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Approved Tech Graush Power Armour

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wkGW2bc.jpg

OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: A'sharad Graush
  • Model: A-1
  • Affiliation: A'sharad Graush
  • Modularity: No
  • Production: Unique
  • Material: Phrik, Reinforced Duraplast, Duravlex-Composite Ablative Alloy, Flex-Armour, Environmental/ Vacuum/ Compression - Sealed Armourweave and Duravlex Bodyglove, EMP/Ion Resistant Materials, Fire Resistant Textiles, Military-grade Electronics, Advanced Bio-Restorative Underlay.
TECHNICAL SPECIFICATIONS
  • Classification: Multi-prupose
  • Weight: 22.6kg
  • Quality: 10
SPECIAL FEATURES

Body Armour
  • Backplate Mounted, Rechargeable Power Cells and Miniature Generator (Concealed/ Solar Ionization Panels). [Standard Charge: 24 Galactic Standard Hours]
  • Auto-Adrenal Injection System.
    Bacta
  • Cordrazine

[*]Anti-Ion Mesh.
[*]Magclamp Boots.
[*]Environmentally Sealed and Pressurized.
[*]Advanced Bio-Restorative Underlay.
[*]Reinforced Knee-Plating/ Bracing. (Strain reduction when crouched, or during lengthy periods of cardio).
[*]Magnetic Adhesion/ High-Traction Grips.
[*]Cellular Padded Insoles (High Comfort).
[*]IFF Circuitry and Transponder (Biometrically Linked, Encrypted Telemetry).
[*]Flex-Armour Woven Hooded Cloak.
Utility Belt
  • Multiple Belt Hooks and Loops.
  • Pouch
    Dozens of seeds.

[*]A Dozen Yuuzhan Vong Biot Projectiles



DESCRIPTION
With A'sharad's ascension to the office of Supreme Commander in the First Order, he had bore the same suit of armour that he had worn since the Battle of Endor. Although there was nothing particularly wrong with the suit of armour, over the short few years of fighting the Galactic Alliance, it had been faced with multiple hardships, pieces having been crushed, melted, shattered in places, even short circuited from time to time. After breaking the assault on Outpost Veers, the Sith Lord had set to work to immediately fashioning his own suit of armour, and a set of power armour was what he had come up with.


Due to the suit not being designed with a helmet specifically in mind for it, such as his original suit of armour, the hooded cloak was implemented to reach up and past hi face to shield himself from the elements. However, should a standard blaster bolt actually strike, say, the side of the hood while it is up, the lethal damage would only be negated to the effect of leaving 2nd degree burns. With that in mind, with a lack of gauntlets with the suit, came with the fact of one of his hands being cybernetic, without all of the synthetic add-ons to turn it into natural, organic looking arm. With A'sharad's own limited patience and want for a new suit, fashioning a single gauntlet that would fit both the cybernetic and his sole remaining organic hand was skipped out on, leaving bare flesh potentially exposed. The Supreme Commander had taken aspects of the standardized stormtrooper armour to enhance his own power suit on the battlefield. With an injection system that went through the wearer's body, in this case A'sharad's, and located the wounds upon the body and began regenerating the tissue. Naturally, a stab wound would still take days, even weeks to heal, but the injected bacterial particles serve the purpose of disinfecting, cleaning, and preparing a wound for actual medical attention. In addition to the injection system within the suit, the bio-restorative underlay allowed for rapid healing to the point of numbing a wound and slowly working on restoring damaged flesh and tissue. However, this taxes the power armour. All things that have the heart rate of the user beating at least five more beats per minute taxes the suit.

The purpose of the rechargeable cells and the power generator work to power the suit itself, making it feel lighter than what it actually weighs. Coupled with that, the wearer's muscles are stimulated through electrical charges to push the body beyond its normal limitations and without its natural inhibitions. Thus, allowing the wearer to move faster, and strike harder than normal. His strength and speed in testings showed to have him performing 75% better than before - though it is as a hard cap, anything else beyond would've been detrimental to the body. However, the benefit also comes with the price of without the suit's generator or power cells, the exhaustion, and physical tax would hit the organic within like a freight train. Additionally, even with the suit charged, the wearer still feels a degree, albeit lessened, of the extreme exertion they are putting their body through.

In regards to the heat and fire resistant textiles that come with the suit of armour, whereas most tend to prevent heat being felt from the user and making them heat-proof, A'sharad's merely prevent actual flames reaching the skin. Thus, when the armourweave is met with intense heat for extended periods of time, instead of melting, or catching fire, the armourweave will mould into whatever is underneath it, in this case, skin and flesh, which would require surgery to actually remove from the wearer.

Strengths:

  • Highly Resistant to blasters, and lightsabres.
  • Phrik Retains a High Resistance to Slugthrowers.
  • Medium Level of Resistance to slugthrowers per reinforced duraplast.
  • Enhanced Speed and Strength.
  • Integrated Medical Systems.
  • EMP/Ion Resistant.
Weaknesses:
  • Lack of Gauntlets
  • Vulnerable at the Joints
  • Small of the Back
    ​Miniaturized Solar Panels, Embedded Into Armour.
  • Susceptible to EMP/Ion.

[*]Extreme Physical Exertion Drains Power Faster, and without power cells it is quite heavy.
[*]Armourweave melts into skin and flesh over extended periods of exposure to high heat temperatures.
 

Netherworld

Well-Known Member
Hello, I'll be the factory judge reviewing your submission. If you have questions, please feel free to respond to this thread once we are underway.
 

Netherworld

Well-Known Member
[member="Asharad Graush"]

Nice personal armor, but there's a couple issues before I can stamp it.

Mainly, this is the myriad systems and materials that should be listed under Strengths, but aren't.
From the Armor template:


Raziel said:
SPECIAL FEATURES (Detail briefly in a list format actual contents of the known abilities, special features, qualities of note, etc. - If these are notable enough to be strengths, please add them to strengths. )
Let's first take a look at your Weaknesses.



Asharad Graush said:
Lack of a Helmet

Asharad Graush said:
Despite the suit not being fashioned with a helmet, there were still a multitude of helmets that could lock and seal over the embedded locking mechanisms in the flex-armour surrounding the throat and neck of the suit.
  • You quite clearly negate this weakness in your own description.
  • The gauntlets, likewise, suffer from the same syndrome – what's to stop Asharad from equipping other gauntlets/helmet on top of this armor when he goes to battle?


Asharad Graush said:
Small of the Back
  • What this weakness is supposed to mean is unclear.
  • I assume it was meant to be on the same line with the 'joints' weakness, though this would still require elaboration as to what makes the armor vulnerable at the small of the back.


Asharad Graush said:
Extreme Physical Exertion Drains Power Faster
  • While this is all fair and well, it's not a weakness that any of your writing partners can affect, depending entirely on your willingness to write this in.
  • On top of this, the power cell is for 100 hours of standard use. Even if you did write the faster power drain caused by extreme exertion, it's highly unlikely that power would run out at any point.
  • On top of this, the armor has a miniature generator anyway, powered by solar ionization. With the two combined, I don't see any situation in which the armor would run out of power.

That's only 1.5 viable weakness: the joints, and, potentially, the small of the back.

Now let's look at all the Strengths of your submission, unlisted and listed.
  • Lightsaber resistance
  • Blaster resistance
  • Slugthrower resistance
  • Kinetic damage resistance
  • EMP/Ion resistance
  • Sonic damage resistance
  • Fire/heat resistance
  • Enhanced/Rapid healing
  • Enhanced speed and strength

Right now, your armor is a literal catch-all. It has resistances against every kind of common damage, and most of the uncommon types as well. The weaknesses are barely there, and what little is viable – the joints – would only allow an attacker to bypass the phrik plating. There'd still be the flex-armor and the duravlex-armorweave bodyglove. And even then, there's bacta, stimulants, and rapid healing.

  1. Remove some resistances
  2. List the unlisted stuff under Strengths
  3. Explain what the "Small of the Back" is supposed to mean
  4. Add real, actual Weaknesses
  5. Give me an estimate of how much stronger and faster is Asharad in this suit

@mention me with edits.
 
Netherworld said:
You quite clearly negate this weakness in your own description. The gauntlets, likewise, suffer from the same syndrome – what's to stop Asharad from equipping other gauntlets/helmet on top of this armor when he goes to battle?
This was supposed to say something else - in regards to A'sharad possessing a cybernetic arm.

Tell me how it checks out now.



Netherworld said:
What this weakness is supposed to mean is unclear. I assume it was meant to be on the same line with the 'joints' weakness, though this would still require elaboration as to what makes the armor vulnerable at the small of the back.
This is explained by actually reading the description. 'Backplate Mounted, Rechargeable Power Cells and Miniature Generator'
It counts for its weakness.



Netherworld said:
While this is all fair and well, it's not a weakness that any of your writing partners can affect, depending entirely on your willingness to write this in. On top of this, the power cell is for 100 hours of standard use. Even if you did write the faster power drain caused by extreme exertion, it's highly unlikely that power would run out at any point. On top of this, the armor has a miniature generator anyway, powered by solar ionization. With the two combined, I don't see any situation in which the armor would run out of power.
It wouldn't necessarily have to be written draining faster immediately - as it wouldn't become pertinent at the start of a fight. Battles rarely if ever come to an end within a few hours. Realistically a few days. 100 Hours is a little over four days in 'real time / Galactic Standard' Fighting straight for say, 48 hours would have the suit drained considerably, no?

Additionally, just taking damage and moving to deal it out personally at enhanced speeds would do more harm than good, if say, his opponent was faster than him.
The generator is only capable of being active with the rechargeable cells. The generator is a medium to transfer the energy from the source of power to the suit - without the generator, there is no power within the suit.

Self-Harm is a two-folded Weakness of this.
  • Exerting Power on a smaller, faster target.
  • The tax on the body, explained already in the description.
Changes I've made in regards to strengths and weaknesses:
  1. Sonic Resistance Removed.
  2. Fire / Heat Reworked.
  3. Self-Harm added to Weaknesses.
  4. Heavy Weight Without a Generator was added.
    I consider this a considerable weakness for the character considering his last suit of heavy armour was much lighter than this.


[member="Netherworld"]
 

Netherworld

Well-Known Member
[member="Asharad Graush"]



Asharad Graush said:
Modularity: Yes
  • In what way is the suit modular?


Asharad Graush said:
This is explained by actually reading the description. 'Backplate Mounted, Rechargeable Power Cells and Miniature Generator' It counts for its weakness.
  • Backplate can mean anything from upper to middle to lower back.
  • Please be more specific in the description of this Weakness, as well as all the others. "Small of the Back" gives no information at all. Why is it a weakness? What happens when the power cells / generator get shot? Are they also EMP/ion resistant?


Asharad Graush said:
Sonic Dissipator/ Dampening Overlay
  • If you removed the sonic damage resistance, also remove this.


Asharad Graush said:
Fire / Heat Reworked.
  • How, exactly? The Fire-retardant materials are still present in your sub, and there's still no mention of the resistance anywhere.


Asharad Graush said:
Medium Level of Resistance to slugthrowers per reinforced duraplast.
  • Phrik was capable of withstanding the Death Star explosion. Why wouldn't it offer high resistance against slugthrowers?


Asharad Graush said:
Integrated Shockpadding
  • Remove this if you don't intend to add the Kinetic damage resistance to the Strengths list.



Asharad Graush said:
It wouldn't necessarily have to be written draining faster immediately - as it wouldn't become pertinent at the start of a fight. Battles rarely if ever come to an end within a few hours. Realistically a few days. 100 Hours is a little over four days in 'real time / Galactic Standard' Fighting straight for say, 48 hours would have the suit drained considerably, no?
  • Sure, in theory. But we're balancing this for Chaos PvP, and to my knowledge, there hasn't been a PvP thread to date that would last so long ICly as to validate this as a weakness.
  • Even if such should occur, all it would take was a couple minutes' break to recharge the cells again, rendering this more or less irrelevant.
  • If you want to make this an actual weakness, reduce the capacity of the cells. 24 hours on normal usage – with extreme exertion, it would actually allow for the possibility of the cells being drained completely, thus making this a viable weakness.


Netherworld said:
Give me an estimate of how much stronger and faster is Asharad in this suit
  • Please complete this request.
 
Netherworld said:
What happens when the power cells / generator get shot? Are they also EMP/ion resistant?
Will this suffice?

Small of the Back

  • ​Miniaturized Solar Panels, Embedded Into Armour.

  • Susceptible to EMP/Ion.



Netherworld said:
Backplate can mean anything from upper to middle to lower back. Please be more specific in the description of this Weakness, as well as all the others. "Small of the Back" gives no information at all. Why is it a weakness? What happens when the power cells / generator get shot? Are they also EMP/ion resistant?
The description explains this as early stated.
Netherworld said:
How, exactly? The Fire-retardant materials are still present in your sub, and there's still no mention of the resistance anywhere.
It's edited in at the bottom of the description, missed that in my initial edit - before you just replied.
Netherworld said:
Phrik was capable of withstanding the Death Star explosion. Why wouldn't it offer high resistance against slugthrowers?
The strength is in regards to the Reinforced Duraplast within the submission.

Dropped to 24 hours.

He'd be 0.75x times faster relative to his own physical strength and speed without the Force.

[member="Netherworld"]
 

Netherworld

Well-Known Member
[member="Asharad Graush"]



Asharad Graush said:
Thus, when the armourweave is met with intense heat for extended periods of time, instead of melting, or catching fire, the armourweave will mould into whatever is underneath it, in this case, skin and flesh, which would require surgery to actually remove from the wearer.
  • This should go under Weaknesses.


Asharad Graush said:
The strength is in regards to the Reinforced Duraplast within the submission.
  • I understand that the duraplast has a lower resistance. My point is that the phrik would also provide slugthrower resistance, and on a much higher level.
    The two are incongruous.


Asharad Graush said:
He'd be 0.75x times faster relative to his own physical strength and speed without the Force.
  • Add this to the description.
 
[member="Netherworld"] [member="Asharad Graush"]


Asharad Graush said:
Lack of a Helmet
Lack of Gauntlets
Vulnerable at the Joints
Small of the Back ​Miniaturized Solar Panels, Embedded Into Armour. Susceptible to EMP/Ion.
Extreme Physical Exertion Drains Power Faster No Backups
Self-Harm
Quite Heavy Without Power Cells.
Armourweave melts into skin and flesh over extended periods of exposure to high heat temperatures.


Lack of a Helmet - this isn't a weakness when you can simply add in a helmet
Lack of Gauntlets - this isn't a weakness when you have a cybernetic arm
Vulnerable at the Joints
Small of the Back ​Miniaturized Solar Panels, Embedded Into Armour. Susceptible to EMP/Ion. ( how susceptible, what happens? what is the degree of potential damage?)
Extreme Physical Exertion Drains Power Faster No Backups
Self-Harm - this isn't a weakness as it is mainly rpable in terms of
Quite Heavy Without Power Cells. ( this can go with extreme physical exertion drains power faster, and thus, without the powercells, it is quite heavy)
Armourweave melts into skin and flesh over extended periods of exposure to high heat temperatures.
 
Cira said:
this isn't a weakness when you can simply add in a helmet
I've already edited the part of the submission that says any helmet can be added to it.
Cira said:
this isn't a weakness when you have a cybernetic arm
Why? It's not a lightsaber resistance cybernetic arm?
Cira said:
( how susceptible, what happens? what is the degree of potential damage?)
Well, EMPs shut off electronics. This is self-explantory.
Cira said:
Self-Harm - this isn't a weakness as it is mainly rpable in terms of Quite Heavy Without Power Cells. ( this can go with extreme physical exertion drains power faster, and thus, without the powercells, it is quite heavy)
Sure.

[member="Cira"]
 
Asharad Graush said:
I've already edited the part of the submission that says any helmet can be added to it.
Then that isn't a weakness. Please remove this.



Asharad Graush said:
Why? It's not a lightsaber resistance cybernetic arm?
So are you saying that the lack of a gauntlet means that a lightsaber may slice right through your cybernetic arm or your other organic arm? If so, then it would be a valid weakness. Please elaborate. What about other types of damage?
 
[member="Cira"]

Edited it out.

Yes, I'm saying that his run of the mill cybernetic hand and regular organic hand operate as they should when coming into contact with a lightsaber.

Other types of damage react the same. As they should.

lol
 
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