum in between acting as an insulator. When an ion strike or other electromagnetic pulse weapon is somewhat deadened by the extra distance alone (except on systems coming through the hull, such as weapon turrets, comm arrays, etc), the warheads and other explosive devices are prematurely detonated from going against the main hull, preventing penetration by explosive force. Lastly, the ship's viewports are made out of transparisteel, though often quadranium steel blastscreens frequently cover the viewports (as per the ancient design) to better protect the craft's occupants. The hull itself is then protected by two sets of identical shield generators and their projectors, with one set always acting as a reserve back-up if the first is destroyed, damaged, or otherwise offline.

The ship itself retains much of its original layout with a few updates as technology has progressed. While Lucerne Labs has provided much of the weaponry, most modern components are commercial off the shelf products (such as hyperdrives, engines, etc) as Lucerne Labs has little to no experience in those areas. Instead, Lucerne Labs has concentrated their improvements on direct combat systems and command. Unlike many modern vessels, the Stormfire has a normal bridge near the front for better observation., placed near the front like the Rendili dreadnaught, and a combat bridge complete with full-scale holotank is buried deep in the ship behind multiple blast doors. In order to get to the combat bridge quickly, there is a turbolift that can quickly shuttles crewmembers back and forth. The ancient design also operated with three nuclear reactors, which have now been replaced with three small solar ionization reactors. Like the original design, the Stormfire has a small ventral bay that houses support craft used for planetary missions. Because the Stormfire has heavy anti-ship armament but weak anti-fighter defenses, Stormfire is typically escorted by other vessels with ample anti-starfighter and anti-missile weaponry.

The Stormfire's primary weaponry consists of three diversified weapons sets to grant the frigate flexibility in attacking its foes. The main battery consists of six Rhongomyniad-class Mass Driver Batteries, with two batteries on the port, starboard, and front sides of the vessel. While these weapons are typically equivalent to standard turbolaser batteries in terms of normal power, they also have an unusual flexibility in terms of range and ammunition choices, which in turn is offset by having to devote more space to storage for ammunition (and consequently less troops and starships in the Stormfire's case). The next set of weaponry are a series of capital-scale ion cannon batteries, also placed in a similar arrangement to the mass driver cannon's, albeit there is only one battery facing the front. For missile weapons, the Stormfire carries a set of ten Carwennan-class Missile Launchers, arranged in two clusters somewhat recessed in the bow's armor for better protection. When these weapons are not used against to intercept larger small craft, they are frequently used to attack targets of opportunity on other capital ships. Finally, the Stormfire has a well laid out, if somewhat low-powered, web of defensive autoblasters and Quad Laser Cannons designed primarily to prevent enemy warheads from hitting the ship, but they also serve to deter normal starfighter strafing runs.

This armament combined with its durability makes the Stormfire an formidable opponent for its size, but the starship is also fairly slow compared to many frigates and lacks starfighter carrying capacity, almost ensuring that it used primarily in an anti-capital ship or assault role. Because of these setbacks, the Stormfire is typically accompanied by other ships to make up for these deficits.
 
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