Star Wars Roleplay: Chaos

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Golden Eye

Intent: To upgrade Maple's starting ranged weapon to its former glory.

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PRODUCTION INFORMATION

Manufacturer: Uri Udinia (Maple Harte)

Affiliation: Maple Harte

Model: M1 Carbine Night Sniper Rifle.

Modularity: No

Production: Unique

Material: Durasteel, blaster components, specialized electronics.

TECHNICAL SPECIFICATIONS

Classification: Prototype DMR.

Size: Average

Weight: Average

Ammunition Type: Power Cell.

Ammunition Capacity: Twenty Five Shots.

Reload Speed: Average.

Effective Range: Average.

Rate of Fire: High (Semi Automatic, First setting)
Extreme (Secondary setting)

Stopping Power: Average

Recoil: Very Low.

SPECIAL FEATURES

Prototype "Light Maser" technology derived from Charrics.

Prototype Force Detection Lamp fixed to scope.

Anti-Personnel Motion Sensor

High to extreme rate of fire.

Scope comes with Night, Thermal, and rangefinder tech.

Strengths:

Deadshot: The Weapon's accuracy is nearly unrivaled, even during repeat fire in single shot or fully automatic fire.

You cannot hide forever, Luke...: The Force Detector Lamp is based off notes taken from The Resistors of Darkness, and allowed Maple to craft with Sasori's aid, a lamp that shines an invisble beam connected to the scope, and when looking through it allows Maple to detect anyone using regular Force or White Current techniques. Targets merely hiding their bodies will show up as a red shimmer in the scope, while others hiding their presence in the Force as a blue shimmer. Those using white current techniques will show up as a white shimmer.

No deflection: The bolts dissipate on contact with a lightsaber blade, as well as having much more kinetic impact than normal.

Low Recoil: The recoil is shockingly low, especially on its fully automatic fire.

Extreme Rates of Fire: In single shot mode, it will fire as fast as Maple can pull the trigger. On fully automatic fire, the rate at which the bolts come out is about a thousand bolts per minute.

Weaknesses:

EMP: Its upgrades made it impossible to protect against emp. Should the electronics be knocked out, they'll need to be repaired which is difficult and time consuming.

Only adequate power: The power of the bolt is only comperable to only slightly above that of an average blaster pistol, but not quite that of a true blaster rifle.

Average range: The particular range of the rifle is only about eight hundred meters.

Overheat: The rifle can only fire fully automatic twice in a row before it needs to cool down for five minutes.

Myopia: The Force detector lamp only works in the direction its pointed. If someone gets the drop on her before she gets the chance to use the scope, its not much use.

Lamp range limit: The lamp beam range is only about six hundred meters.

DESCRIPTION

This DMR served as Uri Udinia's primary ranged weapon throughout her entire tenure with The Marksmen, and was in fact the very rifle that she used that got her noticed by them to begin with. Originally an off the shelf hunting carbine, Uri slowly and steadily modified it over the years, only to remove most of its original upgrades when she left after her final mission on Mimban. But having come out of retirement, she has once again turned to the one weapon she trusts more than her sticks and cane. Encorporating self developed tech derived from masers, Maple's DMR fires a type of golden hued "Weak Maser"--the bolt has only the strength of an average rifle but but impacts with slightly more kinetic force and disappates against lightsaber energy, preventing it from being deflected back at Maple. It possesses astonishing accuracy and very low recoil. In addition, a prototype force detection lamp derived from notes found in the archives of The Resistors of Darkness enables her to spot anyone using the Force to hide themselves. When wielded correctly, and keeping in mind that its a mid range weapon at best, this is the weapon of choice when it comes to the Former Assassin's preference in the ranged category.
 

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